@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsTinydictator: First Blood (Axis)
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Wooot! The empire strikes back. This time, with fortuna on her side.
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Yes, the tables have turned… I lose the AA in Yun.
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And the pesky AA is gone.
Retreat Yunnan.
Non-combat move:
1 Bmb (NGu) lands in Car
3 Ftr (Haw); 1 Ftr (sz25) land on ACs in sz26
1 Tac (Haw) lands in Wak
1 Ftr, 1 Tac (Jeh) land in Man
1 Ftr, 1 Tac (Anh); 1 Bmb (Ind) land in Sze
1 Ftr, 1 Tac (Kwa) land in Hon1 Trn (sz26) -> sz16
1 Trn [loads 1 Inf, 1 AA (Jap)] (sz6) -> sz26, unload to Hawaii
1 Trn (sz45) -> sz20
1 DD (sz56) -> sz46
1 sub (sz56) -> sz62
1 sub (sz33) -> sz63
1 AC, 1 Ftr, 1 Tac (sz45) -> sz41
1 sub (sz43) -> sz37
1 AA (Hun) -> KsiBuild:
Hon: 3 Inf
Jap: 2 Ftr, 1 sub (sz6)Collect: 39 + 5 = 44 IPC
look who’s back.
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with correct IPC count for Japan.
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control marker in DGu and NO (Hawaii) for US corrected.
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Yes… But is the party over? :-P
US 4
Buy (66):
1 naval base (15)
4 inf (12)
1 art (4)
2 tra (16)
2 dd (8)
1 fig (10)
save 1Combat:
Sz91: 2 fig (W.US), 1 tac (Sz89) - the figs can land in the ac in NCM, the tac in one of the Guinas
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 2)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6) -
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China 4
Buy (16):
5 inf (15)
save 1Combat:
Jeh: 1 inf (Cha), 1 fig (Hop)
Anh: 3 inf (Hop)
Hun: 1 inf (Kwe)
Kwa: 2 inf (Yun)Jeh:
1 inf, 1 fig v 1 inf
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
fig retreats.
Anh
3 inf v 1 inf
Rolls: 3@1; Total Hits: 13@1: (6, 3, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kwa:
2 inf v 1 inf
Rolls: 2@1; Total Hits: 02@1: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
again
Rolls: 2@1; Total Hits: 12@1: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (6) -
NCM:
Hop: 1 inf (She), 1 fig (land Jeh)
She: 1 inf (Sik)Build:
Cha: 1 inf
Yun: 4 infCollect:
12 + 1 (13)
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Buy (66):
1 naval base (15)
4 inf (12)
1 art (4)
2 tra (16)
2 dd (8)
1 fig (10)
save 1The good news is that transports cost only 7, so two for 14 rather than 16. The bad news is that you still bought units for 72 IPC, not 65 (you forgot to pay one DD).
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You know how it is, late in the evening…
US buy:
1 naval base (15)
3 inf (9)
2 tra (14)
2 dd (16)
1 fig (10)
save 2US build:
W.US: 2 inf, 1 fig
E.US: 1 inf, 2 tra, 2 ddUS Collect:
49 + 2 + 15 (66)
Alright, UK…
UK 4
Buy (13 UK Pacific):
Repair 3
1 inf (3)
1 sub (6)
save 1Combat:
Gib: 2 inf, 1 art, 1 tan (tra Sz91), 1 bb (Sz101) v 1 inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (1)2@2: (3, 5)1@3: (5)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
Being careful there…
NCM:
Sha: 1 inf (Bur)
Bur: 1 inf, 1 art, 1 AA (Ind)
Ind: 1 fig (N.Pe)
Sz104: 2 cc (Sz101), 1 dd (Sz89, 3 move with the naval base)
Sz72: 1 tra (Sz80)
Sz39: 1 bb, 1 cc (Sz80), 1 tra (Sz79)Build:
Ind: repair 3, 1 inf, 1 sub (Sz39)
Bet you didn’t see the naval base coming… :evil:
A shame I have to sacrifice 2 ccs, but I’m not taking any chances on an Italian sub/bom can opener in Sz104. Nothing’s keeping me out of Europe! :-)
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Convoy raid Sz47:
Rolls: 2@3; Total Hits: 12@3: (3, 5) -
Can you update the map to UK Pacific collecting 9? Thanks, good night!
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What can I say? I’m certainly surprised, but I don’t think I’m terribly impressed.
ITALY 4:
BUY (39):
1 Airfield (15)
5 Inf (15)
2 Art (2)
save 1Combat move:
to sz92: 2 Trn [load 2 Inf (SFr) and 1 Inf, 1 Tank (Alg)] (sz92); 1 Crs (sz94)
to Gib: 3 Inf, 1 Tank, 1 Crs, 1 BB (sz92); 1 Bmb (SIta)
to Irq: 1 Inf, 1 Art (TrJ)Gib: 3 Inf, 1 Tank, 1 Bmb, 1 Crs, 1 BB vs. 1 Inf, 1 Art, 1 Tank
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 1, 3)2@3: (5, 4)2@4: (2, 4)
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (6)Irq: 1 Inf, 1 Art vs. 1 Inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Non-combat move:
1 Bmb (Gib) lands in Alg
2 Inf, 1 Art (Rom) -> Bes
1 Tank (NIta) -> Rom
4 Inf (NIta) -> SFr
1 Trn [load 2 Inf (Alg)] (sz94) -> sz98, unload to TrJ
1 Trn [load 1 Inf, 1 Art (NIta)] (sz94) -> sz94, unload to Alg
1 Inf (Mor); 1 Ftr (TrJ) -> Alg
1 Inf, 1 Art (Egy) -> TrJ
1 Mech, 1 Tank (TrJ) -> Egy
1 sub (sz91) -> sz92
2 AA (Jugo) -> NItaBuild:
1 Airfield in Alg
NIta: 5 Inf, 2 ArtCollect: 21 + 17 + 1 = 39
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Your sub can’t go back into the Med, you didn’t control Gib in the beginning of the turn…





