sent a chat so we don’t clutter up this thread
R01- ksmckay (allies) + 6 v mojo (axis)
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jeez, glad that wasnt real…
BST holds with 14 arm, UK loses 1 inf 1 art
Combat results
Ind twlo inf
BSt holds, UK loses 1 inf 1 art, Ger loses 1 inf 1 art 1 arm
Pol twol (mt)
Alg twol (mt)
Ita SBR 1 damageNCM
1 bom Ita to GBr
1 ftr Ind to TrJ
1 aa 1 arm Per to TrJ
1 dd 1 CA z7 to z5
1 trn z22 to z12
1 inf Cng to SudPlacement
5 inf 2 art 1 bom GBrCollect 31 + 5 saved = 36
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yeah be nice if you could save that one for later. thats a game winning role at the right moment.
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ITALY RD 3
19 buck, pay 1 damage, 6 infCOMBAT
noneNCM
2 inf ita>bulg
3 inf ita>fra
1 inf nwe>fra
1 rtl + 1 fig fra>taMOBILIZE
6 inf itaCOLLECT 12
map
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US 3
Purchases 42
2 bom 2 inf 3 artCombat movement
Ger SBR
1 bom GBr
1 bom Gibz2 (1 ss)
1 dd z12
2 ftrs GibCombat
Ger AA gun
2 bom
Rolls: 2@1; Total Hits: 12@1: (6, 1)
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after a million misses by AA gun on both sides one was bound to hit. If AA guns hit at 6 would be a bad game for air.
Ger SBR damage
1 bom
Rolling 1d6:
(3)z2
1 dd 2 ftrs
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (3, 3)
1 ss
Rolls: 1@1; Total Hits: 01@1: (2)
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Combat results
z2 twol
Ger SBR 3 damage, 1 bom lostNCM
1 bom Ger to Alg
2 ftrs z2 to GBr
5 inf WUs to WCa
3 arm WUs to ECa
3 inf ECa 1 art EUs to Alg v 2 trn
1 inf 1 art Gib to Alg v trn
1 ftr WUs to z12
1 ftr z11 to Alg
1 dd 1 cv z11 to z12
1 aa EUS to ECaPlacement
2 inf 3 art 2 bom EUsCollect 42
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GERMNAY RD 4
42 buck, pay 3 damage, 39 left, 6 inf + 3 arm + 1 aaCOMBAT
1 arm bst> kar MT6 inf + 1 fig + 1 bom germ> pol
3 arm bst>polDICEY
6 inf + 3 arm + 1 fig + 1 bom
Rolls: 6@1 3@3 1@3 1@4 ; Total Hits: 56@1: (1, 3, 1, 6, 2, 2)3@3: (1, 2, 3)1@3: (4)1@4: (5)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3)
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NCM
1 fig + 1 bom> germ
2 arm + 1 aa germ>fra
2 arm germ> ita
10 arm bst>bulgMOBILIZE
6 inf + 3 arm + 1 aaCOLLECT 38
map
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R4
Purchases 39
5 inf 1 art 4 arm save 1Combat
Bul (2 inf 10 arm)
6 inf 1 arm Ukr
2 inf 1 arm EPl
2 arm EUk
2 arm CauBSt ()
1 inf BelKar (1 arm)
2 inf Fin
2 inf ArcCombat
Bul
8 inf 6 arm
Rolls: 8@1 6@3; Total Hits: 28@1: (4, 6, 4, 6, 2, 3, 4, 1)6@3: (4, 1, 5, 6, 6, 5)
2 inf 10 arm
Rolls: 2@2 10@3; Total Hits: 52@2: (3, 5)10@3: (3, 5, 2, 6, 2, 5, 5, 6, 1, 1)
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well, needed at least one more hit to go on.
Retreat to EPl
Kar
4 inf
Rolls: 4@1; Total Hits: 04@1: (4, 4, 5, 5)
1 arm
Rolls: 1@3; Total Hits: 01@3: (4)
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Kar rnd 2
Rolls: 4@1; Total Hits: 14@1: (6, 1, 5, 5)
Rolls: 1@3; Total Hits: 01@3: (5)
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Combat results
Bul holds with 10 arm, attacker loses 5 inf, retreat to EPL
Kar twol
BSt twol (mt)NCM
6 inf StC to Yak
1 aa Arc to Kar
2 inf Arc to Bel
4 inf 2 art Rus to EUk
2 inf Cau to UkrPlacement
2 inf 2 arm Cau
3 inf 1 art 2 arm RusCollect 38
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forgot to adjust income.
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oh and forgot to move inf from Nor to Fin :)
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JAPAN RD 4
60 buck, 10 inf + 3 arm + 1 icCOMBAT
1 inf bury> chert MT2 inf sik> china
1 inf nin> china
2 fig burm>china2 inf + 2 arm sum> ind, 2 tran 38>35
2 inf + 1 arm + 1 aa aus> ind, 2 tran 39>35
2 fig 37>ind
2 fig + 1 cr + 1bb 39> 35>ind1 rtl aus> new zea MT, 1 tran 47>42
DICEY
ind
4 inf + 3 arm + 4 fig + 1 cr + 1 bb
Rolls: 4@1 3@3 4@3 1@3 1@4 ; Total Hits: 54@1: (5, 3, 5, 2)3@3: (5, 1, 2)4@3: (6, 4, 1, 2)1@3: (5)1@4: (2)
3 inf + 1 rtl
Rolls: 4@2 ; Total Hits: 14@2: (6, 5, 2, 4)
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aus taken 1 inf lost
china
3 inf + 2 fig
Rolls: 3@1 2@3 ; Total Hits: 23@1: (3, 5, 6)2@3: (3, 3)
2 inf
Rolls: 2@2 ; Total Hits: 02@2: (4, 6)
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china taken 0 loss
NCM
2 fig china> sik
2 inf yun> sik
1 rtl sui> nin
1 aa 35>ind
4 fig ind> 35
1 ac 37 + 1 ac 39>35
2 fig 47> kia
1 ac 47>51
5 inf + 1 arm jap> sfe, 3 tra 63>62>63
3 inf + 3 arm bury> chertMOBILIZE
3 arm manch
4 inf sum
6 inf jap
1 ic burmCOLLECT 63
map
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UK 4
Purchases
36
4 inf 1 art 1 bbCombat
Pol ( 6 inf 3 arm)
2 inf 2 art GBr v trn
1 CA 2 BB z5
2 ftrs 2 bom GBrNWE ()
1 inf GBr v trn z12 to z6Combat
Pol
2 inf 2 art 1 ca 2 ftrs 2 bom 2 bb
Rolls: 4@2 3@3 4@4; Total Hits: 44@2: (1, 4, 4, 3)3@3: (6, 5, 5)4@4: (2, 2, 4, 6)
6 inf 3 arm
Rolls: 6@2 3@3; Total Hits: 26@2: (5, 2, 6, 6, 5, 3)3@3: (5, 5, 3)
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hrmmm, dangerous.
Pol rnd 2
2 art 2 ftr 2 bom
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 4)2@3: (4, 2)2@4: (1, 3)
2 inf 3 arm
Rolls: 2@2 3@3; Total Hits: 12@2: (4, 2)3@3: (6, 6, 4)
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Jeez, might as well finish now
Pol rnd 3
1 art 2 ftr 2 bom
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (4)2@3: (3, 6)2@4: (2, 3)
2 arm
Rolls: 2@3; Total Hits: 22@3: (1, 3)
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