@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseTinydictator: First Blood (Axis)
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Cool, that’s sorted out then. It doesn’t make a difference for me though. ANZAC and France coming up…
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And I thought the point of building that naval base was mainly to enable your subs to strike at my Italian navy! If you did that only to enable your DD to block my subs, it was truly a waste of IPC.
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France 4
DOW Japan
NCM:
Sz91: 1 cc (Sz101)
Sz39: 1 dd (Sz79)ANZAC 4
Builds (26):
1 fig (10)
2 inf (6)
saves 10NCM:
Bur: 1 inf (Sha)
Convoy raid:
Sz37
Rolls: 2@3; Total Hits: 12@3: (5, 3)
Sz54:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Sz62:
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Sz63:
Rolls: 2@3; Total Hits: 12@3: (6, 3)
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ouch, that was some convoy raiding! Did I mention that the golden time for ANZAC is over? :evil:
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I’m not worried, and neither are they 8-)
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GERMANY 5:
Build (61):
3 Inf (9)
3 subs (18)
1 DD (8 )
2 Ftr (20)
1 Tank (Ger)Combat move:
SBR on Moscow: 2 Bmb (EPol) to Rus
to sz104: 2 subs, 1 DD (sz112); 1 Ftr, 1 Tac, 1 Bmb (WGer)
to sz114: 1 Crs, 1 BB (sz110); 1 Ftr, 1 Tac (EPol)
to sz127: 1 Trn [load 2 Inf (WGer)] (sz112)
to Nov: 2 Inf (sz127)
to Kar via Fin: 1 Tank (Nor)
to Bal: 13 Inf, 2 Tank (EPl); 9 Art (Pol); 4 Mech, 2 Tank (Ger)
to SUkr: 9 Inf, 4 Art, 2 Tank (Bes); 4 Mech, 2 Tank (EPol)
to NUkr: 1 Inf (Bes) (* If I could still change that, I would actually prefer taking NUkr with the one Italian Inf that was (and is) in Bes. If thats ok the German Inf would go to SUkr as well. *)Round 1:
SBR: 2 AA vs 2 Bmb (first roll on first bmb)
Rolls: 2@1; Total Hits: 12@1: (1, 3)
Rolling 2d6:
(2, 3)Bal: 13 Inf, 4 Mech, 9 Art, 4 Tank vs 2 Inf
Rolls: 8@1 18@2 4@3; Total Hits: 98@1: (5, 2, 4, 5, 6, 5, 5, 4)18@2: (1, 5, 1, 6, 1, 3, 4, 1, 1, 4, 5, 3, 2, 2, 6, 5, 5, 3)4@3: (1, 6, 5, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
sz114: 1 Crs, 1 Ftr, 1 Tac, 1 BB vs 1 Crs
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (2, 2)
Rolls: 1@3; Total Hits: 01@3: (5)
sz104: 2 subs, 1 DD, 1 Ftr, 1 Tac, 1 Bmb vs 1 sub, 1 DD, 2 Crs
Rolls: 3@2 1@3 2@4; Total Hits: 13@2: (1, 6, 6)1@3: (5)2@4: (6, 6)
Rolls: 1@1 1@2 2@3; Total Hits: 21@1: (6)1@2: (2)2@3: (3, 6)
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OOL in sz104?
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I’ll assume sub, DD, Crs - at least that’s what I would do.
I take 1 sub, 1 DD.
Round 2: 1 sub, 1 Ftr, 1 Tac, 1 Bmb vs 1 DD, 2 Crs
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (6)2@4: (3, 3)
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
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Non-combat move:
1 Ftr, 1 Tac (sz104) land in UK
1 Bmb (sz104); 1 Ftr, 1 Tac (sz114) land in WGer
1 Bmb (Rus) land in Bes1 AA (Bes) -> SUkr
1 AA (EPol) -> Bes
2 AA (EPol) -> Bal
1 Inf (Ger); 1 Tank (WGer) -> Pol
1 Ftr, 1 Tac (WGer) -> Alg
1 sub (sz110) -> sz92
1 Trn (sz110) loads 1 Tank (Eir) -> sz112 unload to WGer
5 Trn (sz112) load 6 Inf, 4 Art (WGer) -> sz114 unload to PolBuild:
UK: 2 Inf
WGer: 1 Inf, 2 Ftr, 1 DD (sz112)
SFr: 3 subs (sz93)
Ger: 1 TankCollect: 60 + 15 = 75 IPC
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Alright with the S.Uk/N.Uk inf change, I’ll correct the map and the income of Italy (+2) and Germany (-2).
Russia 5
Buy (51):
1 minor IC (12)
1 tac (11)
1 tan (6)
1 mec (4)
2 inf (6)
3 art (12)Combat:
Nov: 1 inf, 1 art, 1 fig (Bel)
Irq: 1 inf, 1 fig, 1 tac (N.Pe); 1 inf (Per)
Sz114: 1 sub (Sz115)
Sz127: 1 tac (Bel)Nov:
1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Sorry, I’ll roll for the second German inf now:
Rolls: 1@2; Total Hits: 01@2: (3)
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1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Irq
2 inf, 1 fig, 1 tac v 1 art
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Sz114
1 sub v 1 cc, 1 bb
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
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Sz127 (auto-kill tra with the tac)
NCM:
Smo: 1 tac (land Sz127), 4 inf, 1 art (Bel)
Rus: 1 fig (land Vol)
Bry: 11 inf, 7 art, 2 AA, 1 mec, 1 tan (Bel); 8 inf, 2 art (Rus)
Cau: 2 inf, 1 art (Vol)
N.Pe: 2 inf, 1 art (Cau)
Vol: 1 fig, 1 tac (land Irq)
Sam: 6 inf (Nov)
Per: 1 minor icBuild:
Rus: 2 art, 1 mec, 1 tan, 1 tac
Vol: 2 inf, 1 artConvoy raid Kor
Rolls: 2@3; Total Hits: 12@3: (2, 5)
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Here’s the correct map.
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Delete the sub in the Baltic, I forgot to.
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And as with every monster, some good guys will come and kill it. Or, in this case, some bad guys. :evil:
Honestly, your stack in Bryansk is impressive, but I’ll still be able to take and hold Leningrad. All I need to do is retreat in the south and possibly send some reinforcements (you can’t pursue too far or you’ll leave Moscow undefended). And if you haven’t noted, there will be no US-invasion anywhere anytime soon. Btw unless I get very unlucky, your remaining forces in the Pacific will be crushed now.
The idea to place a factory in Iran is nice - I had the same idea for Egypt anyway.
But now, Japan!