Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
Russians kept yelling not ready but the germans cant be fooled three times in a row.
Combat results
z81 cwlo tac
z114 cwlo dd
Bes twol
NUkr twol
Bal bwol (mt)
Bel twol
NCM
1 ss z112 to z127
1 inf 1 art WGr to Bal v trn
2 inf 2 art Fin v 2 trn
1 ca cv 1 bb z112 to z115
1 ftr 1 tac z114 to z115
2 ftr z115 to WGr
7 inf 1 art Ger to Pol
1 tac z81 to Egy
2 ftr z81 to SIt
2 art Pol to EPl
1 bom Bel to Ger
Placement
2 inf 1 art Fra
2 inf 1 art WGr
6 inf 2 art Ger
Collect 54
Oh, sorry Japan said it declared war on everyone. I didnt mean Russia… I meant everyone else. Russia didnt even cross my mind. Hopefully you are ok with that as I dont see how it would have affected anything and I certainly didnt gain any tactical advantage by saying that.
Russians kept yelling not ready but the germans cant be fooled three times in a row.
Well, German are pretty strong… not sure I’ll be able to stop that advance!
Oh, sorry Japan said it declared war on everyone. I didnt mean Russia… I meant everyone else. Russia didnt even cross my mind. Hopefully you are ok with that as I dont see how it would have affected anything and I certainly didnt gain any tactical advantage by saying that.
Heu… sorry, this one does matter to me. I move deep south with USA, specially because I choose to pressure with USA from South and Russia from North (And turtle UK).
I admit, you didn’t gain advantage by annoncing (perhaps) 1 turn too soon… but I did play whole alliance accordingly afterwards :-(
:-( Ok, I understand. But it certainly made no sense for me to do it. No reason for me to every declare war on Russia. 24 ipc swing and worse since I certainly didnt put myself in any sort of tactical setup to do anyting useful.
RUSSIA 4 - So many lurking a piece of Mother land…
PURCHASES (35+12)
7Inf(21)+5Art(20)+Arm(6)= 47, save 0
COMBAT MOVES
#1 Korea (empty)
AMU : Inf
#2 Manchuria (empty)
AMU : 17Inf
BURY: Arm
#3 Belarus (2Inf)
BRY : 4Inf, 5Art
NOV : 17Inf, 10Art
#4 Berlin - Bombrun
No interceptor
NOV : SB land in SMO
#3 Belarus (2Inf)
ATT : 21Inf, 15Art
Rolls: 6@1 30@2; Total Hits: 106@1: (4, 2, 5, 5, 3, 2)30@2: (1, 3, 4, 3, 1, 2, 2, 3, 5, 5, 4, 6, 2, 3, 2, 4, 3, 4, 3, 5, 1, 1, 2, 6, 6, 6, 1, 4, 5, 4)
DEF : 2Inf
Rolls: 2@2; Total Hits: 02@2: (6, 5)
#4 Berlin
AA Gun
Rolls: 1@1; Total Hits: 11@1: (1)
Bombrun @D6+2
Rolling 1d6:
(5)
#3 Belarus
TWOL
#4 Berlin
Bomber downed by AA Gun :x
NON COMBAT MOVES
AMU > TIM : Ftr, Tac
NOVO> KAN : 2Inf, 2Art
SUKR> BRY : Inf
SUKR> ROS : 2Inf
BRY > CAU : Arm, MInf
AMU > MAN : AA
RUS > VOL : Arm
BRY > ROS : AA
NOV > BEL : AA
BRY > SMO : 3Inf
NOV > RUS : Ftr
ROS > CAU : 2Inf
PLACES NEW UNITS
VOL : 2Inf, Arm
RUS : 5Inf, 5Art
COLLECT : 35 + 0Saved = 35
Japan turns just keep getting worse and worse. I thought the worst part was that I forgot to roll some Cruiser shots but that amounted to nothing, The worst part of the turn was that I posted it in the wrong thread…
Japan 4 is posted here on page 10 of the thread
http://www.axisandallies.org/forums/index.php?topic=26660.135
Will repost all of the moves and stuff but dont think I can copy the dice.
Japan 4
Purchases 69
1 minor IC
4 dd 1 cv
3 inf
Combat
Man (17 inf 1 arm 1 aa)
10 inf Jeh
1 inf FiC 1 art Hon v z37 trn
1 inf 2 art Phi, 1 inf Hon v 2 z35 trn
1 ca z35
1 ca z37
2 ftrs 1 tac Cha
2 ftrs 1 tac Kwa
2 ftrs Jap
z42 (1 trn)
1 bb z41
Jav (1 art)
2 inf Sum v z41 trn
1 ftr 1 tac z37
z55 (1 dd)
1 dd 1 ftr 1 tac z41
1 ftr 1 tac Car
Shn ()
1 inf 1 art Mal
Sik (1 inf)
1 inf 1 mec 1 art 1 arm Sze
z43 (1 ca)
2 bom Kwa
1 ftr 1 tac z44
Combat results
Man twlo 10 inf 1 ftr 1 tac
Sik twlo inf
shn twol (mt)
z55 twol
z43 cwlo tac
z42 cwol (autokill)
Jav twlo inf
NCM
1 cv z41 to z42
1 cv z44 to z42
1 cv z37 to z35
1 dd z20 to z46
1 tac Car to Phi
1 tac Yun to Phi
1 ftr z43 to Phi
2 bom z43 to Phi
1 aa Jeh to Man
1 ftr 1 tac Jav to z42
1 ftr 1 tac z55 to z42
1 ftr 1 tac z55 to z35
3 ftrs 1 tac Man to Jeh
2 ftrs Man to z6
1 dd z37 to z42
2 ss z6 to z35
1 dd z37 to z35
1 inf 1 art Cel to Phi v trn
1 inf FiC to Yun
Placement
1 minor ic Mal
4 dd 1 cv z6
3 inf Jap
Collect 62
The worst part of the turn was that I posted it in the wrong thread…
:lol: :lol: :lol:
Nice one!
But I shouldn’t laught that loud… it did happen to me too. No need to copy anything more, I can easily refer to the other thread.
Ok, I quickly looked at rolls… and yes I would have accept to ignore any “last” dice if those Cruisers would have hit, so you know.
USA 4 - Pacific in jeopardy!
PURCHASES (70)
2Tr(14)+2Inf(6)+Art(4)+SB(12)+AC(16)+Ftr(10)+DD(8.) = 70, save 0
COMBAT MOVES
#1 Paris - Bombrun against minorIC
No interceptor
LON : SB, returns
#2 z46 (DD)
z54 : Sub, 2Ftr+Tac land z63 on AC to be
z54 : Ftr, land in NZE
QUE : Ftr, land in NZE
#1 Paris
AA Gun
Rolls: 1@1; Total Hits: 11@1: (1)
Bombrun against minorIC @D6+2
Rolling 1d6:
(4)
#2 z46
ATT : Sub, 4Ftr+Tac
Rolls: 1@2 4@3 1@4; Total Hits: 21@2: (3)4@3: (6, 2, 6, 5)1@4: (4)
DEF : DD
Rolls: 1@2; Total Hits: 11@2: (2)
:x Really? Both defences! :cry:
#1 Paris
SB downed by AA
#2 z46
CWL : Sub
NON COMBAT MOVES
z91 > z96 : Cr, Tr (with UK Inf+Art)
CUS > MOR : MInf, Inf via Tr z101
z54 > z63 : Tr
QUE > IND : SB
MID > z63 : Ftr, land on AC
HAW > NZE : Inf, Arm via Tr z26
WUS > WAK : Ftr
z25 > z30 : DD
HAW > NZE : Inf, Art via Tr z26
WUS > JON : MInf via Tr z10
HAW > JON : Inf via Tr z10
z10 > z30 : DD
z101> z11 : DD, AC, Ftr, Tac
z54 > z63 : 2BB, 2Cr, 3AC(with 2Anz Ftr)
QUE > NSW : Inf, Art
PLACES NEW UNITS
z101: 2Tr
z10 : AC, DD, Ftr
CUS : 2Inf, Art
WUS : SB
COLLECT : 70 + 0saved = 70
CHINA 4 - Chiang Kaï-chek is back in action
PURCHASES (5)
Inf = 3, save 2
COMBAT MOVES
#1 Chahar (empty)
SUI : Inf
#2 Hopei (empty)
SUI : Inf
#3 Kweichow (empty)
SHE : Inf
#4 Szechwan (empty)
SHE : Inf
NON COMBAT MOVES
SUI > SHE : Inf
KAN > SHE : Inf, Ftr
PLACES NEW UNITS
SHE : Inf
COLLECT : 8 + 2Saved = 10
UK 4 - “Victory will be ours”, said Churchill.
PURCHASES
London(28) : 2Arm(6)+2Tr(14)+DD(8.) = 28, save 0
Calcutta(6) : Arm(6) = 6 save 0
COMBAT MOVES
#1 France - Bombrun agains IC
No interceptor
LON : SB, returns
#2 Egypt (2Ftr, 2Tac, airbase)
SUD : 2Inf
EPR : 2Inf via Tr z80
z80 : BB bombard from z81
#3 z98 (Sub, DD, 3Tr)
z92 : DD
GIB : 2Ftr landing to be annonced
(Option is AC from z91>z96)
#4 z125 (DD)
z109: Sub
LON : 2Ftr landing to be annonced
(Option is SCO)
#5 Tobruk (empty)
z96 : Inf, Art (from US Tr)
- Waiting for scrambling orders (EGY) -
Battle map joined.
scramble two ftrs 1 it tac in z98 (survivors land in Egy or TrJ)
#1 France
AA Gun
Rolls: 1@1; Total Hits: 01@1: (2)
Bombrun against IC
Rolling 1d6:
(6)
#2 Egypt
ATT : 4Inf, BB
Rolls: 4@1 1@4; Total Hits: 24@1: (5, 1, 6, 5)1@4: (4)
DEF : Tac (you didn’t say, but I presume German)
Rolls: 1@3; Total Hits: 01@3: (5)
#3 z98
ATT : DD, 2Ftr
DEF : Sub, DD, 2Ftr, Tac
#4 z125
ATT : Sub, 2Ftr
DEF : DD
#5 Tobruk
TWOL
#3 z98
ATT : DD, 2Ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (3, 6)
Please assign hits before defence roll
DEF : Sub, DD, 2Ftr, Tac
#4 z125
ATT : Sub, 2Ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (2, 6)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (6)
ss
Fool me! only 1 hit… sorry I should have assumed the sub, I was in hurry and didn’t look back
DEF : Sub, DD, 2Ftr, Tac
Rolls: 1@1 1@2 2@4 1@3; Total Hits: 01@1: (6)1@2: (5)2@4: (5, 6)1@3: (6)
:? :-o :-D
Sure didn’t expect a second round here… but here it is!
#3 z98 - Round 2
ATT : DD, 2Ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (5, 3)
DEF : DD, 2Ftr, Tac
Rolls: 1@2 2@4 1@3; Total Hits: 41@2: (2)2@4: (4, 4)1@3: (3)