TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Japan 7
buy 6 tanks
save 0
combat-
4 transports in zone 60 pick up 4tanks, 4infantry in Jpn, goes to zone 63 drops them of in Ala(unoccupied)
noncombat-
fleet in zone 60 to zone 63
Place 6 tanks in Jpn
Collect 25, 25 on hand
US 7
Builds
With 48
3inf=9
3tank=15
cv=14
ftr=10
save 0
Combat
2inf(Sol)via tt sz45 to sz47 land NGu(unoccupied)
2inf,art,tank(Sol)via 2tt,bb sz45 to sz48 land Brn
ftr sz45 to Brn
ftr Sum to Brn vs inf
Brn attack(1)2inf,art,tank,2ftr bb bombard
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 21@1: (6)2@2: (6, 2)3@3: (6, 3, 4)1@4: (6)
defend inf
Rolls: 1@2; Total Hits: 01@2: (4)
Results
NGu,Brn twol
Non Combat
2ftr Brn to sz48
cv,dd sz45 to sz48
dd sz51 to sz56
dd sz54 to sz64
dd sz54 to sz55
2bb,dd,2cv(5ftr)sz45 to sz55(one ftr awaits cv build)
tt sz36 to sz37
4inf WCa to WUS
sub sz47 to sz49
Build placement
3inf,tank>Sum
2tank>WUS
cv,ftr>sz55
Collect income
Earned 52 saved 0=52 IPC’s
Rus 8
Builds
With 31
6tank=30
save 1
Combat
None
Non Combat
3tank Ukr to SEu
7inf,art,6tank Bel to EEu
4inf,2tank(aagun)Ukr to EEu
4inf Cau to Ukr
5inf Rus to Nov
2tank Yak to Sin
Build placement
4tank>Cau
2tank>Rus
Collect income
Earned 31 saved 1=32 IPC’s
Germany 8
buy 2 subs, destroyer
save 0
combat-
bomber in Ger to Gbr attacks factory
anti-aircraft gun
Rolls: 1@1; Total Hits: 01@1: (3)
bomber
Rolls: 1@6; Total Hits: 11@6: (1)
result
1 hit to factory
noncombat-
bomber in gbr to ger
6infantry in ger to zone 5
Place 2subs, destroyer in zone 5
collect 10, 10 on hand
UK8
Builds
With 53
cv=14
ftr=10
2sub=12
4inf=12
tank=5
save 0
Combat
inf Blk to Ger
3inf WEu to Ger
10inf,2tank,3ftr SEu to Ger
2ftr sz6 to Ger
2bmr Cau to Ger vs 9inf bmr(aagun)
Ger aagun vs 5ftr
Rolling 5d6:
(2, 3, 4, 4, 6)
Ger aagun vs 2bmr
Rolling 2d6:
(3, 6)
Ger attack(1)14inf 2tank 5ftr 2bmr
Rolls: 14@1 7@3 2@4; Total Hits: 614@1: (1, 4, 3, 5, 3, 2, 1, 1, 5, 4, 2, 5, 1, 5)7@3: (5, 1, 4, 5, 4, 5, 6)2@4: (2, 6)
defend 9inf bmr
Rolls: 9@2 1@1; Total Hits: 29@2: (3, 5, 1, 3, 4, 3, 2, 5, 3)1@1: (5)
Well I’ll take your bmr off
Ger attack(2)12inf 2tank 5ftr 2bmr
Rolls: 12@1 7@3 2@4; Total Hits: 612@1: (2, 6, 5, 4, 5, 2, 6, 2, 6, 5, 3, 4)7@3: (3, 3, 5, 3, 5, 2, 4)2@4: (2, 1)
defend 4inf
Rolls: 4@2; Total Hits: 14@2: (1, 3, 3, 4)
Results
Ger twlo 3inf(pillage 10 IPC’s)
Non Combat
3ftr Ger to sz6(one ftr awaits cv build)
2ftr 2bmr Ger to SEu
sub sz14 to sz12
tt sz14 to sz34
Build placement
cv(ftr)2sub>sz6
4inf,tank SEu
Collect income
Earned 63 pillaged 10=73 IPC’s
Japan 8
buy industrial complex
save 10
combat-
none
noncombat-
none
Place industrial complex in Ala
Collect 20, 30 on hand
US8
Builds
With 52
3tank=15
inf=3
cv=14
2ftr=20
save 0
Combat
bmr WUS SBR on Ala
Ala SBR(bmr)
Rolling 1d6:
(1)
Results
Ala IC takes 1 damage
Non Combat
bmr Ala to WUS
2inf(NGu)via tt sz47 to sz36 land FIC
inf,tank(Sum)via tt sz37 to sz36 land FIC
2inf,art,tank(Brn)via 2tt,dd,bb,cv(2ftr) sz48 to sz36 land FIC
bmr Ind to Brn
sub sz49 to sz51
Build placement
inf,3tank>Sum
cv(2ftr)>sz55
Collect income
Earned 52 saved 0=52 IPC’s
Rus9
Builds
With 32
2ftr=20
bmr=12
save 0
Combat
None
Non Combat
2inf,3tank Sin to Chi
5inf Nov to Sin
2tank Rus to Sin
4tank,ftr Cau to Sin
4inf Ukr to EEu
3tank SEu to Ger
Build placement
2ftr,bmr>Cau
Collect income
Earned 31 saved 0=31 IPC’s
Germany9
combat-
Fleet in zone 5 to zone 6
attacker
Rolls: 5@3 8@2 2@1; Total Hits: 45@3: (3, 6, 6, 2, 3)8@2: (3, 6, 5, 3, 5, 5, 5, 2)2@1: (4, 6)
defender
Rolls: 8@4 5@2 5@1; Total Hits: 98@4 : (4, 2, 6, 1, 1, 3, 1, 4)5@2: (3, 5, 6, 2, 4)5@1: (1, 6, 2, 3, 5)
Im guessing on what you want to lose
if I mess up we can redo it.
Attacker hit both battleships, and two subs
defender hit 3destroyers,4subs, and 2fighter
attacker
Rolls: 4@3 1@2 2@1; Total Hits: 44@3: (1, 6, 3, 2)1@2: (6)2@1: (5, 1)
defender
Rolls: 8@4 5@2 3@1; Total Hits: 58@4: (4, 2, 4, 6, 3, 2, 5, 5)5@2: (5, 6, 5, 3, 6)3@1: (6, 6, 4)
Attacker hit 3subs, 1destroyer
defender hit 2aircraft carriers,3fighters
attacker
Rolls: 2@3 1@2; Total Hits: 22@3: (3, 1)1@2: (6)
defender
Rolls: 8@4 4@2; Total Hits: 108@4: (3, 1, 2, 1, 4, 4, 2, 2)4@2: (6, 1, 1, 5)
The sz6 battle has a couple mistakes
In the second round you would have been down to 1ftr 2cc dd 2cv
At any rate will go with the results(just pointing it out)