TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
ouch, that was some convoy raiding! Did I mention that the golden time for ANZAC is over? :evil:
I’m not worried, and neither are they 8-)
GERMANY 5:
Build (61):
3 Inf (9)
3 subs (18)
1 DD (8 )
2 Ftr (20)
1 Tank (Ger)
Combat move:
SBR on Moscow: 2 Bmb (EPol) to Rus
to sz104: 2 subs, 1 DD (sz112); 1 Ftr, 1 Tac, 1 Bmb (WGer)
to sz114: 1 Crs, 1 BB (sz110); 1 Ftr, 1 Tac (EPol)
to sz127: 1 Trn [load 2 Inf (WGer)] (sz112)
to Nov: 2 Inf (sz127)
to Kar via Fin: 1 Tank (Nor)
to Bal: 13 Inf, 2 Tank (EPl); 9 Art (Pol); 4 Mech, 2 Tank (Ger)
to SUkr: 9 Inf, 4 Art, 2 Tank (Bes); 4 Mech, 2 Tank (EPol)
to NUkr: 1 Inf (Bes) (* If I could still change that, I would actually prefer taking NUkr with the one Italian Inf that was (and is) in Bes. If thats ok the German Inf would go to SUkr as well. *)
Round 1:
SBR: 2 AA vs 2 Bmb (first roll on first bmb)
Rolls: 2@1; Total Hits: 12@1: (1, 3)
Rolling 2d6:
(2, 3)
Bal: 13 Inf, 4 Mech, 9 Art, 4 Tank vs 2 Inf
Rolls: 8@1 18@2 4@3; Total Hits: 98@1: (5, 2, 4, 5, 6, 5, 5, 4)18@2: (1, 5, 1, 6, 1, 3, 4, 1, 1, 4, 5, 3, 2, 2, 6, 5, 5, 3)4@3: (1, 6, 5, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
sz114: 1 Crs, 1 Ftr, 1 Tac, 1 BB vs 1 Crs
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (2, 2)
Rolls: 1@3; Total Hits: 01@3: (5)
sz104: 2 subs, 1 DD, 1 Ftr, 1 Tac, 1 Bmb vs 1 sub, 1 DD, 2 Crs
Rolls: 3@2 1@3 2@4; Total Hits: 13@2: (1, 6, 6)1@3: (5)2@4: (6, 6)
Rolls: 1@1 1@2 2@3; Total Hits: 21@1: (6)1@2: (2)2@3: (3, 6)
OOL in sz104?
I’ll assume sub, DD, Crs - at least that’s what I would do.
I take 1 sub, 1 DD.
Round 2: 1 sub, 1 Ftr, 1 Tac, 1 Bmb vs 1 DD, 2 Crs
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (6)2@4: (3, 3)
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
Non-combat move:
1 Ftr, 1 Tac (sz104) land in UK
1 Bmb (sz104); 1 Ftr, 1 Tac (sz114) land in WGer
1 Bmb (Rus) land in Bes
1 AA (Bes) -> SUkr
1 AA (EPol) -> Bes
2 AA (EPol) -> Bal
1 Inf (Ger); 1 Tank (WGer) -> Pol
1 Ftr, 1 Tac (WGer) -> Alg
1 sub (sz110) -> sz92
1 Trn (sz110) loads 1 Tank (Eir) -> sz112 unload to WGer
5 Trn (sz112) load 6 Inf, 4 Art (WGer) -> sz114 unload to Pol
Build:
UK: 2 Inf
WGer: 1 Inf, 2 Ftr, 1 DD (sz112)
SFr: 3 subs (sz93)
Ger: 1 Tank
Collect: 60 + 15 = 75 IPC
Alright with the S.Uk/N.Uk inf change, I’ll correct the map and the income of Italy (+2) and Germany (-2).
Russia 5
Buy (51):
1 minor IC (12)
1 tac (11)
1 tan (6)
1 mec (4)
2 inf (6)
3 art (12)
Combat:
Nov: 1 inf, 1 art, 1 fig (Bel)
Irq: 1 inf, 1 fig, 1 tac (N.Pe); 1 inf (Per)
Sz114: 1 sub (Sz115)
Sz127: 1 tac (Bel)
Nov:
1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
Sorry, I’ll roll for the second German inf now:
Rolls: 1@2; Total Hits: 01@2: (3)
1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
Irq
2 inf, 1 fig, 1 tac v 1 art
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
Sz114
1 sub v 1 cc, 1 bb
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
Sz127 (auto-kill tra with the tac)
NCM:
Smo: 1 tac (land Sz127), 4 inf, 1 art (Bel)
Rus: 1 fig (land Vol)
Bry: 11 inf, 7 art, 2 AA, 1 mec, 1 tan (Bel); 8 inf, 2 art (Rus)
Cau: 2 inf, 1 art (Vol)
N.Pe: 2 inf, 1 art (Cau)
Vol: 1 fig, 1 tac (land Irq)
Sam: 6 inf (Nov)
Per: 1 minor ic
Build:
Rus: 2 art, 1 mec, 1 tan, 1 tac
Vol: 2 inf, 1 art
Convoy raid Kor
Rolls: 2@3; Total Hits: 12@3: (2, 5)
Here’s the correct map.
Delete the sub in the Baltic, I forgot to.
And as with every monster, some good guys will come and kill it. Or, in this case, some bad guys. :evil:
Honestly, your stack in Bryansk is impressive, but I’ll still be able to take and hold Leningrad. All I need to do is retreat in the south and possibly send some reinforcements (you can’t pursue too far or you’ll leave Moscow undefended). And if you haven’t noted, there will be no US-invasion anywhere anytime soon. Btw unless I get very unlucky, your remaining forces in the Pacific will be crushed now.
The idea to place a factory in Iran is nice - I had the same idea for Egypt anyway.
But now, Japan!
JAPAN 5:
Buy (41):
6 Inf (18)
1 Art (4)
1 Tank (6)
1 Minor (12)
save (1)
Repair 1 BB (sz26)
Combat move:
to sz63: 1 Trn [load 1 Inf, 1 Art (NGu)] (sz46); 2 BB (sz26)
to Nze: 1 Inf, 1 Art (sz63); 2 BB
to sz42: 1 Trn [load 1 Inf (Sum)] (sz41)
to Jav: 1 Inf (sz41)
to sz44: 1 Trn [load 1 Inf (Hon)] (sz20)
to Cel: 1 Inf (sz44)
to sz39: 1 Ftr, 1 Tac, 1 Bmb (Sze); 1 Ftr, 1 Tac (sz41); 1 sub (sz37)
to Kwa: 2 Inf, 1 Ftr, 1 Tac (Hon)
to Cha: 1 Inf (Jeh); 1 Ftr, 1 Tac (Man)
to Yun: 3 Inf, 3 Art, 1 Mech (Sze)
Do you scramble in sz39? Also, does your sub dive? OOL?
no scramble, sub dives, ool dd, cc, bb
ok here we go!
Round 1:
Nze: 1 Inf, 1 Art, 2 BB vs 1 Inf
Rolls: 2@2 2@4; Total Hits: 32@2: (2, 3)2@4: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
sz39: 1 sub, 2 Ftr, 2 Tac, 1 Bmb vs 1 DD, 1 Crs, 1 BB
Rolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (2, 4)3@4: (5, 3, 5)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (3)
Kwa: 2 Inf, 1 Ftr, 1 Tac vs 2 Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (1)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Cha: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
Yun: 3 Inf, 1 Mech, 3 Art vs 4 Inf
Rolls: 1@1 6@2; Total Hits: 41@1: (1)6@2: (1, 3, 1, 1, 3, 3)
Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 6)