@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsFlip(allies) vs Tex(axis)Spring 42
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Egy3
Rolls: 2@3; Total Hits: 12@3: (6, 3)defender
Rolls: 1@4; Total Hits: 11@4: (3) -
Zone10
surprise attack
Rolls: 1@2; Total Hits: 01@2: (4)defender
Rolls: 1@3; Total Hits: 01@3: (5) -
zone10
2surprise attack
Rolls: 1@2; Total Hits: 11@2: (2)defender
Rolls: 1@3; Total Hits: 11@3: (2) -
zone13
Rolls: 2@3; Total Hits: 22@3: (3, 2)defender
Rolls: 1@3; Total Hits: 11@3: (3) -
Kar
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 3, 5)1@3: (2)defender
Rolls: 1@2; Total Hits: 01@2: (3) -
noncombat-
fighter in zone 13 to Blk
2tanks in Weu to Eeu
2tanks in Ger to Ukr
2infantry in Eeu to Bel
tanks in Eeu to Ukr
3 infantry in Ger to Weu
fighter in Ger to Blk
tank in Blk to Ukr
infantry, artillary in Alg to LibOOPS !!!
forgot about the bomber in Cau -
Cau bomber attacking just factory
anti aircraft gun
Rolls: 1@1; Total Hits: 11@1: (1)bomber
Rolls: 1@6; Total Hits: 11@6: (2) -
Bummer you got me!
Place 4tanks, 2fighters in Ger
Collect 42, 42 on hand
Im new so I might make some mistakes.
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Posted wrong map.
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Hey Tex,
Just a couple of things here
(1)Subs only get one surprise attack,if you miss in the first round, I see you and fire back.all other rounds are normal combat.Thus in the second round you hit my cc(cruiser)& I hit your sub,2tt(transport)remain.
(Course if theres a destroyer involved,no surprise)(2)I would like to see you post the RESULTS(after all combats & before non combat moves)
Eg.
Results
Sz15 cwol (cleared without loss)
Egy twlo (taken with loss of) 2inf,tank,ftr
Sz10 dwlo (defended with loss of)sub 2tt remain
Sz13 cwlo (cleared with loss of)ftr
Kar twol (taken without loss)
Cau aagun shoots down bmrThats all really,But you forgot to move your ftr(fighter) in Kar.Could go almost any where.(3 more spaces)
It really does make a difference were you place it,so I’ll wait till you move it.The map as I see it(without ftr move)
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Wow
My bad,Subs do get a surprise attack every round(I feel ashamed)sorry
your map is correct, without the ftr move in Kar -
Sorry Ill move the fighter to Blk.
But in zone 10 do I lose the sub and you lose the cruiser, or do I keep the sub and you lose the cruiser and the 2transport
since it was a surprise attack? -
Ya,your sub survives & sinks all US ships
You were indeed right on your first post(subs sneak every round)so my cc is sunk without a shot back & consequently my transports get sunk as well.
Sorry about that,seems I’m still learning all the sea rules.
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UK1
Builds
With 30
bmr=12
dd=8
tt=7
inf=3
save 0Combat
inf UK via tt sz2 to sz3 land Nwy(unoccupied)Cv sz35 to sz59(autokill tt)
2ftr UK to sz5 vs dd,tt
inf(Ind)inf(Per) via tt,cc sz35 to sz34 land Egy
inf TrJ to Egy
ftr sz35 to Egy
bmr UK to Egy vs tankSz5 attack(1)2ftr
Rolls: 2@3; Total Hits: 22@3: (3, 1)defend dd
Rolls: 1@2; Total Hits: 11@2: (1) -
Egy attack(1)3inf,ftr,cc bombard,bmr
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (2, 1, 1)2@3: (1, 1)1@4: (6)defend tank
Rolls: 1@3; Total Hits: 01@3: (4) -
Results
Nwy twol
Sz59 cwol
Sz5 cwlo ftr(2 Ger sub remain)
Egy lwolNon Combat
ftr sz5 to WRu
ftr Egy to Cng
bmr Egy to Cng
inf SAf to Rho
inf WCa to ECa
inf Aus via tt sz40 to sz30
sub sz40 to sz30
tank ECa via tt sz1 to sz3 to UK
BB sz2 to sz3Build placement
inf,bmr UK
dd,tt sz3Collect income
Earned 33 saved 0=33 IPC’s -
Sorry I havent done my turn.
I have been really busy lately.
Probably wont get to it today. -
Im really sorry for the delay.
Japan1
buy transport, tank, cruiser,2infantrycombat-
fleet in zone 37 to zone 34
sub zone 45 to zone to zone 52
Fleet in zone 50 to zone 52
bomber in Jpn to Zone 52
battleship in zone 60 to zone 59
fighter,2infantry in Fic to Chi
3infantry in Kwa to Chi
fighter, 2infantry in Man to Chi -
Zone 34
Rolls: 2@3 1@1 1@4; Total Hits: 32@3: (3, 2)1@1: (2)1@4: (3)defender
Rolls: 1@3; Total Hits: 01@3: (5) -
Zone 59
Rolls: 1@4; Total Hits: 11@4: (2)defender
Rolls: 1@2; Total Hits: 01@2: (3)





