@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseFlip(allies) vs Tex(axis)Spring 42
-
Posted wrong map.
-
Hey Tex,
Just a couple of things here
(1)Subs only get one surprise attack,if you miss in the first round, I see you and fire back.all other rounds are normal combat.Thus in the second round you hit my cc(cruiser)& I hit your sub,2tt(transport)remain.
(Course if theres a destroyer involved,no surprise)(2)I would like to see you post the RESULTS(after all combats & before non combat moves)
Eg.
Results
Sz15 cwol (cleared without loss)
Egy twlo (taken with loss of) 2inf,tank,ftr
Sz10 dwlo (defended with loss of)sub 2tt remain
Sz13 cwlo (cleared with loss of)ftr
Kar twol (taken without loss)
Cau aagun shoots down bmrThats all really,But you forgot to move your ftr(fighter) in Kar.Could go almost any where.(3 more spaces)
It really does make a difference were you place it,so I’ll wait till you move it.The map as I see it(without ftr move)
-
Wow
My bad,Subs do get a surprise attack every round(I feel ashamed)sorry
your map is correct, without the ftr move in Kar -
Sorry Ill move the fighter to Blk.
But in zone 10 do I lose the sub and you lose the cruiser, or do I keep the sub and you lose the cruiser and the 2transport
since it was a surprise attack? -
Ya,your sub survives & sinks all US ships
You were indeed right on your first post(subs sneak every round)so my cc is sunk without a shot back & consequently my transports get sunk as well.
Sorry about that,seems I’m still learning all the sea rules.
-
UK1
Builds
With 30
bmr=12
dd=8
tt=7
inf=3
save 0Combat
inf UK via tt sz2 to sz3 land Nwy(unoccupied)Cv sz35 to sz59(autokill tt)
2ftr UK to sz5 vs dd,tt
inf(Ind)inf(Per) via tt,cc sz35 to sz34 land Egy
inf TrJ to Egy
ftr sz35 to Egy
bmr UK to Egy vs tankSz5 attack(1)2ftr
Rolls: 2@3; Total Hits: 22@3: (3, 1)
defend dd
Rolls: 1@2; Total Hits: 11@2: (1)
-
Egy attack(1)3inf,ftr,cc bombard,bmr
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (2, 1, 1)2@3: (1, 1)1@4: (6)
defend tank
Rolls: 1@3; Total Hits: 01@3: (4)
-
Results
Nwy twol
Sz59 cwol
Sz5 cwlo ftr(2 Ger sub remain)
Egy lwolNon Combat
ftr sz5 to WRu
ftr Egy to Cng
bmr Egy to Cng
inf SAf to Rho
inf WCa to ECa
inf Aus via tt sz40 to sz30
sub sz40 to sz30
tank ECa via tt sz1 to sz3 to UK
BB sz2 to sz3Build placement
inf,bmr UK
dd,tt sz3Collect income
Earned 33 saved 0=33 IPC’s -
Sorry I havent done my turn.
I have been really busy lately.
Probably wont get to it today. -
Im really sorry for the delay.
Japan1
buy transport, tank, cruiser,2infantrycombat-
fleet in zone 37 to zone 34
sub zone 45 to zone to zone 52
Fleet in zone 50 to zone 52
bomber in Jpn to Zone 52
battleship in zone 60 to zone 59
fighter,2infantry in Fic to Chi
3infantry in Kwa to Chi
fighter, 2infantry in Man to Chi -
Zone 34
Rolls: 2@3 1@1 1@4; Total Hits: 32@3: (3, 2)1@1: (2)1@4: (3)
defender
Rolls: 1@3; Total Hits: 01@3: (5)
-
Zone 59
Rolls: 1@4; Total Hits: 11@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (3)
-
Chi
Rolls: 7@1 2@3; Total Hits: 37@1: (1, 1, 6, 5, 6, 4, 3)2@3: (6, 1)
defender
Rolls: 1@4 2@2; Total Hits: 01@4: (5)2@2: (3, 6)
-
Zone 52(Assuming US sub submerges)
surprise attack
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@4 2@3 1@1; Total Hits: 31@4: (3)2@3: (2, 3)1@1: (2)
defender
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (2)
-
Results
Zone 34- No casualties for Japan
Zone 59-No casualties for Japan
Zone 52-Japan loses Bomber
Chi-No casualties For Japannoncombat-
2fighter in Chi to Fic
tranport in Zone 60 picks up tank & infantry drops of at Man in Zone 61
Fighter in Jpn to ManPlace transport, cruiser in zone 61
tank, infantry in JpnCollect 32, 32 on hand
-
Well I guess I’ll try something different
US1
Builds
With 42
bb=20
Cv=14
dd=8
save 0Combat
dd sz20 to sz10
ftr EUS to sz10 vs subsub to stay in sz52
bb sz55 to sz52
ftr Haw to sz52
ftr WUS to sz52
bmr EUS to sz52 vs sub,cc,cv ftr(I’m going to take it your sub fights)
Let me know if you would want me to do this overSz10 attack(1)dd ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
defend sub
Rolls: 1@1; Total Hits: 01@1: (5)
-
Sz10 attack(2)dd ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
defend sub
Rolls: 1@1; Total Hits: 01@1: (3)
-
Sz52 attack sub
Rolls: 1@2; Total Hits: 01@2: (4)
defend sub
Rolls: 1@1; Total Hits: 01@1: (2)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 1)2@4: (6, 4)
defend cv cc ftr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
-
I got hit from my battleship so I’ll take of the sub & cv
US with a damaged (bb)Sz52 attack(2) sub
Rolls: 1@2; Total Hits: 11@2: (1)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 4)2@4: (6, 4)
defend cc ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
-
Results
Sz10 cwol
Sz52 cwlo ftr damaged bbNon Combat
ftr sz10 to sz55(await cv build)CUS,WUS,sz55
ftr sz10 to sz55(await cv build)
bmr sz52 to Haw
inf(WUS)inf(Mid) via tt sz55 to sz52(loaded)
2inf CUS to WUS
tank EUS to WUS
2inf art EUS to ECa
2inf Sin to KazBuild placement
bb,cv,dd sz55Collect income
Earned 40 saved 0=40 IPC’s