Hi Markus
Enjoy your game with crockett :)
Round 2, UK; continued
Combat INDIA, Attacker, Round 1: Fighter x1, Bomber x1, Infantry x1
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (4)1@3: (6)1@4: (5)
Combat INDIA, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (6)
You there! In the bomber! Remind me to speak to bomber command about you chaps after this is over…
Round 2, UK; continued
Combat INDIA, Attacker, Round 2: Fighter x1, Bomber x1, Infantry x1
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (1)1@4: (2)
Combat INDIA, Defender, Round 2: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (3)
Round 2, UK; continued
India liberated by the British without losses!
Round 2, UK; continued
Non-Combat Movement:
–-1.) India Bomber x1 to Caucasus
—2.) India Fighter x1 to Persia
—3.) Persia AA Gun x1 to Kazakh
—4.) Trans-Jordan Infantry x1 to Persia
—5.) SZ 33 Carrier x1 to SZ 28
—6.) SZ 30 Sub x1 to SZ 28
—7.) SZ 40 Transport x1 to SZ 39
—8.) SZ 11 Cruiser x1 to SZ 8
—9.) SZ 10 Transport x1 loads Eastern USA Tank x1, proceeds to SZ 9 and loads Eastern Canada Infantry x1, proceeds to SZ 8 and unloads in Great Britain
—10.) Great Britain Fighter x2 to SZ 8
—11.) Rhodesia Infantry x1 to South Africa
Mobilize:
—1.) Tank x1 to South Africa
—2.) Fighter x1 to SZ 28
—3.) Carrier x1, Destroyer x1, Transport x1 to SZ 8
Collect Income: collect $28, total $29 in hand
Summary:
—UK: Infantry x3, Artillery x1, Tank x2
—SZ 8: Carrier x1, Fighter x2, Cruiser x1, Destroyer x1, Transport x2
—Caucasus: Bomber x1
—Persia: Infantry x1, Fighter x1
—Australia: Infantry x4
—SZ 28: Carrier x1, Fighter x1, Sub x1
—SZ 39: Transport x1
—India: Infantry x1
—South Africa: Infantry x1, Tank x1
Japan’s Turn!
J2
36 IPCs
2 TT (14)
3 Inf (9)
2 Art (8)
1 Arm (5)
save 0
Combat
1 Arm Bury blitz Yak (mt) back to Bury
1 Inf Bury to Far (mt)
1 Strat Jap to Sik for Strat bomb
Yak twol
Far twol
Sik damage
Rolls: 1@6; Total Hits: 11@6: (5)
Sik IC takes 5 damage
Non-coms
2 Inf Chi to Fic
1 Strat Sik to Fic
2 TT SZ 60 to SZ 36, take
2 Inf Phi,
1 Inf, 1 Art Jap to Fic
1 BB SZ 59 to SZ 36
1 CV, 1 DD, 1 Fig SZ 60 to SZ 36
2 Fig Fic to Ukr
1 Fig Fic to SZ 36
1 SS SZ 52 to SZ 47
1 Fig SZ 35 to Fic
Place
2 TT SZ 60
2 Inf, 1 Art Fic
1 Inf, 1 Art, 1 Arm Jap
Collect 35 IPCs
I believe the maximum damage that the Sinkiang Factory can take in Strategic Bombing is double its IPC value (i.e. 2x2= 4).
Round 2, USA
Purchase: $45 on hand
–-1.) Repair $4 Sinkiang Factory
—2.) Fighter x1, Tank x1, Carrier x1, Destroyer x1 (-$37, 4 remaining)
Combat Movement:
—none
Non-Combat Movement:
—1.) SZ 10 Fleet loads Eastern USA Tank x1, Artillery x1, Infantry x2, proceeds to SZ 8, unloads in Great Britain
—2.) SZ 20 Fleet to SZ 10
—3.) Great Britain Bomber x1 to Sinkiang
—4.) Western Canada Fighter x1 to Eastern Canada
Mobilize:
—1.) Tank x1, Fighter x1 to Sinkiang
—2.) Carrier x1 and Destroyer x1 to SZ 10
Collect Income: collect $40, total $44 in hand
Summary:
—Eastern Canada: Infantry x2, Fighter x1
—Western Canada: Infantry x2
—Sinkiang: Infantry x2, Tank x1, Fighter x1, Bomber x1
—Hawaii: Infantry x2
—Midway: Infantry x1
—Alaska: Infantry x2
—Great Britain: Infantry x2, Tank x1, Artillery x1
—SZ 10: BB x1, Transport x1, Carrier x1, Destroyer x1
—SZ 8: Carrier x1, Fighter x2, Cruiser x1, Destroyer x2, Transport x2
Round 3, Russia
Purchase: $26 on hand
–-1.) Infantry x7, Tank x1 (-$26, 0 remaining)
Combat Movement:
—1.) Russia Infantry x3 to West Russia
—2.) Sinkiang Fighter x2 to West Russia
Round 2, Russia; continued
Combat WEST RUSSIA, Attacker, Round 1: Fighter x2, Infantry x3
Rolls: 3@1 2@3; Total Hits: 13@1: (2, 4, 5)2@3: (5, 1)
Combat WEST RUSSIA, Defender, Round 1: Infantry x2
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Round 2, Russia; continued
WEST RUSSIA round 1: Germany loses Infantry x1!
Combat WEST RUSSIA, Attacker, Round 2: Fighter x2, Infantry x3
Rolls: 3@1 2@3; Total Hits: 23@1: (3, 3, 3)2@3: (2, 1)
Combat WEST RUSSIA, Defender, Round 2: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (5)
Round 2, Russia; continued
West Russia is captured by the Russians without losses!
Round 2, Russia; continued
Non-Combat Movement:
–-1.) Kazakh AA Gun x1 to Sinkiang
—2.) Russia Tank x1 to Caucasus
—3.) Sinkiang Tank x1 to Caucasus
—4.) West Russia Fighter x2 to Caucasus
—5.) Novosibirsk Infantry x4 to Kazakh
—6.) Sinkiang Infantry x1 to Kazakh
Mobilize:
—1.) Infantry x3, Tank x1 to Caucasus
—2.) Infantry x4 to Russia
Collect Income: collect $19, total $19 in hand
Summary:
—Russia: Infantry x4
—West Russia: Infantry x3
—Caucasus: Infantry x11, Tank x9, Fighter x2
—Kazakh: Infantry x5
—Sinkiang: Infantry x3
Germany’s Turn!
@Varn:
I believe the maximum damage that the Sinkiang Factory can take in Strategic Bombing is double its IPC value (i.e. 2x2= 4).
You’re absolutely right. I was thinking 1940 rules.
By the way the AA gun from India stays British even if it moves into another power’s territory. It’s still in Kazak and owned by UK.
G3
46 IPCs
14 Inf (42)
1 Art (4)
save 0
Combat
1 Arm Egy blitzt Feq (mt) to Cng (mt)
1 Art Egy to Trj (mt)
1 Inf Kar to Wru
1 Inf, 1 Art Ukr to Wru
1 Strat Weu to Wru
Feq twol
Cng twol
Trj twol
Wru
Attack (2 Inf, 1 Art, 1 Strat)
Rolls: 1@1 2@2 1@4; Total Hits: 01@1: (3)2@2: (4, 5)1@4: (6)
Defense (3 Inf)
Rolls: 3@2; Total Hits: 03@2: (6, 5, 5)
Uh okay.
Wru R2
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (6)2@2: (4, 1)1@4: (3)
Rolls: 3@2; Total Hits: 13@2: (4, 4, 1)