Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsTinydictator: First Blood (Axis)
-
-
Yes I scramble.
OOL: 1st hit on BB (x2), 1st hit on AC (x2), sub, 2nd hit on AC (x2), Tac, Crs, Ftr (x6), 2nd on BB (x2)
If things would go extremely well for me I might consider pushing the second hit on the ACs behind the Crs.
I admit that I got a bit sloppy. Didn’t see the Tac in WUS for example.
But whatever. It should be more or less mutual destruction. You may prevent a Japanese Victory in the Pacific by this. But Europe is still mine.
-
Go time! Since you don’t have a dd, I’ll separate my subs from dds and your planes from your fighters (first the cheaper units) and run attackers before defenders.
5 sub, 2 dd, 5 fig, 3 tac, 1 cc, 2 ac v 1 sub, 6 fig, 1 tac, 1 cc, 2 ac, 2 bb
Rolls: 5@2 2@2 6@3 3@4; Total Hits: 115@2: (6, 3, 5, 2, 1)2@2: (5, 6)6@3: (3, 1, 2, 3, 3, 2)3@4: (4, 4, 3)
-
Rolls: 1@1 6@4 1@3 1@3 2@2 2@4; Total Hits: 61@1: (1)6@4: (4, 2, 5, 5, 4, 3)1@3: (6)1@3: (6)2@2: (6, 3)2@4: (5, 2)
-
Man, you’re not going to be happy about that… :roll: I sink 1 sub, 2 dd, 1 ac and damage the other ac.
4 sub, 5 fig, 3 tac, 1 cc v 4 fig, 2 bb
Rolls: 4@2 6@3 3@4; Total Hits: 64@2: (2, 4, 6, 4)6@3: (2, 1, 4, 5, 3, 4)3@4: (6, 2, 4)
-
first strike on one of your bb
Rolls: 4@4 1@4; Total Hits: 44@4: (4, 6, 3, 4)1@4: (1)
-
-
-
wow, in that first round your luck was ridiculous! you had like 4 hits above average and I had one below average.
-
Yes, but I’m afraid this is all heading for an odds-evening lucky strike for you on the eastern front… :|
China 6
Buy (17):
3 inf (9)
2 art (8)Combat:
Jeh: 2 inf (Cha), 1 fig (She)
Ksi: 1 inf (Ahn); 3 inf (Hun); 1 inf (Kwa)Jeh:
2 inf, 1 fig v 1 inf
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
-
1 inf, 1 fig v 1 inf
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
-
Hit on the inf.
Kwa:
5 inf v 1 inf, 1 art, 1 AA
Rolls: 5@1; Total Hits: 05@1: (4, 3, 4, 4, 5)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
-
Rolls: 5@1; Total Hits: 05@1: (4, 5, 3, 5, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
-
Rolls: 4@1; Total Hits: 14@1: (5, 1, 5, 3)
Rolls: 2@2; Total Hits: 22@2: (2, 1)
-
I suppose you take the hit on the AA. If not re-run the combat from here.
Rolls: 2@1; Total Hits: 02@1: (2, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
-
Retreat (to Kwa)…
NCM:
Cha: 1 fig (land Jeh)
Yun: 1 inf (Sze)Build:
Anh: 1 inf
Hun: 1 inf
Cha: 1 inf, 1 art
Yun: 1 artCollect:
13 + 6 (19)
-
Sorry, got all my placements wrong:
Cha: 3 inf, 1 art
Yun: 1 art -
yes I take the hit on the AA…
-
Alright.
UK 6
Buy (UK Pacific 12):
save 12
Combat:
Sz42: 1 fig (Ind) - auto-kill tra
NCM:
W.Au: 1 fig (land Sz42)
W.Ind: 6 inf, 1 art, (Ind)
Bur: 1 inf, 2 art (Yun); 1 AA (Ind)Convoy raid:
Ind
Rolls: 5@3; Total Hits: 35@3: (5, 6, 3, 1, 3)
Mal
Rolls: 2@3; Total Hits: 12@3: (2, 4)
-
Collect:
12 + 12 - 8 (16)
I’ll do the ANZAC and French moves too, since they won’t affect Europe and I won’t be able to check back until later.