That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
Wow
My bad,Subs do get a surprise attack every round(I feel ashamed)sorry
your map is correct, without the ftr move in Kar
Sorry Ill move the fighter to Blk.
But in zone 10 do I lose the sub and you lose the cruiser, or do I keep the sub and you lose the cruiser and the 2transport
since it was a surprise attack?
Ya,your sub survives & sinks all US ships
You were indeed right on your first post(subs sneak every round)so my cc is sunk without a shot back & consequently my transports get sunk as well.
Sorry about that,seems I’m still learning all the sea rules.
UK1
Builds
With 30
bmr=12
dd=8
tt=7
inf=3
save 0
Combat
inf UK via tt sz2 to sz3 land Nwy(unoccupied)
Cv sz35 to sz59(autokill tt)
2ftr UK to sz5 vs dd,tt
inf(Ind)inf(Per) via tt,cc sz35 to sz34 land Egy
inf TrJ to Egy
ftr sz35 to Egy
bmr UK to Egy vs tank
Sz5 attack(1)2ftr
Rolls: 2@3; Total Hits: 22@3: (3, 1)
defend dd
Rolls: 1@2; Total Hits: 11@2: (1)
Egy attack(1)3inf,ftr,cc bombard,bmr
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (2, 1, 1)2@3: (1, 1)1@4: (6)
defend tank
Rolls: 1@3; Total Hits: 01@3: (4)
Results
Nwy twol
Sz59 cwol
Sz5 cwlo ftr(2 Ger sub remain)
Egy lwol
Non Combat
ftr sz5 to WRu
ftr Egy to Cng
bmr Egy to Cng
inf SAf to Rho
inf WCa to ECa
inf Aus via tt sz40 to sz30
sub sz40 to sz30
tank ECa via tt sz1 to sz3 to UK
BB sz2 to sz3
Build placement
inf,bmr UK
dd,tt sz3
Collect income
Earned 33 saved 0=33 IPC’s
Sorry I havent done my turn.
I have been really busy lately.
Probably wont get to it today.
Im really sorry for the delay.
Japan1
buy transport, tank, cruiser,2infantry
combat-
fleet in zone 37 to zone 34
sub zone 45 to zone to zone 52
Fleet in zone 50 to zone 52
bomber in Jpn to Zone 52
battleship in zone 60 to zone 59
fighter,2infantry in Fic to Chi
3infantry in Kwa to Chi
fighter, 2infantry in Man to Chi
Zone 34
Rolls: 2@3 1@1 1@4; Total Hits: 32@3: (3, 2)1@1: (2)1@4: (3)
defender
Rolls: 1@3; Total Hits: 01@3: (5)
Zone 59
Rolls: 1@4; Total Hits: 11@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (3)
Chi
Rolls: 7@1 2@3; Total Hits: 37@1: (1, 1, 6, 5, 6, 4, 3)2@3: (6, 1)
defender
Rolls: 1@4 2@2; Total Hits: 01@4: (5)2@2: (3, 6)
Zone 52(Assuming US sub submerges)
surprise attack
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@4 2@3 1@1; Total Hits: 31@4: (3)2@3: (2, 3)1@1: (2)
defender
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (2)
Results
Zone 34- No casualties for Japan
Zone 59-No casualties for Japan
Zone 52-Japan loses Bomber
Chi-No casualties For Japan
noncombat-
2fighter in Chi to Fic
tranport in Zone 60 picks up tank & infantry drops of at Man in Zone 61
Fighter in Jpn to Man
Place transport, cruiser in zone 61
tank, infantry in Jpn
Collect 32, 32 on hand
Well I guess I’ll try something different
US1
Builds
With 42
bb=20
Cv=14
dd=8
save 0
Combat
dd sz20 to sz10
ftr EUS to sz10 vs sub
sub to stay in sz52
bb sz55 to sz52
ftr Haw to sz52
ftr WUS to sz52
bmr EUS to sz52 vs sub,cc,cv ftr(I’m going to take it your sub fights)
Let me know if you would want me to do this over
Sz10 attack(1)dd ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
defend sub
Rolls: 1@1; Total Hits: 01@1: (5)
Sz10 attack(2)dd ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
defend sub
Rolls: 1@1; Total Hits: 01@1: (3)
Sz52 attack sub
Rolls: 1@2; Total Hits: 01@2: (4)
defend sub
Rolls: 1@1; Total Hits: 01@1: (2)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 1)2@4: (6, 4)
defend cv cc ftr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
I got hit from my battleship so I’ll take of the sub & cv
US with a damaged (bb)
Sz52 attack(2) sub
Rolls: 1@2; Total Hits: 11@2: (1)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 4)2@4: (6, 4)
defend cc ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
Results
Sz10 cwol
Sz52 cwlo ftr damaged bb
Non Combat
ftr sz10 to sz55(await cv build)CUS,WUS,sz55
ftr sz10 to sz55(await cv build)
bmr sz52 to Haw
inf(WUS)inf(Mid) via tt sz55 to sz52(loaded)
2inf CUS to WUS
tank EUS to WUS
2inf art EUS to ECa
2inf Sin to Kaz
Build placement
bb,cv,dd sz55
Collect income
Earned 40 saved 0=40 IPC’s
Rus2
Builds
With 26
7inf=21
tank=5
save 0
Combat
2inf,art,tank,ftr Cau to Ukr vs 4tank
Ukr attack(1)2inf art tank ftr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (5, 5)2@3: (5, 1)
defend 4tank
Rolls: 4@3; Total Hits: 24@3: (6, 4, 2, 3)
Dang
Ukr attack(2)art tank ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (6, 2)
defend 3tank
Rolls: 3@3; Total Hits: 23@3: (6, 3, 2)