@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseFlip(allies) vs Tex(axis)Spring 42
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Results
Cng lwol
WEu twlo ftr
Egy lwolNon Combat
ftr Weu to sz6
ftr UK to sz6
Cv,dd sz12 to sz6
2ftr,2bmr Egy to Cau
sub sz61 to sz36Build placement
Cv(ftr)sub sz6Collect income
Earned 39 saved 1=40 IPC’s -
Japan 5
buy destroyer, sub, cruiser, aircraft carrier
save2combat-
nonenoncombat-
4infantry in Chi to Kwa
2infantry, artillery in Fic to Kwa
fighter in Fic to Jpn
2fighters in Jpn to zone 60Place destroyer, sub, cruiser, aircraft carrier, in zone 60
Collect 37, 39 on hand
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US5
Builds
With 38
Cv=14
2ftr=20
save 4Combat
(2inf)tt,2bb sz35 to sz37 land Sum
2ftr sz35 to Sum vs 2infSum attack(1)2inf 2ftr 2bb bombards
Rolls: 2@1 2@3 2@4; Total Hits: 12@1: (4, 6)2@3: (4, 4)2@4: (1, 6)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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Sum attack(2)inf 2ftr
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (3, 6)
defend inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Results
Sum twlo infNon Combat
2ftr Sum to sz37
dd,cv sz35 to sz37
2ftr sz55 to Aus
ftr WUS to sz55
bmr Cau to Ind
dd sz12 to sz6Build placement
Cv(2ftr) sz55Collect income
Earned 42 saved 4=46 IPC’s -
Rus6
Builds
With 28
5tank=25
inf=3Combat
2tank Nov to Yak(unoccupied)
tank Nov to Sin(unoccupied)Results
Yak lwol
Sin lwolNon Combat
5inf Rus to WRu
2inf Ukr to WRu
6inf,art,4tank Cau to WRu
2tank Nov to WRu
2inf Nov to Sin
sub sz12 to sz6Build placement
inf 3tank Cau
2tank RusCollect income
Earned 27 saved 0=27 IPC’s -
Germany6
buy 5infantry, cruiser, 2destroyer
save 2combat-
3infantry in Seu to Weu
2tanks, bomber in Ger to Weu
4 fighters in zone 5 to weu5infantry in Blk to Ukr ( unoccupied)
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WEU 1
aa gun
Rolls: 5@1; Total Hits: 15@1: (5, 1, 3, 3, 2)
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Weu 1
Rolls: 1@4 5@3 3@1; Total Hits: 31@4: (6)5@3: (5, 2, 4, 2, 6)3@1: (1, 5, 2)
defender
Rolls: 5@2; Total Hits: 35@2: (5, 1, 1, 2, 5)
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Weu 2
Rolls: 1@4 5@3; Total Hits: 41@4: (2)5@3: (2, 4, 4, 3, 3)
defender
Rolls: 2@2; Total Hits: 02@2: (6, 6)
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Results
Weu
lost 1fighter, 3 infantryUkr
unoccupiednoncombat-
3fighters in Weu to zone 5
bomber in Weu to Ger
5infantry in Eeu to BelPlace 5infantry in Ger
cruiser, 2destroyer in Zone 5Collect 35, 37 on hand
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Hey Tex
For future reference keep in mind that aaguns shoot separately for fighters & bombers.
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UK6
Builds
With 40
bb=20
ftr=10
3inf=9
save 1Combat
inf Kar to EEu(unoccupied)inf Cng to EAf(unoccupied)
tank Egy in&out FEq(unoccupied)
inf Egy via tt sz34 to sz14 land SEu(unoccupied)
4inf UK via 2tt,bb sz6 land WEu
ftr sz6 to WEu vs 2tankWEu aagun vs ftr
Rolling 1d6:
(5) -
WEu attack(1)4inf ftr bb bombard
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (4, 1, 6, 2)1@3: (5)1@4: (1)
defend 2tank
Rolls: 2@3; Total Hits: 12@3: (5, 1)
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Results
EEu,SEu twol
EAf,FEq lwol
WEu twlo infNon Combat
ftr WEu to sz6
2inf Egy to TrJ
sub sz36 to sz34
aagun Kaz to CauBuild placement
bb,ftr sz6
3inf UKCollect income
Earned 50 saved 1=51 IPC’s -
I forgot to take the Russian flag off of Ukraine
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Japan 6
buy 3transports, 2tanks, 2 artillery
save 0combat-
nonenoncombat-
nonePlace 3transport in zone 60
2tanks, 2artillery in JpnCollect 30, 30 on hand
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US6
Builds
With 46
IC=15
2dd=16
bmr=12
save 1Combat
inf(Sum)via tt sz37 to sz36 land FIC(unoccupied)2inf(Haw)via tt sz55 to sz45 land Sol
2bb sz37 to sz45
2inf,art,tank(WUS)via 2tt,bb sz55 to sz45 land Sol vs infSol attack(1)4inf art tank 3bb bombards
Rolls: 3@1 2@2 1@3 3@4; Total Hits: 63@1: (6, 1, 4)2@2: (2, 2)1@3: (6)3@4: (1, 2, 4)
defend inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Results
FIC twol
Sol twolNon Combat
dd sz55 to sz51
dd,cv(2ftr)sz37 to sz45
dd,2cv(3ftr)sz55 to sz45
ftr Aus to sz45
ftr Aus to Sum
inf Ala to WCa
2inf WUS to WCaBuild placement
IC>Sum
2dd>sz54
bmr>WUSCollect income
Earned 47 saved 1=48 IPC’s -
Rus7
Builds
With 27
9inf=27
save 0Combat
tank Yak in&out Far(unoccupied)tank Yak in&out Bry(unoccupied)
tank Sin in&out Chi(unoccupied)
10inf,art,6tank WRu to Bel
ftr Rus to Bel vs 11inf3inf WRu to Ukr
inf,3tank Cau to Ukr
2tank Rus to Ukr vs 5infBel attack(1)10inf,art,6tank,ftr
Rolls: 9@1 2@2 7@3; Total Hits: 89@1: (6, 6, 5, 5, 6, 5, 2, 5, 6)2@2: (3, 1)7@3: (3, 1, 3, 1, 3, 3, 2)
defend 11inf
Rolls: 11@2; Total Hits: 311@2: (3, 2, 4, 4, 4, 6, 4, 1, 5, 5, 2)