Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
By the way….which carrier is that you use as your profile picture?
don’t remember which carrier it is…
here’s the correct typing on my NC
z51 cwol
NC
gbr - aa (eus)
z8 - trn (z2), des, acc (z6)
wca - inf (eca)
eca - ftr (z6)
z47 - des, 2 acc (z53), 4 ftr (z51)
sol - 2 bom (z51)
z56 - 3 des (z53), 4 ftr (z51)
place trn, 2 des, ftr, acc (z56)
collect 48, has 49
no never served in the military but nearly went to the air force academy…
R5 - with 33 buys 7 inf, bom
CM
epl (arm, aa) - 2 inf (bel), art (ukr)
bul (inf) - 2 inf, arm (ukr)
combat:
epl - 2 inf, art vs. arm
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 4)
Rolls: 1@3; Total Hits: 01@3: (5)
epl 2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 4)
Rolls: 1@3; Total Hits: 01@3: (5)
epl twol
bul - 2 inf, arm vs. inf
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
bul twol
NC
euk - 2 inf, arm (bel)
cau - 2 arm (bel), 3 arm (rus), 2 arm (arc)
bel - inf (arc)
ukr - inf (cau)
nov - 6 inf (eve)
z33 - sub (z15)
place inf (kar)
place 4 inf (cau)
place 2 inf, bom (rus)
collect 38, has 38
Jap5-Buy: sub, dd, bb, 3 arm, ftr…save 0
CM
1. inf arm Mad/ftr cru sz35/2ftr bb sz37 => Egy inf art
2. inf Ind => Per
3. art Ind => Trj
4. inf FIC => Bur
5. 3inf Far/arm Stc => Yak
Egy
aa guns
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6)
Egy
A-inf arm 2ftr cru bb
Rolls: 1@1 4@3 1@4; Total Hits: 21@1: (2)4@3: (4, 5, 6, 3)1@4: (3)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Egy twol
NCM
2ftr Egy => sz34
cv sz35 => sz34
aa gun FIC => Bur
arm Sui => Sik
3arm Man => Nin
3inf Man => Sui
2trn cv sz37 => sz61
dd sz62 => sz50
dd sz62 => sz61
2ftr sz62 => sz61
Mobilize
sub dd bb ftr in sz62
3arm in Jap
Collect: 64
UK5 - with 41 buys 2 inf, 2 trn, 2 ftr
CM
ger (aa) - sbr bom (bel)
NC
z13 - ftr, acc, bat (z15), 2 trn, acc (z8)
z8 - ftr (z15) to US acc
z17 - trn (z8)
alg - 3 inf, arm (gbr), bom (ger)
gbr - inf (fin), inf (kar)
z2 - trn (z4)
misclick… disregard it. working on the move now.
UK5 - with 41 buys inf, trn, 3 ftr, save 1
CM
ger (aa) - sbr bom (bel)
car () - inf (aus)
combat:
ger aa
Rolls: 1@1; Total Hits: 11@1: (1)
i KNEW that was going to happen. and i did it anyway. :x
NC
z13 - 2 ftr, acc, bat (z15), 2 trn, acc (z8)
z17 - trn (z8)
alg - 3 inf, arm (gbr), ftr (z8)
gbr - inf (fin), inf (kar)
z2 - trn (z4)
place inf, 3 ftr (gbr)
place trn (z2)
collect 34, has 35
here’s the right map
should be 2 more inf in gbr
i KNEW that was going to happen. and i did it anyway. :x
I really hate the way the dice roller on here does aa guns….I find the kill ratio way too high!
Ita5-Buy: 2 arm…save 0
CM
None
NCM
4inf Ita => Blk
5inf 2art Fra => Ita
ftr Ger => Ita
Mobilize
2arm in Ita
Collect: 15
USA5 - with 49 buys trn, 4 ftr, save 2
CM
z50 (des) - sub (z51), 5 ftr (z56), 2 bom (sol), 4 ftr (z47)
combat:
z50 - sub, 9 ftr, 2 bom vs. des
Rolls: 1@2 9@3 2@4; Total Hits: 61@2: (5)9@3: (4, 5, 4, 4, 3, 2, 2, 5, 1)2@4: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
z50 cwlo sub
NC
z51 - 9 ftr (z50), ftr (eca), trn, 5 des, 3 acc (z56), des, 2 acc (z47), inf (haw)
sol - 2 bom (z50)
z13 - trn, des, acc (z8)
alg - 2 inf (gbr)
z60 - des (z53)
place trn (z56)
place 4 ftr (wus)
collect 48, has 50
Ger6-Buy: 9 inf, arm…save 0
CM
1. arm Bst => Bel inf
2. 3inf arm Pol/4ftr Fra/bmr Ger => Bul 2inf arm
3. 2inf art 2arm Pol => Epl 2inf art
4. 8arm Bst => Kar inf
Kar
A-8arm
Rolls: 8@3; Total Hits: 28@3: (6, 4, 5, 6, 6, 2, 6, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)