Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour and 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsTinydictator: First Blood (Axis)
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Retreat (to Kwa)…
NCM:
Cha: 1 fig (land Jeh)
Yun: 1 inf (Sze)Build:
Anh: 1 inf
Hun: 1 inf
Cha: 1 inf, 1 art
Yun: 1 artCollect:
13 + 6 (19)
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Sorry, got all my placements wrong:
Cha: 3 inf, 1 art
Yun: 1 art -
yes I take the hit on the AA…
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Alright.
UK 6
Buy (UK Pacific 12):
save 12
Combat:
Sz42: 1 fig (Ind) - auto-kill tra
NCM:
W.Au: 1 fig (land Sz42)
W.Ind: 6 inf, 1 art, (Ind)
Bur: 1 inf, 2 art (Yun); 1 AA (Ind)Convoy raid:
Ind
Rolls: 5@3; Total Hits: 35@3: (5, 6, 3, 1, 3)
Mal
Rolls: 2@3; Total Hits: 12@3: (2, 4)
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Collect:
12 + 12 - 8 (16)
I’ll do the ANZAC and French moves too, since they won’t affect Europe and I won’t be able to check back until later.
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Collect:
9 + 20 - 5 (24)
France 6
NCM:
Sz101: 1 cc (Sz89) - unless it is attacked in Sz89 by the Italian navy
That’s curtains for the Pacific - in any case, even with mutual annihilation in Hawaii it would take you forever to capture Sydney. Lets hope it’s not too late for Europe… One thing is for certain, every US IPC is going there now.
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It goes without saying that I was lucky with the extra ac, cc and fig I got out of the Hawaii battle (on average I would win with a few subs and planes).
Forgot to place the dd on the west coast, corrected map.
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Collect:
12 + 12 - 8 (16)
I can raid maximum 3 IPC in sz39, so you collect 12 + 12 - 5 = 19
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and ANZAC gets raided in Sia as well
Rolls: 2@3; Total Hits: 12@3: (3, 6)
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so that’s 9 + 20 - 7 = 22 IPC for ANZAC…
the Trn to sz42 was stupid, I think I was pretty tired yesterday…
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But now to more pleasant things: Europe!
ITALY 6:
Buy (43):
7 Inf (21)
2 Art (8 )
1 Ftr (10)
save (4)Combat move:
to sz80: 1 sub, 1 DD (sz98)
to Irq: 1 Inf, 1 Art (Syr); 1 Ftr (TrJ); 1 Tac (SIta)
to sz81: 1 Trn (sz96), load 1 Inf, 1 Art (Tob)
to Sud: 1 Inf, 1 Art (sz81); 1 Bmb (TrJ)
to WUkr: 3 Inf, 1 Art, 1 Tank (EPl)Round 1:
sz80: 1 sub (first strike), 1 DD vs 1 sub - the sub is the first roll
Rolls: 1@2 1@2; Total Hits: 21@2: (1)1@2: (2)
Rolls: 1@1; Total Hits: 01@1: (4)
Irq: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 3)1@3: (6)1@4: (4)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sud: 1 Inf, 1 Art, 1 Bmb vs 1 Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
WUkr: 3 Inf, 1 Art, 1 Tank vs 1 Inf
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Darn! I take the Inf and the Ftr as casualties in Irq.
Non-combat move:
1 Bmb (Sud); 1 Tac (Irq) land in TrJ
1 Inf (Egy) -> TrJ
1 Trn (sz99) loads 1 Inf, 1 Art (NIta) -> sz99, unload to Syr
1 Trn (sz92) loads 2 Inf (SFr) -> sz92, unload to Gib
1 Trn (sz92) loads 1 Inf, 1 Tank (NIta) -> sz94, unload to Alg
2 Inf (NIta) -> SFrBuild:
NIta: 5 Inf, 1 Art
SIta: 1 Ftr
Egy: 2 Inf, 1 ArtCollect: 24 + 17 + 4 = 45 IPC
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GERMANY 7:
Buy (75):
8 Inf (24)
1 Art (4)
1 Tank (6)
1 Trn (7)
2 Bmb (24)
1 Ftr (10)Combat move:
SBR on CPr: 1 Bmb (TrJ) - Scramble?
SBR on Rus: 1 Bmb (Bes) - Scramble?to Bel: 2 Inf (Nov); 1 Ftr, 1 Tac (EPl)
to Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank (Nov)Attached the map with the German combat move and the Italian positions.
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Scramble on both…
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SBR on CPr:
Dogfight: 1 Bmb vs 1 Ftr
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@1; Total Hits: 01@1: (2)
AA:
Rolls: 1@1; Total Hits: 01@1: (2)
Bombing raid:
Rolling 1d6:
(2)SBR on Rus:
Dogfight: 1 Bmb vs 1 Ftr
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@1; Total Hits: 01@1: (5)
AA:
Rolls: 1@1; Total Hits: 01@1: (6)
Bombing raid:
Rolling 1d6:
(4)Bel: 2 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank vs 1 Inf
Rolls: 8@1 26@2 4@3; Total Hits: 118@1: (3, 2, 3, 1, 3, 1, 3, 5)26@2: (3, 6, 5, 6, 4, 5, 2, 1, 1, 3, 2, 4, 1, 4, 6, 5, 2, 5, 3, 5, 4, 4, 1, 6, 6, 3)4@3: (1, 3, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Vodka - makes infantery die heroically and figther pilots and AAs miss their targets.
That’s 4 damage on CPr and 6 damage on Rus.
I take an inf as casualty in Bel and Arch each.Non-combat move:
1 Bmb (Rus); 1 Ftr, 1 Tac (Bel) land in Nov
1 Bmb (CPr) lands in Gre2 Trn, 1 Crs, 1 BB (sz115) -> sz112
1 DD (sz112); 1 sub (sz125) -> sz110
5 Trn (sz115) load 6 Inf, 4 Art (Ger) -> sz115, unload to Nov
2 AA (Nov); 6 Tank (EPl) -> Arch
10 Inf, 4 Art, 2 AA (Bes); 6 Mech, 2 Tank (EPl) -> WUkr
1 Trn (sz93) loads 1 Inf, 1 Art (SFr) -> sz98, unload to SyrBuild:
UK: 3 Inf
Fra: 2 Inf, 1 Art
SFR: 1 Inf, 1 Tank, 1 Trn
WGer: 2 Inf
Nov: 1 Ftr, 2 BmbCollect: 58 + 15 = 73 IPC
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I sense SBR in the air… :-(
USSR 7
Buy (40):
repair 5
5 inf (15)
2 fig (20)Combat:
Bel: 1 inf, 2 tac (Bry); 1 fig (Rus)
Irq: 2 inf, 1 fig, 1 tac (C.Pe)
Kor: 10 inf (Amu)Bel
1 inf, 1 fig, 2 tac v 1 inf
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (6, 5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Irq
2 inf, 1 fig, 1 tac v 1 art
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 3)1@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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Kor
10 inf v 1 inf
Rolls: 10@1; Total Hits: 110@1: (4, 6, 2, 4, 1, 6, 2, 4, 3, 6)
Rolls: 1@2; Total Hits: 01@2: (3)