Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxistiger13 Vs techroll42 IL 1942 setup
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You´re right!
(sorry for the delay of the nazi attack BTW)
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I guess it’s ok. Perhaps I can do my homework when I get home.
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Bump!
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Germany´s turn!
41 IPC to spend
1 minor
1 BMR
1 ARM
1 DDCombat move:
1 SS sz 108-sz 110
1 SS sz 118- sz 111 (allowed?)
All of ukraine- Bryansk
All of belarus-Smolensk
2 ARM baltic states- smolensk
2 BMR berlin-smolensk
1 FTR berlin-smolensk
1 BB, 1 DD, A CA sz 113-115Combat starts tomorrow afternoon. (i will post it, i swear)
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118-111 is ok as there’s no DD in 119.
And ur saving $3?
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CA=cruiser right?
Scramble 3 fgt Novgorod to 115!
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Yep, CA is cruiser. and i forgot about scrambling… DAMM IT.
In an earlier game of A&A, there was 1 french inf in holland, i send 2 arm in to destroy it, and the inf hit TWICE, and the armor did not hit at all.
(BTW, i miscalculated, and i thought i save only 1 IPC,)
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Rolling in Bryansk:
Rolls: 6@1 4@2 3@3 1@4; Total Hits: 56@1: (1, 2, 2, 4, 2, 3)4@2: (5, 5, 1, 3)3@3: (2, 3, 6)1@4: (3)Communist:
Rolls: 7@2 2@3; Total Hits: 27@2: (6, 1, 5, 3, 6, 3, 2)2@3: (5, 6)Smolensk:
Rolls: 6@1 4@2 5@3 2@4; Total Hits: 86@1: (1, 3, 5, 2, 2, 5)4@2: (5, 1, 6, 1)5@3: (3, 3, 3, 5, 2)2@4: (1, 5)Communists:
Rolls: 17@2 1@3; Total Hits: 317@2: (4, 3, 2, 4, 5, 1, 5, 3, 4, 4, 6, 5, 3, 5, 6, 6, 4)1@3: (2)Lets see…
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@Axistiger13:
Germany�s turn!
41 IPC to spend
1 minor
1 BMR
1 ARM
1 DDCombat move:
1 SS sz 108-sz 110
1 SS sz 118- sz 111 (allowed?)
All of ukraine- Bryansk
All of belarus-Smolensk
2 ARM baltic states- smolensk
2 BMR berlin-smolensk
1 FTR berlin-smolensk
1 BB, 1 DD, A CA sz 113-115
2 inf vyborg- karelia (are you fine with it?)Little edit… I like killing communists!
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Sure. And you save 3 (12 minor+12 bomber+6 tank+8 DD).
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Umm…there’s no SS in 108 (103, 107, 118).
And man, no luck for me!
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Also there’s 1 mech 1 arm in Baltic states.
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Um u will need 2 reroll Smolensk there should b 11 2s 1 3
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Also there’s advanced mech so 2 1s become 2s
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Umm…there’s no SS in 108 (103, 107, 118).
And man, no luck for me!
My mistake then. ( :cry: :cry:)
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My chances to win in smolensk: 90.43%! I used the simulator at http://www.dskelly.com/misc/aa/aasim.html
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Well, next round of rolling:
(this are the casulties i think you take, if you take other, please reply)
Bryansk:
Rolls: 4@1 4@2 3@3 1@4; Total Hits: 44@1: (2, 4, 6, 5)4@2: (2, 5, 3, 4)3@3: (5, 3, 3)1@4: (1)Communists:
Input ErrorThere was an error in your dice throw: "/>
Rolls: 3@1 4@2 5@3 2@4; Total Hits: 63@1: (3, 5, 1)4@2: (1, 1, 1, 6)5@3: (6, 6, 1, 2, 6)2@4: (5, 6)Communists:
Rolls: 9@2 1@3; Total Hits: 59@2: (1, 1, 4, 1, 6, 5, 5, 2, 3)1@3: (3)Lets see…
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Communists again:
Rolls: 2@2 2@3; Total Hits: 42@2: (2, 1)2@3: (1, 3)





