Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsKilroynothere (Axis) vs Questioneer (Allies) G40a3.9 G1
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OK, Questioneer, here we go. Thanks for letting me try my hand at Axis for a change, although with the new set up, everything is different again!
Germany 1
Purchase 30
1cv = 16
1dd = 8
1ss = 6z111 (1bb, 1ca, 1dd) scramble orders
1ftr NOR
2ss z124 & 118
1ftr HOL
1ftr, 2tac WGR
1tac GER (land on CV build if survive)FRA
4inf, 2art, 3arm HOL
3inf, 2mech, 1art WGR
2arm SGRSFR
2mech WGR
1arm SGR
1ftr HUNSZ106
1ss z107
1ss z108SZ91
1ss z103SZ93
1 fig, 1tac WGR
2 strat GERYUGO (5inf)
6inf, 2art SGR
2inf, 1tnk HUNscramble orders sz111)*
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Initial G1 combat moves
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No scrambled eggs for me.
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z111 (1bb, 1ca, 1dd)
a
Rolls: 2@2, 3@3 3@4; Total Hits: 72@2,: (1, 2)3@3: (6, 2, 2)3@4: (4, 3, 2)
d
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (2) -
z111 cwlo 2ss
z106 (1dd)
a
Rolls: 2@2; Total Hits: 22@2: (1, 1)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
z106 cwol
z91 (1ca)
a
Rolls: 1@2; Total Hits: 11@2: (1)sneak attack
d
Rolls: 1@3; Total Hits: 11@3: (1) -
z106 cwol sneak attack works
z93 (1dd, 1ca)
a
Rolls: 1@3 3@4; Total Hits: 11@3: (6)3@4: (6, 5, 3)
d
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
z93 rd 2
a
Rolls: 1@3 3@4; Total Hits: 11@3: (5)3@4: (5, 3, 5)
d
Rolls: 1@3; Total Hits: 01@3: (6) -
z93 cwol
SFR (1inf, 1art)
a
Rolls: 2@1 3@3; Total Hits: 32@1: (4, 1)3@3: (2, 5, 2)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
SFR twol
FRA
a
Rolls: 8@1 6@2 4@3; Total Hits: 58@1: (2, 2, 4, 5, 4, 1, 6, 2)6@2: (1, 1, 3, 4, 4, 1)4@3: (1, 4, 6, 4)
d
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (4, 2, 3, 2, 5, 1, 4, 5)2@3: (1, 4)1@4: (6) -
aa taken as casualty +4 inf France
4 German Inf casualtyRD 2
a
Rolls: 4@1 6@2 4@3; Total Hits: 84@1: (1, 6, 3, 1)6@2: (1, 6, 1, 4, 3, 2)4@3: (1, 5, 1, 1)
d
Rolls: 4@2 2@3 1@4; Total Hits: 24@2: (3, 5, 2, 6)2@3: (5, 6)1@4: (4) -
nice rolls that round! :-D
FRA twlo 6inf
YUGO rd 1
a
Rolls: 6@1 4@2 1@3; Total Hits: 16@1: (4, 6, 3, 3, 5, 2)4@2: (4, 6, 6, 5)1@3: (1)
d
Rolls: 5@2; Total Hits: 25@2: (2, 5, 3, 1, 3) -
wow! and now bad rolls….
RD 2
a
Rolls: 4@1 4@2 1@3; Total Hits: 14@1: (4, 5, 5, 4)4@2: (4, 1, 5, 5)1@3: (4)
d
Rolls: 4@2; Total Hits: 14@2: (6, 4, 6, 1) -
hmmmm… YUGO is tough!
RD 3
A
Rolls: 3@1 4@2 1@3; Total Hits: 33@1: (2, 2, 1)4@2: (1, 3, 3, 2)1@3: (6)
d
Rolls: 3@2; Total Hits: 13@2: (6, 1, 4) -
YUGO twlo 4inf… ouch.
NCM:
1arm ROM to BUL (activate 4inf)
3inf NOR to FIN (activate 4inf)
1art GER, 1inf DEN to NOR via tt
1ftr, tac, 2strat z93 to SITA
1ftr SFR to NITA
1bb, 1ca to z112
2ftrs z111 to z112 (land on CV)
1ftr, 3tacs z111 to WGR
1inf DEN to WGR
1arm POL to HUN
2art, 11inf, 3aa GER to POLBuild all in z112
Collect 52 + 19 plundered from France
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Germany 1 map
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USSR 1
Buy- $37- 5inf, 1art, 3tnk- no change
CM- none
CB- none
NCM-
all units in Sak and Amr to Bury
1SS fm z127 to z125
1CZ fm z115 to z114
to Novo
all units from Bal, Belo, Arch, Kar and Vyb
to WUkr
all units fm Bes, EPl and Ukr
2inf fm Cau to Ros
all units fm Vol to Bry
1inf, 1art fm Rus to Bry
1tnk, 1mec fm Rus to Belo
1ftr, 1tac fm Rus to Ukr
2AA fm Rus to BryPlacement- 3tnk on Rus, 3inf on Novo, 2inf, 1art on Ukr
Collect- $37
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bump
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Hey Q, sorry for the delay. Been busy with a few things. I tend to play a little slow, hope that is OK with you.
I’ll jump on Japan here shortly.
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Japan 1
Purchase (26)
2 tt = 14
1 mnrIC = 12Combat:
Yunnan (4inf)
3 inf + 1 art KWA
1ftr + 1 tac KSU
2 bbr JAPHunnan (2inf)
3 inf + 1 art KSI
1ftr FOR
2ftr, 2tac MANCHA
1inf Jeh – walk inANH
1 inf SHA – walk in





