Hi Markus
Enjoy your game with crockett :)
Nice defense in Archangel!
I would like to make 1 edit from my last turn, and I am willing to do it myself on the subsequent AMERICAN turn.
Please move the ACC From Sz9 to Sz1.
We’re not through here yet :P
Game History
Round :7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factories; 56 PUs remaining
Japanese buy 4 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry; 0 PUs remaining
Combat Move - Japanese
1 armour moved from Belgian Congo to French West Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 9 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 9 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 1 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat - Japanese
Battle in French West Africa
Japanese attack with 1 armour
Americans defend with 1 armour
Japanese win, taking French West Africa from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 fighter moved from 15 Sea Zone to Western Europe
1 fighter moved from 15 Sea Zone to Western Europe
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Trans-Jordan
2 artilleries and 2 infantry moved from Persia to Caucasus
3 armour moved from India to Caucasus
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Sinkiang to Novosibirsk
1 armour moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 34 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 50 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 armour moved from 37 Sea Zone to East Indies
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
2 armour moved from 34 Sea Zone to Persia
1 cruiser moved from 31 Sea Zone to 34 Sea Zone
2 battleships moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from China to French Indochina
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
1 fighter placed in 34 Sea Zone
1 bomber placed in Japan
3 armour placed in India
1 armour, 1 artillery and 1 infantry placed in French Indochina
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; 3 PUs remaining
Combat Move - Americans
1 armour moved from Western United States to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 bomber moved from Western Canada to Hawaiian Islands
5 transports moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 1 Sea Zone to 22 Sea Zone
1 fighter moved from 5 Sea Zone to 1 Sea Zone
2 artilleries and 7 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Russia to India
1 fighter moved from 5 Sea Zone to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from 5 Sea Zone to Ukraine S.S.R.
Combat - Americans
Battle in Archangel
Americans attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Americans win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Ukraine S.S.R.
Americans attack with 2 armour and 2 fighters
Germans defend with 1 armour and 1 infantry
Americans win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour
Strategic bombing raid in India
Bombing raid in India costs: 5 production.
AA raid costs 5 production in India
Non Combat Move - Americans
1 bomber moved from India to Russia
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 armour moved from Karelia S.S.R. to Russia
Place Units - Americans
1 carrier, 1 fighter and 1 transport placed in 22 Sea Zone
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 41 PUs; end with 44 PUs total
Interesting…
Game History
Round :8
Purchase Units - Russians
Russians buy 5 infantry; 0 PUs remaining
Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 27 Sea Zone to 33 Sea Zone
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry; Germans defend with 2 infantry
Russians win, taking Evenki National Okrug from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 33 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Interesting…
What? lol…
My Sub in Sz33 will submerge the moment it is available to do so. :)
You’re going DOWN. :P
Game History
Round :8
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 9 infantry; 0 PUs remaining
Combat Move - Germans
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 artilleries moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
3 infantry moved from Germany to Eastern Europe
3 fighters moved from Western Europe to Eastern Europe
2 infantry moved from Balkans to Ukraine S.S.R.
2 fighters moved from Germany to West Russia
2 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 fighters moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 bomber moved from Western Europe to Eastern Europe
1 bomber moved from Western Europe to Ukraine S.S.R.
Combat - Germans
Battle in Eastern Europe
Germans attack with 1 bomber, 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Eastern Europe, round 1 : 3/7 hits
British roll dice for 1 artillery and 1 infantry in Eastern Europe, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 0/6 hits
Americans roll dice for 1 armour in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Americans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Americans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 1 : 2/5 hits
British roll dice for 1 armour and 1 infantry in West Russia, round 1 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in West Russia
Germans win, taking West Russia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Novosibirsk, round 1 : 0/4 hits
Russians roll dice for 3 infantry in Novosibirsk, round 1 : 2/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novosibirsk
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Kazakh S.S.R.
Russians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Algeria to Libya
3 fighters moved from Eastern Europe to Western Europe
1 bomber moved from Eastern Europe to Western Europe
1 bomber moved from Ukraine S.S.R. to Western Europe
2 fighters moved from West Russia to Caucasus
2 fighters moved from Ukraine S.S.R. to Germany
3 infantry moved from Germany to Balkans
1 artillery moved from Germany to Balkans
Place Units - Germans
2 artilleries and 2 infantry placed in Caucasus
1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
The only one I couldn´t afford to get diced on, I get diced on…
Russia is turning out to be quite the cockroach…
But the Axis powers will prevail, despite this little “incursion” into eastern europe and the Renewed imperative in the far east. Our generals were prepared for this, as well as any other dirtly little tricks that the Americans might be up to…
as well as any other dirtly little tricks that the Americans might be up to…
What are you implying?
And don’t bitch to me about dice in this game. Everyturn there is a battle where I get diced, Last round, it was in Novisibirsk where your 1 infantry held off 7 of mine for 2 rounds scoring 2 hits. Typical. :P
If that was the only battle that diced you all game, take your -7 and go home, I’m owed about -150.
Infact… I’m working with Veqryn on something you will like - that will FOREVER take out the “I got diced” equation.
Basically, a sum of all your rolls, divided by six. against the sum of your attack and defensive rolling power.
Thereby meaning if you scored 100%, that is perfect par… if you are 150% that is really good, if you are 50% that is really bad.
A report is filed for the entire GAME TURN of your nation - and your alignment (Both attack and defense) and overall rolling for the game (minus SBR’s/Tech) and printed.
So in this game for example, we wouldn’t argue, we would just see, wow that turn I scored 76% die par. Or holy shit, look you’ve got a 200% handicap wtf ftw. Atleast you could say if you got diced or not.
Agreeably, there are battles that are more important than others, but you shouldn’t be able to complain about that, if you are scoring 90 to 110%. And that arguement is totally deflated. YOu take away peoples ability to bitch about dice completely, and can than acknowledge (If I score atleast 80% handicap - I will win this game).
Cool no? :P
I misclicked and just messed up.
I sent 6 fighters into western russia instead of 4.
I will re-roll their dice and edit appropriately. I’m hoping you’ll allow this grievance, 2 fighters were to be reserved for my acc build…
A
Rolls: 4@3; Total Hits: 34@3: (1, 2, 4, 1)
Game History
Round :8
Purchase Units - British
British buy 1 carrier and 3 infantry; 0 PUs remaining
Combat Move - British
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
6 fighters moved from Russia to West Russia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Eastern Europe
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
Combat - British
Battle in West Russia
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking West Russia from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Europe
British attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
British win, taking Eastern Europe from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from West Russia to 5 Sea Zone
1 fighter moved from West Russia to 5 Sea Zone
4 fighters moved from West Russia to Russia
Place Units - British
3 infantry placed in United Kingdom
1 carrier placed in 2 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Adding units owned by British to 2 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 22 PUs; end with 22 PUs total
Seems to me after that turn, that the dice are starting to turn to my favour.
Maybe it’s all but OVER for the Axis. :) I look forward to ridiculous odds going to my favour, and crushing your pathetic resistance!
Ouch!
That’s okay. You could still use a little dice help.
…did I say a little? I meant a LOT!
Game History
Round :8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factories; 51 PUs remaining
Japanese buy 4 armour, 3 artilleries, 1 fighter and 3 infantry; 0 PUs remaining
Combat Move - Japanese
1 bomber moved from Japan to 63 Sea Zone
1 armour moved from Caucasus to Belorussia
Germans take Belorussia from British
2 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Sinkiang to Novosibirsk
1 battleship moved from 15 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 battleship moved from 15 Sea Zone to 33 Sea Zone
2 armour moved from Persia to Novosibirsk
3 armour moved from Caucasus to West Russia
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 destroyer in 33 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Russians lost in 33 Sea Zone
Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Japanese attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Novosibirsk, round 1 : 1/5 hits
Russians roll dice for 3 infantry in Novosibirsk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Japanese attack with 3 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 2 artilleries and 2 infantry in West Russia, round 1 : 1/7 hits
British roll dice for 1 artillery and 1 infantry in West Russia, round 1 : 0/2 hits
1 infantry owned by the British lost in West Russia
Japanese roll dice for 3 armour, 2 artilleries and 2 infantry in West Russia, round 2 : 2/7 hits
British roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the British lost in West Russia
Japanese win, taking West Russia from British with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 armour moved from French Indochina to Manchuria
1 infantry moved from French Indochina to 36 Sea Zone
1 artillery moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from 63 Sea Zone to Japan
1 armour moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 34 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
3 armour moved from India to Caucasus
2 infantry moved from Persia to Caucasus
1 armour moved from Trans-Jordan to Kazakh S.S.R.
1 armour moved from French West Africa to Anglo Egypt
1 infantry moved from Algeria to Libya
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 infantry moved from Anglo Egypt to Trans-Jordan
3 infantry moved from 34 Sea Zone to Persia
1 artillery moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
1 fighter moved from 34 Sea Zone to Western Europe
1 carrier moved from 15 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
3 armour placed in India
2 artilleries and 2 infantry placed in East Indies
1 armour placed in Japan
1 fighter placed in 34 Sea Zone
Japanese undo move 5.
1 fighter placed in 34 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Christ those Russian Infantry are Thugs! 3 of them killed 5 of my guys!
Luckily the Americans are shooting blanks… (wishfull thinking)
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 10 infantry and 1 submarine; 0 PUs remaining
Combat Move - Americans
1 armour moved from Brazil to 22 Sea Zone
1 armour and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to French West Africa
British take French West Africa from Japanese
1 carrier moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 5 Sea Zone to West Russia
2 artilleries and 5 infantry moved from Archangel to West Russia
1 bomber moved from Russia to West Russia
1 armour moved from Russia to West Russia
Combat - Americans
Battle in West Russia
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Japanese defend with 3 armour, 2 artilleries and 2 infantry
2 artilleries owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Americans retreated to Archangel
Germans win with 3 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
1 fighter moved from West Russia to 5 Sea Zone
1 bomber moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 5 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from 2 Sea Zone to United Kingdom
1 infantry moved from Alaska to Western Canada
1 armour moved from Alaska to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 bomber moved from Hawaiian Islands to Alaska
Place Units - Americans
1 submarine placed in 55 Sea Zone
1 artillery and 1 infantry placed in Brazil
1 artillery and 9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Archangel: 1 infantry
EDIT: Removing units owned by Americans from Archangel: 1 armour and 2 artilleries
EDIT: Adding units owned by Americans to Russia: 1 armour, 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry; 0 PUs remaining
Combat Move - Russians
1 armour moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Evenki National Okrug to Novosibirsk
1 fighter and 3 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 armour and 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novosibirsk, round 1 : 1/6 hits
Japanese roll dice for 2 armour and 1 artillery in Novosibirsk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 : 2/3 hits
Japanese roll dice for 2 armour in Novosibirsk, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour and 1 artillery
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total