@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseTinydictator: First Blood (Axis)
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Retreat (to Kwa)…
NCM:
Cha: 1 fig (land Jeh)
Yun: 1 inf (Sze)Build:
Anh: 1 inf
Hun: 1 inf
Cha: 1 inf, 1 art
Yun: 1 artCollect:
13 + 6 (19)
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Sorry, got all my placements wrong:
Cha: 3 inf, 1 art
Yun: 1 art -
yes I take the hit on the AA…
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Alright.
UK 6
Buy (UK Pacific 12):
save 12
Combat:
Sz42: 1 fig (Ind) - auto-kill tra
NCM:
W.Au: 1 fig (land Sz42)
W.Ind: 6 inf, 1 art, (Ind)
Bur: 1 inf, 2 art (Yun); 1 AA (Ind)Convoy raid:
Ind
Rolls: 5@3; Total Hits: 35@3: (5, 6, 3, 1, 3)
Mal
Rolls: 2@3; Total Hits: 12@3: (2, 4)
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Collect:
12 + 12 - 8 (16)
I’ll do the ANZAC and French moves too, since they won’t affect Europe and I won’t be able to check back until later.
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Collect:
9 + 20 - 5 (24)
France 6
NCM:
Sz101: 1 cc (Sz89) - unless it is attacked in Sz89 by the Italian navy
That’s curtains for the Pacific - in any case, even with mutual annihilation in Hawaii it would take you forever to capture Sydney. Lets hope it’s not too late for Europe… One thing is for certain, every US IPC is going there now.
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It goes without saying that I was lucky with the extra ac, cc and fig I got out of the Hawaii battle (on average I would win with a few subs and planes).
Forgot to place the dd on the west coast, corrected map.
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Collect:
12 + 12 - 8 (16)
I can raid maximum 3 IPC in sz39, so you collect 12 + 12 - 5 = 19
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and ANZAC gets raided in Sia as well
Rolls: 2@3; Total Hits: 12@3: (3, 6)
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so that’s 9 + 20 - 7 = 22 IPC for ANZAC…
the Trn to sz42 was stupid, I think I was pretty tired yesterday…
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But now to more pleasant things: Europe!
ITALY 6:
Buy (43):
7 Inf (21)
2 Art (8 )
1 Ftr (10)
save (4)Combat move:
to sz80: 1 sub, 1 DD (sz98)
to Irq: 1 Inf, 1 Art (Syr); 1 Ftr (TrJ); 1 Tac (SIta)
to sz81: 1 Trn (sz96), load 1 Inf, 1 Art (Tob)
to Sud: 1 Inf, 1 Art (sz81); 1 Bmb (TrJ)
to WUkr: 3 Inf, 1 Art, 1 Tank (EPl)Round 1:
sz80: 1 sub (first strike), 1 DD vs 1 sub - the sub is the first roll
Rolls: 1@2 1@2; Total Hits: 21@2: (1)1@2: (2)
Rolls: 1@1; Total Hits: 01@1: (4)
Irq: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 3)1@3: (6)1@4: (4)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sud: 1 Inf, 1 Art, 1 Bmb vs 1 Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
WUkr: 3 Inf, 1 Art, 1 Tank vs 1 Inf
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Darn! I take the Inf and the Ftr as casualties in Irq.
Non-combat move:
1 Bmb (Sud); 1 Tac (Irq) land in TrJ
1 Inf (Egy) -> TrJ
1 Trn (sz99) loads 1 Inf, 1 Art (NIta) -> sz99, unload to Syr
1 Trn (sz92) loads 2 Inf (SFr) -> sz92, unload to Gib
1 Trn (sz92) loads 1 Inf, 1 Tank (NIta) -> sz94, unload to Alg
2 Inf (NIta) -> SFrBuild:
NIta: 5 Inf, 1 Art
SIta: 1 Ftr
Egy: 2 Inf, 1 ArtCollect: 24 + 17 + 4 = 45 IPC
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GERMANY 7:
Buy (75):
8 Inf (24)
1 Art (4)
1 Tank (6)
1 Trn (7)
2 Bmb (24)
1 Ftr (10)Combat move:
SBR on CPr: 1 Bmb (TrJ) - Scramble?
SBR on Rus: 1 Bmb (Bes) - Scramble?to Bel: 2 Inf (Nov); 1 Ftr, 1 Tac (EPl)
to Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank (Nov)Attached the map with the German combat move and the Italian positions.
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Scramble on both…
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SBR on CPr:
Dogfight: 1 Bmb vs 1 Ftr
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@1; Total Hits: 01@1: (2)
AA:
Rolls: 1@1; Total Hits: 01@1: (2)
Bombing raid:
Rolling 1d6:
(2)SBR on Rus:
Dogfight: 1 Bmb vs 1 Ftr
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@1; Total Hits: 01@1: (5)
AA:
Rolls: 1@1; Total Hits: 01@1: (6)
Bombing raid:
Rolling 1d6:
(4)Bel: 2 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank vs 1 Inf
Rolls: 8@1 26@2 4@3; Total Hits: 118@1: (3, 2, 3, 1, 3, 1, 3, 5)26@2: (3, 6, 5, 6, 4, 5, 2, 1, 1, 3, 2, 4, 1, 4, 6, 5, 2, 5, 3, 5, 4, 4, 1, 6, 6, 3)4@3: (1, 3, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Vodka - makes infantery die heroically and figther pilots and AAs miss their targets.
That’s 4 damage on CPr and 6 damage on Rus.
I take an inf as casualty in Bel and Arch each.Non-combat move:
1 Bmb (Rus); 1 Ftr, 1 Tac (Bel) land in Nov
1 Bmb (CPr) lands in Gre2 Trn, 1 Crs, 1 BB (sz115) -> sz112
1 DD (sz112); 1 sub (sz125) -> sz110
5 Trn (sz115) load 6 Inf, 4 Art (Ger) -> sz115, unload to Nov
2 AA (Nov); 6 Tank (EPl) -> Arch
10 Inf, 4 Art, 2 AA (Bes); 6 Mech, 2 Tank (EPl) -> WUkr
1 Trn (sz93) loads 1 Inf, 1 Art (SFr) -> sz98, unload to SyrBuild:
UK: 3 Inf
Fra: 2 Inf, 1 Art
SFR: 1 Inf, 1 Tank, 1 Trn
WGer: 2 Inf
Nov: 1 Ftr, 2 BmbCollect: 58 + 15 = 73 IPC
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I sense SBR in the air… :-(
USSR 7
Buy (40):
repair 5
5 inf (15)
2 fig (20)Combat:
Bel: 1 inf, 2 tac (Bry); 1 fig (Rus)
Irq: 2 inf, 1 fig, 1 tac (C.Pe)
Kor: 10 inf (Amu)Bel
1 inf, 1 fig, 2 tac v 1 inf
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (6, 5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Irq
2 inf, 1 fig, 1 tac v 1 art
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 3)1@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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Kor
10 inf v 1 inf
Rolls: 10@1; Total Hits: 110@1: (4, 6, 2, 4, 1, 6, 2, 4, 3, 6)
Rolls: 1@2; Total Hits: 01@2: (3)