Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
don’t remember which carrier it is…
here’s the correct typing on my NC
z51 cwol
NC
gbr - aa (eus)
z8 - trn (z2), des, acc (z6)
wca - inf (eca)
eca - ftr (z6)
z47 - des, 2 acc (z53), 4 ftr (z51)
sol - 2 bom (z51)
z56 - 3 des (z53), 4 ftr (z51)
place trn, 2 des, ftr, acc (z56)
collect 48, has 49
no never served in the military but nearly went to the air force academy…
R5 - with 33 buys 7 inf, bom
CM
epl (arm, aa) - 2 inf (bel), art (ukr)
bul (inf) - 2 inf, arm (ukr)
combat:
epl - 2 inf, art vs. arm
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 4)
Rolls: 1@3; Total Hits: 01@3: (5)
epl 2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 4)
Rolls: 1@3; Total Hits: 01@3: (5)
epl twol
bul - 2 inf, arm vs. inf
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
bul twol
NC
euk - 2 inf, arm (bel)
cau - 2 arm (bel), 3 arm (rus), 2 arm (arc)
bel - inf (arc)
ukr - inf (cau)
nov - 6 inf (eve)
z33 - sub (z15)
place inf (kar)
place 4 inf (cau)
place 2 inf, bom (rus)
collect 38, has 38
Jap5-Buy: sub, dd, bb, 3 arm, ftr…save 0
CM
1. inf arm Mad/ftr cru sz35/2ftr bb sz37 => Egy inf art
2. inf Ind => Per
3. art Ind => Trj
4. inf FIC => Bur
5. 3inf Far/arm Stc => Yak
Egy
aa guns
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6)
Egy
A-inf arm 2ftr cru bb
Rolls: 1@1 4@3 1@4; Total Hits: 21@1: (2)4@3: (4, 5, 6, 3)1@4: (3)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Egy twol
NCM
2ftr Egy => sz34
cv sz35 => sz34
aa gun FIC => Bur
arm Sui => Sik
3arm Man => Nin
3inf Man => Sui
2trn cv sz37 => sz61
dd sz62 => sz50
dd sz62 => sz61
2ftr sz62 => sz61
Mobilize
sub dd bb ftr in sz62
3arm in Jap
Collect: 64
UK5 - with 41 buys 2 inf, 2 trn, 2 ftr
CM
ger (aa) - sbr bom (bel)
NC
z13 - ftr, acc, bat (z15), 2 trn, acc (z8)
z8 - ftr (z15) to US acc
z17 - trn (z8)
alg - 3 inf, arm (gbr), bom (ger)
gbr - inf (fin), inf (kar)
z2 - trn (z4)
misclick… disregard it. working on the move now.
UK5 - with 41 buys inf, trn, 3 ftr, save 1
CM
ger (aa) - sbr bom (bel)
car () - inf (aus)
combat:
ger aa
Rolls: 1@1; Total Hits: 11@1: (1)
i KNEW that was going to happen. and i did it anyway. :x
NC
z13 - 2 ftr, acc, bat (z15), 2 trn, acc (z8)
z17 - trn (z8)
alg - 3 inf, arm (gbr), ftr (z8)
gbr - inf (fin), inf (kar)
z2 - trn (z4)
place inf, 3 ftr (gbr)
place trn (z2)
collect 34, has 35
here’s the right map
should be 2 more inf in gbr
i KNEW that was going to happen. and i did it anyway. :x
I really hate the way the dice roller on here does aa guns….I find the kill ratio way too high!
Ita5-Buy: 2 arm…save 0
CM
None
NCM
4inf Ita => Blk
5inf 2art Fra => Ita
ftr Ger => Ita
Mobilize
2arm in Ita
Collect: 15
USA5 - with 49 buys trn, 4 ftr, save 2
CM
z50 (des) - sub (z51), 5 ftr (z56), 2 bom (sol), 4 ftr (z47)
combat:
z50 - sub, 9 ftr, 2 bom vs. des
Rolls: 1@2 9@3 2@4; Total Hits: 61@2: (5)9@3: (4, 5, 4, 4, 3, 2, 2, 5, 1)2@4: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
z50 cwlo sub
NC
z51 - 9 ftr (z50), ftr (eca), trn, 5 des, 3 acc (z56), des, 2 acc (z47), inf (haw)
sol - 2 bom (z50)
z13 - trn, des, acc (z8)
alg - 2 inf (gbr)
z60 - des (z53)
place trn (z56)
place 4 ftr (wus)
collect 48, has 50
Ger6-Buy: 9 inf, arm…save 0
CM
1. arm Bst => Bel inf
2. 3inf arm Pol/4ftr Fra/bmr Ger => Bul 2inf arm
3. 2inf art 2arm Pol => Epl 2inf art
4. 8arm Bst => Kar inf
Kar
A-8arm
Rolls: 8@3; Total Hits: 28@3: (6, 4, 5, 6, 6, 2, 6, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Kar twol
Epl
A-2inf art 2arm
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (4)2@2: (4, 4)2@3: (1, 3)
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (4, 2, 6)