@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseFlip(allies) vs Tex(axis)Spring 42
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Sz10 attack(2)dd ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
defend sub
Rolls: 1@1; Total Hits: 01@1: (3)
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Sz52 attack sub
Rolls: 1@2; Total Hits: 01@2: (4)
defend sub
Rolls: 1@1; Total Hits: 01@1: (2)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 1)2@4: (6, 4)
defend cv cc ftr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
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I got hit from my battleship so I’ll take of the sub & cv
US with a damaged (bb)Sz52 attack(2) sub
Rolls: 1@2; Total Hits: 11@2: (1)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 4)2@4: (6, 4)
defend cc ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
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Results
Sz10 cwol
Sz52 cwlo ftr damaged bbNon Combat
ftr sz10 to sz55(await cv build)CUS,WUS,sz55
ftr sz10 to sz55(await cv build)
bmr sz52 to Haw
inf(WUS)inf(Mid) via tt sz55 to sz52(loaded)
2inf CUS to WUS
tank EUS to WUS
2inf art EUS to ECa
2inf Sin to KazBuild placement
bb,cv,dd sz55Collect income
Earned 40 saved 0=40 IPC’s -
Rus2
Builds
With 26
7inf=21
tank=5
save 0Combat
2inf,art,tank,ftr Cau to Ukr vs 4tankUkr attack(1)2inf art tank ftr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (5, 5)2@3: (5, 1)
defend 4tank
Rolls: 4@3; Total Hits: 24@3: (6, 4, 2, 3)
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Dang
Ukr attack(2)art tank ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (6, 2)
defend 3tank
Rolls: 3@3; Total Hits: 23@3: (6, 3, 2)
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New I should have but another inf in there
ftr retreats to WRu
Results
Ukr dwlo 2inf art tank(2 Ger tank remain)Non Combat
2tank Cau to WRu
3inf(aagun) Rus to WRu
inf,tank Rus to Cau
2inf Nov to Rus
4inf Yak to Nov
sub sz2 to sz3Build placement
3inf,tank Cau
4inf RusCollect income
Earned 24 saved 0=24 IPC’s -
I’m dying a slow death!!!
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Im really sorry I havent been playing.
Germany 2
buy aircraft carrier, destroyer, bomber, 2infantry
save2combat-
transport to zone 14 picks up infantry and artillery, goes to zone 15 drops of in Egy
infantry, artillery in Lib to Egy
2fighters in Blk to Egy
bombard with battleship in zone 15 -
Egy
Rolls: 1@4 4@2 2@3; Total Hits: 51@4: (1)4@2: (1, 5, 3, 1)2@3: (2, 3)
defender
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6)
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Results
Egy- Ger loses 1infantrynoncombat-
2fighter in Egy to Lib
4tanks in Ger to Bel
2tanks in EEu to Bel
2tanks in Ukr to Bel
2infantry in Kar to Bel
1infantry in Blk to Ukr
fighter in Blk to Bel
2fighter in Ger to zone5
3inf in Weu to GerPlace aircraft carrier, destoyer in zone 5
bomber, 2infantry in GerCollect 39, 41 on hand
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No problem,I just tend to lose focus if I’m not playing regularly
UK2
Builds
With 33
Cv=14
ftr=10
sub=6
inf=3
save 0Combat
2inf Ind to FIC
bmr Cng to FIC vs 2ftrinf Nwy to Kar
ftr WRu to Kar
bmr UK to Kar vs inf2inf,art,tank UK via 2tt,bb sz3 to sz7 land WEu vs 2inf
inf(tt)sz30 to sz38 pick inf(Aus) to sz47 land NGu vs inf
FIC attack(1)2inf bmr
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (1)
defend 2ftr
Rolls: 2@4; Total Hits: 22@4: (4, 1)
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FIC attack(2)bmr
Rolls: 1@4; Total Hits: 01@4: (5)
defend ftr
Rolls: 1@4; Total Hits: 11@4: (2)
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Ya thats about right
Kar attack(1)inf ftr bmr
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (2)1@4: (3)
defend inf
Rolls: 1@2; Total Hits: 01@2: (4)
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WEu attack(1)2inf art tank bb bombard
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (2)2@2: (4, 5)1@3: (4)1@4: (6)
defend 2inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
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Ouch
WEu attack(2)art tank
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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WEu attack(3)tank
Rolls: 1@3; Total Hits: 01@3: (4)
defend inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Typical
NGu attack(1)2inf
Rolls: 2@1; Total Hits: 02@1: (6, 4)
defenf inf
Rolls: 1@2; Total Hits: 01@2: (3)
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NGu(2)2inf
Rolls: 2@1; Total Hits: 02@1: (2, 6)
defend inf
Rolls: 1@2; Total Hits: 11@2: (1)
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NGu(3)inf
Rolls: 1@1; Total Hits: 01@1: (2)
defend inf
Rolls: 1@2; Total Hits: 11@2: (2)