Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
Ger4-Buy: 2 ftr, 5 inf, art, 2 arm…save 0
CM
1. art Lib/arm Egy/3ftr Fra => Alg 2inf art arm
2. 2inf arm Kar => Arc inf
3. 2inf arm Kar => Bel inf
4. 3inf arm Kar => Bst inf art
Arc
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Arc twol
Bel
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
Bel
A-inf arm
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)
Bel twlo 2inf
Bst
A-3inf arm
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 5, 4)1@3: (2)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Bst twol
Alg
A-art arm 3ftr
Rolls: 1@2 4@3; Total Hits: 31@2: (4)4@3: (3, 3, 4, 2)
D-2inf art arm
Rolls: 3@2 1@3; Total Hits: 23@2: (3, 6, 1)1@3: (1)
Germans lose art ftr
Alg
A-arm 2ftr
Rolls: 3@3; Total Hits: 23@3: (1, 2, 5)
D-arm
Rolls: 1@3; Total Hits: 11@3: (2)
:|…worth a shot
Alg cwlo art arm ftr
NCM
2ftr Agl => Fra
7arm Kar => Pol
inf 6arm Ger => Pol
arm Ger => Bul
Mobilize
2ftr 5inf art 2arm in Ger
Collect: 43
R4 - with 33 buys inf, 6 arm
CM
bel (inf, arm) - 4 inf (rus), inf (euk), 3 arm (epl)
arc (2 inf, arm) - 3 inf (rus), arm (cau), arm (euk)
bul (arm) - inf, arm (ukr)
bst (3 inf, arm) - 4 inf, art, arm (epl)
combat:
bel - 5 inf, 3 arm vs inf, arm
Rolls: 5@1 3@3; Total Hits: 45@1: (1, 5, 6, 1, 3)3@3: (5, 1, 1)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
bel twlo inf
arc - 3 inf, 2 arm vs. 2 inf, arm
Rolls: 3@1 2@3; Total Hits: 33@1: (1, 2, 5)2@3: (3, 1)
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (2)
arc twlo inf
bul - inf, arm vs. arm
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (6)
Rolls: 1@3; Total Hits: 01@3: (5)
bul 2
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
Rolls: 1@3; Total Hits: 11@3: (2)
bul twlo inf
bst - 4 inf, art, arm vs. 3 inf, arm
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 3, 3)2@2: (5, 3)1@3: (3)
Rolls: 3@2 1@3; Total Hits: 33@2: (2, 1, 3)1@3: (3)
bst 2
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (2)
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (5)
bst 3
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@3; Total Hits: 11@3: (2)
bst held, very nice work by the germans. they got hits in every battle, especially important in the last one
NC
eve - 6 inf (yak)
ukr - 4 inf (euk), 9 inf, art (cau)
bel - aa (euk)
z15 - sub (z13)
place inf, 3 arm (cau)
place 3 arm (rus)
collect 33, has 33
bst held, very nice work by the germans. they got hits in every battle, especially important in the last one
yeah that last battle was a lucky one for the axis cause
Jap4-Buy: cv, 2 dd, 2 sub, 3 inf, art…save 0
CM
1. inf arm Aus => Mad unload from sz29
2. inf Yun/2ftr bb sz39 => Bur inf
3. inf art Aus => Ind
4. 3inf Bry => Far
5. arm Bry => Stc
Bur
A-inf 2ftr bb
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (1, 3)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)
:roll: figures…I even told myself the infantry will hit, but took a chance anyway…Bur cwlo inf
NCM
2inf Hup => Sik
art Sui => Nin
arm Bry => Sui
3inf 3arm Jap => Man
2ftr Bur => sz37
cv sz39 => sz37
cv ftr cru sz39 => sz35
ftr sz39 => sz62
ftr Jap => sz62
inf aa Aus => FIC
dd sz62 => sz51
trn sz61 => sz37
Mobilize
cv 2dd 2sub in sz62
3inf art in Sum
Collect: 59
UK4 - with 33 buys 6 inf, acc, save 1
CM
ger (aa) - sbr with bom (gbr)
z15 (2 trn, cru, bat) - 2 ftr, bat (z13), ftr (per)
egy () - inf (sud)
aus () - inf (z53)
kar () - inf (gbr) via z4
bst () - inf (gbr)
fin () - inf (nwy)
combat:
ger aa
Rolls: 1@1; Total Hits: 01@1: (2)
ger sbr dmg
Rolls: 1@6; Total Hits: 11@6: (3)
z15 - 3 ftr, bat vs. cru, bat
Rolls: 3@3 1@4; Total Hits: 13@3: (3, 5, 5)1@4: (6)
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (6)
that’s just great
3 dmg ger
battleships damaged in z15
z15 r2
Rolls: 3@3 1@4; Total Hits: 13@3: (5, 6, 3)1@4: (5)
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)