Flip(allies) vs Tex(axis)Spring 42


  • Japan 8

    buy industrial complex
    save 10

    combat-
    none

    noncombat-
    none

    Place industrial complex in Ala

    Collect 20, 30 on hand

    Flip v Tex J8.AAM


  • US8
    Builds
    With 52
    3tank=15
    inf=3
    cv=14
    2ftr=20
    save 0

    Combat
    bmr WUS SBR on Ala

    Ala SBR(bmr)
    DiceRolling 1d6:
    (1)


  • Results
    Ala IC takes 1 damage

    Non Combat
    bmr Ala to WUS
    2inf(NGu)via tt sz47 to sz36 land FIC
    inf,tank(Sum)via tt sz37 to sz36 land FIC
    2inf,art,tank(Brn)via 2tt,dd,bb,cv(2ftr) sz48 to sz36 land FIC
    bmr Ind to Brn
    sub sz49 to sz51

    Build placement
    inf,3tank>Sum
    cv(2ftr)>sz55

    Collect income
    Earned 52 saved 0=52 IPC’s

    Flip v Tex US8.AAM


  • Rus9
    Builds
    With 32
    2ftr=20
    bmr=12
    save 0

    Combat
    None

    Non Combat
    2inf,3tank Sin to Chi
    5inf Nov to Sin
    2tank Rus to Sin
    4tank,ftr Cau to Sin
    4inf Ukr to EEu
    3tank SEu to Ger

    Build placement
    2ftr,bmr>Cau

    Collect income
    Earned 31 saved 0=31 IPC’s

    Flip v Tex R9.AAM


  • Germany9

    combat-
    Fleet in zone 5 to zone 6

    attacker
    DiceRolls: 5@3 8@2 2@1; Total Hits: 45@3: (3, 6, 6, 2, 3)8@2: (3, 6, 5, 3, 5, 5, 5, 2)2@1: (4, 6)

    defender
    DiceRolls: 8@4  5@2 5@1; Total Hits: 98@4 : (4, 2, 6, 1, 1, 3, 1, 4)5@2: (3, 5, 6, 2, 4)5@1: (1, 6, 2, 3, 5)


  • Im guessing on what you want to lose
    if I mess up we can redo it.

    Attacker hit both battleships, and two subs

    defender hit 3destroyers,4subs, and 2fighter

    attackerDiceRolls: 4@3 1@2 2@1; Total Hits: 44@3: (1, 6, 3, 2)1@2: (6)2@1: (5, 1)

    defenderDiceRolls: 8@4 5@2 3@1; Total Hits: 58@4: (4, 2, 4, 6, 3, 2, 5, 5)5@2: (5, 6, 5, 3, 6)3@1: (6, 6, 4)


  • Attacker hit 3subs, 1destroyer

    defender hit 2aircraft carriers,3fighters

    attackerDiceRolls: 2@3 1@2; Total Hits: 22@3: (3, 1)1@2: (6)

    defenderDiceRolls: 8@4 4@2; Total Hits: 108@4: (3, 1, 2, 1, 4, 4, 2, 2)4@2: (6, 1, 1, 5)


  • attacker hit destroyer and 1 fighter

    defender killed everthing

    Germany is no more

    Flip v Tex G9.AAM


  • The sz6 battle has a couple mistakes
    In the second round you would have been down to 1ftr 2cc dd 2cv

    At any rate will go with the results(just pointing it out)


  • UK9
    Builds
    With 73
    repair=1
    5dd=40
    3sub=18
    cv=14
    save 0

    Combat
    none

    Non Combat
    sub sz12 to sz19
    5ftr sz6 to ECa
    2bmr SEu to ECa
    2bb,3cv,tt sz6 to sz12
    2tt sz6 to sz8
    2ftr SEu to sz12
    2tank Ger to Ukr

    Build placement
    5dd,2sub,cv>sz8
    sub sz14

    Collect income
    Earned 63 saved 0=63 IPC’s
    inf(Egy)inf(TrJ)via tt sz34 to sz36 land FIC

    Flip v Tex UK9.AAM


  • Japan 9

    buy repair Ala industry, anti-aircraft gun, infantry, bomber
    save 8

    combat-
    Fleet in zone 63 to zone 64
    4tanks, 4infantry in ala to Wca

    Zone 64
    DiceRolls: 2@4 8@3 4@2 3@1; Total Hits: 72@4: (6, 1)8@3: (5, 2, 3, 3, 6, 4, 4, 6)4@2: (5, 1, 3, 2)3@1: (1, 5, 6)

    defender
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Wca

    DiceRolls: 4@3 4@1; Total Hits: 24@3: (1, 5, 5, 1)4@1: (4, 2, 5, 6)

    defender
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • result
    Zone 64 Japan won, 1 hit to battleship
    Wca Japan won, no casualties

    noncombat-
    fighter in jpn to ala

    Place
    anti-aircraft gun in ala
    infantry in ala
    bomber in Jpn

    Collect 21, 29 on hand

    Flip v Tex J9.AAM


  • US 9
    Builds
    With 52
    4tank=20
    4inf=12
    2ftr=20
    save 0

    Combat
    tank FIC(Chi)to Man unoccupied

    inf,art(FIC)via tt,bb sz36 to sz59 land Kwa
    5inf,tank FIC to Kwa
    2ftr sz36 to Kwa
    bmr Brn to Kwa vs 6inf,art

    Fleet in sz55 to sz64
    dd sz56 to sz64
    bmr WUS to sz64

    Kwa attack(1)6inf,art,tank,2ftr,bmr,bb bombard
    DiceRolls: 5@1 2@2 3@3 2@4; Total Hits: 45@1: (4, 6, 2, 3, 4)2@2: (2, 6)3@3: (5, 1, 1)2@4: (5, 3)

    defend 6inf,art
    DiceRolls: 7@2; Total Hits: 07@2: (3, 6, 3, 3, 4, 3, 3)


  • Kwa attack(2)6inf,art,tank,2ftr,bmr
    DiceRolls: 5@1 2@2 3@3 1@4; Total Hits: 45@1: (4, 6, 6, 4, 3)2@2: (4, 2)3@3: (3, 5, 3)1@4: (2)

    defend 2inf,art
    DiceRolls: 3@2; Total Hits: 13@2: (6, 5, 2)


  • Sz64 attack(1)2sub,3dd,4cv,8ftr,bmr,2bb
    DiceRolls: 5@2 4@1 8@3 3@4; Total Hits: 105@2: (2, 1, 3, 5, 5)4@1: (2, 5, 1, 4)8@3: (5, 3, 5, 2, 6, 3, 1, 1)3@4: (2, 2, 5)

    defend 2sub,2dd,3cv,2cc,6ftr,2bb
    DiceRolls: 2@1 5@2 2@3 8@4; Total Hits: 92@1: (3, 6)5@2: (1, 5, 3, 2, 4)2@3: (5, 3)8@4: (1, 3, 5, 2, 5, 4, 1, 1)


  • Sz64 attack(2)3cv,7ftr,bmr,2damaged bb
    DiceRolls: 3@1 7@3 3@4; Total Hits: 53@1: (5, 4, 6)7@3: (2, 5, 4, 6, 3, 3, 6)3@4: (4, 3, 6)

    defend cc,6ftr,2 damaged bb
    DiceRolls: 1@3 8@4; Total Hits: 51@3: (1)8@4: (5, 6, 2, 5, 6, 4, 1, 2)


  • Sz64 attack(3)5ftr,bmr,2 dameged bb
    DiceRolls: 5@3 3@4; Total Hits: 65@3: (4, 1, 3, 3, 5)3@4: (2, 2, 2)

    defend 2ftr,2 damaged bb
    DiceRolls: 4@4; Total Hits: 44@4: (3, 1, 2, 4)


  • Results
    Man twol
    Kwa twlo inf
    Sz64 cwlo 2sub,3dd,4cv,7ftr

    Non Combat
    2ftr Kwa to sz36
    bmr Kwa to FIC
    3inf,3tank(Sum)via 3tt sz36 land in FIC
    dd sz36 to sz59
    ftr,bmr sz64 to WUS

    Build placement
    3inf,3tank,2ftr>WUS
    inf,tank>Sum

    Collect income
    Earned 58 saved 0=58 IPC’s

    Flip v Tex US9.AAM


  • Rus10
    Builds
    With 31
    2bmr=24
    save 7

    Combat
    none

    Non Combat
    2inf,3tank Chi to Man
    6tank,ftr Sin to Man
    2ftr,bmr Cau to Man

    Build placement
    2bmr>Cau

    Collect income
    Earned 31 saved 7=38 IPC’s

    Flip v Tex R10.AAM

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