@crockett36 Thanks!
Tinydictator: First Blood (Axis)
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It goes without saying that anything the British may take, the Italians will take back in their turn. Which means that you would be a sitting duck in sz91. Please note the convenient counter-strike force I have assembled. Of course, you may decide to hold one more turn, giving me even more time to bolster my defenses and to advance in Russia. :evil:
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You do pose interesting dillemas… :| Alright, no more changes until I can think about this. I’ll post the Russians in the evening.
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I’ve been looking at the previous turns, and on G3 you collected 20 in NOs - not the 15 you had. How do you want to adjust your buys?
I also noticed I failed to collect the 2nd ANZAC NO two times. Since I’ve been saving up with them anyway, I’ll just add the 10 missing IPCs to their budget.
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20 IPC from NOs in G3 is correct. I had: Nordic ore +5, London +5, Egypt +5 and Peace with Russia +5. Capturing the UK does not result in a state of war with Russia, it only allows you to declare war on me in your turn.
You are right about the ANZAK IPC, you should have 26 IPC by now. (Btw, I had pointed it out for round 2). That’s quite some cash for you, but the golden income days for ANZAK are over now, so you’d better make good use of them.
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There no longer a London bonus, so -5. And -5 to the IPCs you collected this turn too (I’ll adjust the map already to 61).
USSR 4
Buy (42):
10 inf (30)
3 art (12)Combat:
Bal: 2 inf (Nov); 1 fig, 1 tac (Ros)
Irq: 2 inf (N.Pe); 1 fig, 1 tac (Ros)
Sz104: 1 sub (Sz110)Bal:
2 inf, 1 fig, 1 tac v 1 inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 2)1@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
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Irq
2 inf, 1 fig, 1 tac v 1 inf
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (2, 1)1@3: (3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
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Hit on the inf.
NCM:
Bel: 1 inf, 1 art (Nov); 1 fig, 1 tac (land Bal); 2 inf, 1 tan (Bry); 1 mec (Rus)
Bry: 1 inf (Rus); 10 inf, 5 art, 2 AA (S.Uk); 1 mec (Vol); 2 mec, 1 tan (Cau)
Nov: 6 inf (Tim)
Ros: 2 inf (Vol)
Cau: 2 inf, 1 art (Ros)
N.Pe: 1 inf (Cau); 1 fig, 1 tac (land Irq)
Per (activate 2 inf): 1 tan (Cau); 1 inf, 1 tan (N.Pe)
Sz114: 1 cc (Sz115)Convoy raid Kor: 1 sub
Rolls: 2@3; Total Hits: 02@3: (5, 4)
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Place:
Rus: 8 inf, 2 art
Vol: 2 inf, 1 artCollect:
45 + 6 (Irq is pro-Axis)
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darn! in that case, I’ll convert 3 Inf in Ger (9 IPC) to 1 Mech (4 IPC). If you have a problem with that, take away 2 Infs in Ger and save 1 IPC.
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hm, Russia is getting conspiciously rich!
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Btw, you have one infantery too many in CPr. You had only 2 Inf in NPr, and both of them went to Iraq.
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No problem with the change.
Russia is rich, but it is also engaging in a three-front war… You’re right about the inf in Per. Then, one of the mecs in Cau goes to Per instead of Bry - do you mind changing the map on your turn?
For ANZAC, it’s not only the turn that you pointed out the 26 but the also the turn before (hence the +10). I don’t think Japan is in a position to threaten anyone, particularly ‘fortress Australia’ 8-)
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I corrected Germany and Russia. Russia’s third front is rather calm right now, but hopefully I’ll be able to change that at some point. Still, thank you for letting me have another shot at Hawaii! :evil:
JAPAN 4:
Buy (35):
3 Inf (9)
2 Ftr (20)
1 sub (6)Combat move:
to sz26: 1 Trn (sz26) via sz 31 [load 1 Inf (Wak)]
to Hawaii: 1 Inf, 1 BB, 3 Ftr, 1 Tac (sz26)to sz25: 1 sub (sz6); 1 Ftr (Jap)
to sz46: 1 Trn [loads 1 Inf NBr] (sz47); 1 Crs (sz45)
to NGu: 1 Inf, 1 Crs (sz46); 1 Art (DGu); 1 Bmb (Car)to sz41: 1 Trn [loads 1 Inf DGu] (sz45)
to Sum: 1 Inf (sz41)to Jeh: 1 Inf, 1 Ftr (Man); 1 Tac (Hun)
to Anh: 1 Inf, 1 Ftr, 1 Tac (Hun)
to Kwa: 1 Inf, 1 Ftr, 1 Tac (Hun)
to Yun: 4 Inf, 1 Mech, 3 Art (Sze)
SBR on Ind: 1 Bmb (Hun)Round 1:
Hawaii: 1 Inf, 3 Ftr, 1 Tac, 1 BB vs 2 Inf
Rolls: 1@1 3@3 2@4; Total Hits: 31@1: (5)3@3: (6, 2, 1)2@4: (6, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
sz25: 1 sub, 1 Ftr vs 1 DD
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
NGu: 1 Inf, 1 Art, 1 Crs, 1 Bmb vs 1 Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 5)1@3: (3)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
Jeh: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
Anh: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
Kwa: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Yun: 4 Inf, 1 Mech, 3 Art vs 5 Inf, 1 AA
Rolls: 2@1 6@2; Total Hits: 42@1: (1, 2)6@2: (1, 5, 2, 3, 6, 2)
Rolls: 5@2; Total Hits: 15@2: (6, 4, 6, 1, 6)
SBR Ind: 1 Bmb vs 1 AA (rolls first)
Rolls: 1@1; Total Hits: 01@1: (2)
Rolling 1d6:
(2)I guess I’ll need your OOL for Yunnan.
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Wooot! The empire strikes back. This time, with fortuna on her side.
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Yes, the tables have turned… I lose the AA in Yun.
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And the pesky AA is gone.
Retreat Yunnan.
Non-combat move:
1 Bmb (NGu) lands in Car
3 Ftr (Haw); 1 Ftr (sz25) land on ACs in sz26
1 Tac (Haw) lands in Wak
1 Ftr, 1 Tac (Jeh) land in Man
1 Ftr, 1 Tac (Anh); 1 Bmb (Ind) land in Sze
1 Ftr, 1 Tac (Kwa) land in Hon1 Trn (sz26) -> sz16
1 Trn [loads 1 Inf, 1 AA (Jap)] (sz6) -> sz26, unload to Hawaii
1 Trn (sz45) -> sz20
1 DD (sz56) -> sz46
1 sub (sz56) -> sz62
1 sub (sz33) -> sz63
1 AC, 1 Ftr, 1 Tac (sz45) -> sz41
1 sub (sz43) -> sz37
1 AA (Hun) -> KsiBuild:
Hon: 3 Inf
Jap: 2 Ftr, 1 sub (sz6)Collect: 39 + 5 = 44 IPC
look who’s back.
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with correct IPC count for Japan.
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control marker in DGu and NO (Hawaii) for US corrected.
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Yes… But is the party over? :-P
US 4
Buy (66):
1 naval base (15)
4 inf (12)
1 art (4)
2 tra (16)
2 dd (8)
1 fig (10)
save 1Combat:
Sz91: 2 fig (W.US), 1 tac (Sz89) - the figs can land in the ac in NCM, the tac in one of the Guinas
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 2)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
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