Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour and 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsTinydictator: First Blood (Axis)
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Convoy raid Sz47:
Rolls: 2@3; Total Hits: 12@3: (3, 5)
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Can you update the map to UK Pacific collecting 9? Thanks, good night!
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What can I say? I’m certainly surprised, but I don’t think I’m terribly impressed.
ITALY 4:
BUY (39):
1 Airfield (15)
5 Inf (15)
2 Art (2)
save 1Combat move:
to sz92: 2 Trn [load 2 Inf (SFr) and 1 Inf, 1 Tank (Alg)] (sz92); 1 Crs (sz94)
to Gib: 3 Inf, 1 Tank, 1 Crs, 1 BB (sz92); 1 Bmb (SIta)
to Irq: 1 Inf, 1 Art (TrJ)Gib: 3 Inf, 1 Tank, 1 Bmb, 1 Crs, 1 BB vs. 1 Inf, 1 Art, 1 Tank
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 1, 3)2@3: (5, 4)2@4: (2, 4)
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (6)
Irq: 1 Inf, 1 Art vs. 1 Inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
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Non-combat move:
1 Bmb (Gib) lands in Alg
2 Inf, 1 Art (Rom) -> Bes
1 Tank (NIta) -> Rom
4 Inf (NIta) -> SFr
1 Trn [load 2 Inf (Alg)] (sz94) -> sz98, unload to TrJ
1 Trn [load 1 Inf, 1 Art (NIta)] (sz94) -> sz94, unload to Alg
1 Inf (Mor); 1 Ftr (TrJ) -> Alg
1 Inf, 1 Art (Egy) -> TrJ
1 Mech, 1 Tank (TrJ) -> Egy
1 sub (sz91) -> sz92
2 AA (Jugo) -> NItaBuild:
1 Airfield in Alg
NIta: 5 Inf, 2 ArtCollect: 21 + 17 + 1 = 39
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Your sub can’t go back into the Med, you didn’t control Gib in the beginning of the turn…
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Gibraltar doesn’t block subs, only surface warships (otherwise your naval base in WeI would make even less sense btw…)
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I’m not sure, can you check the rules? I don’t have the rulebook with me.
The naval base makes plenty of sense, don’t worry…
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In fact, if they didn’t block subs I would have already left the Baltics with my Russian sub, so I’m almost positive they do block them.
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Straits block all ships, but Gibraltar is the exception. “Submarines of any power may pass through the Strait of Gibraltar regardless of which power controls it” (AA Europe Rulebook, p. 9)
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Cool, that’s sorted out then. It doesn’t make a difference for me though. ANZAC and France coming up…
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And I thought the point of building that naval base was mainly to enable your subs to strike at my Italian navy! If you did that only to enable your DD to block my subs, it was truly a waste of IPC.
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France 4
DOW Japan
NCM:
Sz91: 1 cc (Sz101)
Sz39: 1 dd (Sz79)ANZAC 4
Builds (26):
1 fig (10)
2 inf (6)
saves 10NCM:
Bur: 1 inf (Sha)
Convoy raid:
Sz37
Rolls: 2@3; Total Hits: 12@3: (5, 3)
Sz54:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Sz62:
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Sz63:
Rolls: 2@3; Total Hits: 12@3: (6, 3)
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ouch, that was some convoy raiding! Did I mention that the golden time for ANZAC is over? :evil:
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I’m not worried, and neither are they 8-)
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GERMANY 5:
Build (61):
3 Inf (9)
3 subs (18)
1 DD (8 )
2 Ftr (20)
1 Tank (Ger)Combat move:
SBR on Moscow: 2 Bmb (EPol) to Rus
to sz104: 2 subs, 1 DD (sz112); 1 Ftr, 1 Tac, 1 Bmb (WGer)
to sz114: 1 Crs, 1 BB (sz110); 1 Ftr, 1 Tac (EPol)
to sz127: 1 Trn [load 2 Inf (WGer)] (sz112)
to Nov: 2 Inf (sz127)
to Kar via Fin: 1 Tank (Nor)
to Bal: 13 Inf, 2 Tank (EPl); 9 Art (Pol); 4 Mech, 2 Tank (Ger)
to SUkr: 9 Inf, 4 Art, 2 Tank (Bes); 4 Mech, 2 Tank (EPol)
to NUkr: 1 Inf (Bes) (* If I could still change that, I would actually prefer taking NUkr with the one Italian Inf that was (and is) in Bes. If thats ok the German Inf would go to SUkr as well. *)Round 1:
SBR: 2 AA vs 2 Bmb (first roll on first bmb)
Rolls: 2@1; Total Hits: 12@1: (1, 3)
Rolling 2d6:
(2, 3)Bal: 13 Inf, 4 Mech, 9 Art, 4 Tank vs 2 Inf
Rolls: 8@1 18@2 4@3; Total Hits: 98@1: (5, 2, 4, 5, 6, 5, 5, 4)18@2: (1, 5, 1, 6, 1, 3, 4, 1, 1, 4, 5, 3, 2, 2, 6, 5, 5, 3)4@3: (1, 6, 5, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
sz114: 1 Crs, 1 Ftr, 1 Tac, 1 BB vs 1 Crs
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (2, 2)
Rolls: 1@3; Total Hits: 01@3: (5)
sz104: 2 subs, 1 DD, 1 Ftr, 1 Tac, 1 Bmb vs 1 sub, 1 DD, 2 Crs
Rolls: 3@2 1@3 2@4; Total Hits: 13@2: (1, 6, 6)1@3: (5)2@4: (6, 6)
Rolls: 1@1 1@2 2@3; Total Hits: 21@1: (6)1@2: (2)2@3: (3, 6)
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OOL in sz104?
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I’ll assume sub, DD, Crs - at least that’s what I would do.
I take 1 sub, 1 DD.
Round 2: 1 sub, 1 Ftr, 1 Tac, 1 Bmb vs 1 DD, 2 Crs
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (6)2@4: (3, 3)
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
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Non-combat move:
1 Ftr, 1 Tac (sz104) land in UK
1 Bmb (sz104); 1 Ftr, 1 Tac (sz114) land in WGer
1 Bmb (Rus) land in Bes1 AA (Bes) -> SUkr
1 AA (EPol) -> Bes
2 AA (EPol) -> Bal
1 Inf (Ger); 1 Tank (WGer) -> Pol
1 Ftr, 1 Tac (WGer) -> Alg
1 sub (sz110) -> sz92
1 Trn (sz110) loads 1 Tank (Eir) -> sz112 unload to WGer
5 Trn (sz112) load 6 Inf, 4 Art (WGer) -> sz114 unload to PolBuild:
UK: 2 Inf
WGer: 1 Inf, 2 Ftr, 1 DD (sz112)
SFr: 3 subs (sz93)
Ger: 1 TankCollect: 60 + 15 = 75 IPC
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Alright with the S.Uk/N.Uk inf change, I’ll correct the map and the income of Italy (+2) and Germany (-2).
Russia 5
Buy (51):
1 minor IC (12)
1 tac (11)
1 tan (6)
1 mec (4)
2 inf (6)
3 art (12)Combat:
Nov: 1 inf, 1 art, 1 fig (Bel)
Irq: 1 inf, 1 fig, 1 tac (N.Pe); 1 inf (Per)
Sz114: 1 sub (Sz115)
Sz127: 1 tac (Bel)Nov:
1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)