@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsTinydictator: First Blood (Axis)
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Actually I should have rolled with 1@1 (4 inf), but since neither hit we can let the combat stand. Yunnan taken with 2 inf, 3 art.
NCM:
Ind: 1 fig (lands Yun); 3 inf, 1 AA (Bur)
Sz89: 1 bb (Sz91)
Sz80: 1 sub
Sz71: 1 traConvoy raid FIC:
Rolls: 2@3; Total Hits: 22@3: (3, 2) -
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Russia can hold out for a long, long time… 8-) And the US can re-deploy into the Atlantic in an instant.
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Sorry, I meant to move the US forces to Sz12, not Sz27. New map attached.
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ITALY 4:
Buy (41):
1 Minor IC (12)
2 Inf (6)
1 Art (4)
1 Tank (6)
1 Tac (11)
save (2)Combat move:
to Bel: 1 Inf (EPl) - walk in
to Irq: 1 Inf, 1 Art (TrJ); 1 Bmb (Alg)Irq: 1 Inf, 1 Art, 1 Bmb vs 1 Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4) -
Non-combat move:
1 Bmb (Irq) lands in TrJ
1 Ftr (Alg) -> TrJ1 Trn (sz98) loads 1 Inf, 1 Art (NIta) -> sz99, unload to Syr
1 sub, 1 DD (sz92) -> sz 98
2 Trn (sz92) load 2 Inf, 2 AA (SFr) -> sz92, unload to Gib
1 Trn (sz94) load 1 Inf, 1 Art (NIta) -> sz96, unload to Tob
2 Inf (NIta) -> SFr
1 Tank (Rom); 1 Inf (NUkr); 2 Inf, 1 Art (Bes) -> EPl)Build:
1 Minor IC in Egy
NIta: 2 Inf, 1 Art, 1 Tank
SIta: 1 TacConvoy raid in sz80:
Rolls: 2@3; Total Hits: 02@3: (4, 5)And I just saw that I overlooked the sneaky blue-in-blue French cruiser! Would have been a nice opportunity to get rid off the little buggar. But then again, who cares about the French! :-)
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Collect: 24 + 17 + 2 = 43 IPC
NB that Italy ALONE now can outproduce Russia.
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Looks like that French camouflage paint paid off!
ANZAC 5
Save 13
NCM:
Ind: 1 inf (Bur)
Convoy raid Que:
Rolls: 2@3; Total Hits: 22@3: (2, 1)Convoy raid NSW/Vic
Rolls: 4@3; Total Hits: 04@3: (6, 6, 5, 6) -
Collect
9 - 2 + 13 (20)
Italy out-produces Russia - precisely, do you think it’s going to march and take Moscow?
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Nah, but my point is that Italy and Germany together have some 115 IPC per turn. And approx. 80 IPC of those will be sent against Russia - every turn. All I need to do in the west is to place some more infantery in Gibraltar and the UK regularly, and those guys are cheap.
Listen, I’m going out now, so I’ll do my next turn probably only very late tonight or tomorrow. No need to wait in front of your PC. :-)
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GERMANY 6:
Buy (73):
8 Inf (24)
5 Art (20)
2 Mech (8 )
2 Tank (12)
1 Trn (7)
save (2)Combat move:
SBR 1 Bmb (Bes) to CPr
to sz115: 1 Crs, 1 BB, 5 Trn [load 6 Inf, 4 Art (Pol)]; 2 Trn [load 1 Inf, 1 Tank (Ger); 1 Tank (WGer); 1 Inf (Pol)]
to Nov: 1 Tank (Kar, via Vyb); 7 Inf, 4 Art, 2 Tank (sz115); 13 Inf, 9 Art, 2 Mech (Bal); 1 Tank (Pol)SBR: 1 Bmb vs 1 AA
Rolls: 1@1; Total Hits: 01@1: (5)
Rolling 1d6:
(3)Nov: 21 Inf, 13 Art, 2 Mech, 4 Tank, 1 Crs, 1 BB vs 1 Inf, 1 Art
Rolls: 10@1 26@2 5@3 1@4; Total Hits: 910@1: (5, 3, 2, 3, 2, 3, 4, 5, 5, 4)26@2: (5, 4, 1, 3, 6, 6, 3, 4, 4, 5, 4, 4, 4, 2, 4, 1, 5, 6, 2, 2, 5, 6, 4, 6, 3, 6)5@3: (3, 1, 5, 1, 4)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Non-combat move:
1 Bmb (CPr) lands in TrJ
2 AA (Bal) -> Nov
10 Inf, 4 Art, 4 Mech, 4 Tank, 1 AA (SUkr); 1 Bmb (WGer) -> Bes
4 Tank, 2 Mech (Bal); 1 Ftr, 1 Tac (WGer) -> EPl
1 Ftr (WGer) -> UK
1 Ftr (WGer) -> Alg
3 subs (sz93) -> sz92Build:
Ger: 6 Inf, 4 Art
WGer: 2 Mech, 2 Tank
SFr: 1 Inf, 1 Art, 1 Trn (sz93)
Fra: 1 InfCollect: 58 + 15 + 2 = 75 IPC (yea baby!)
Army Group North rocks!
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Correction: The mobile units (4 Tanks, 4 Mech) from SUkr go to EPl, not to Bes.
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USSR 6
Buy (38):
repair 8
10 inf (30)Combat:
Bel: 1 inf, 1 tac (Smo); 1 fig, 1 tac (Rus)
N.Uk: 1 inf (Bry)
S.UK: 2 inf (Ros)
Irq: 1 fig, 1 tac (Vol); 2 inf (N.Pe); 1 inf (C.Pe)Bel:
1 inf, 1 fig, 2 tac v 1 inf
Rolls: 1@1 2@3 1@4; Total Hits: 01@1: (4)2@3: (5, 5)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Again
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (4)2@3: (1, 4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6) -
Irq
3 inf, 1 fig, 1 tac v 1 inf, 1 art
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (5, 1, 5)1@3: (2)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
NCM:
Amu: 12 inf, 2 AA (Kor)
Arc: 1 inf (Smo)
Smo: 1 art (Rus); 2 inf (Bry)
Rus: 6 inf (Sam); 1 fig (lands Bel)
Bry: 1 art, 1 mec, 1 tan (Rus); 2 tacs (land Bel)
Ros: 2 inf (Vol)
Cau: 1 art (Vol); 2 tan (C.Pe)
N.Pe: 2 inf, 1 art (Cau)
C.Pe: 1 fig, 1 tac (land Irq); 1 art (N.Pe)
E.Pe (activate): 1 mec (C.Pe)Build:
C.Pe: repair 5, 3 inf
Rus: repair 3, 7 infConvoy raid Kor:
Rolls: 6@3; Total Hits: 36@3: (5, 6, 1, 5, 3, 1) -
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Actually, I’ll move an additional 10 inf, 6 art, 1 mec and 1 tan from Bry to Smo. New map attached.
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Things will not look any brighter for you as the game will continue.
JAPAN 6:
Buy (58):
6 Inf (18)
1 Tank (6)
7 Art (28)
1 sub (6)Combat move:
SBR on India: 2 Bmb (Sum); 1 Ftr (sz42)
to Kor: 1 Inf (Man)
to Jeh: 1 Inf, 1 Ftr, 1 Tac (Man)
to sz19: 1 Trn (sz19) load 1 Inf, 1 Tank (Jap)
to Sha: 1 Inf, 1 Tank (sz19); 1 Tac (Ksu)
to Ksi: 2 Inf, 1 Art (Hon)Scramble in India?





