@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
yun wlo 2inf
hun
A
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (3, 5)2@2: (2, 2)3@3: (6, 6, 4)2@4: (3, 3)
D
Rolls: 2@2; Total Hits: 12@2: (5, 2)
hun twlo inf
ncm
inf, art from jeh into cha
air in buy to jeh
4inf from kor to man
trn from 20 to 6, throw over arm to kor
air in yun, hun to kwa
frt from oki to kwa
fleet in 33 to 36
ccin 20 to 36
bb, dd, ss ni 19 to 36
army in ksu to ksi
army in sha to anf
cv w/ftr, tacb from 6 to 36
place all in/around Japan
collect 33+2save+10no=45
Okay, if you attack Buyant-Uhaa on 1st round, then all the neutral powers are going to switch to pro allies neutral…i’m pretty sure you don’t want that lol
So, please, cancel your attack in Mongolia, and rearrange whatever you want with your moves and attacks.
Turn 1 (or whatever), you DOW Russia and attack a territory adjacent to Mongolia. Then, once it’s done, Mongolia troops are activated and you can attack them next turn as they are now russian units.
Good catch. Looked at rule, and you are right. Made changes
US coming in 5mn
US 1
Buy 3 tech
Roll for tech
Rolls: 3@6; Total Hits: 33@6: (6, 5, 5)
Yeeehaaa
Roll chart 2
Rolls: 1@6; Total Hits: 11@6: (6)
wow! Tech race is on.
Heavy bombers was the s@$% back when it was 3 dice all individual hits….
European air war here we come…
just glad you didn’t get shipyards
US now got heavy bomber tech.
rest of buy:
AC (16)
dd (8 )
ss (6)
tr (7)
NCM
fgt Phi > sz30
AC sz10 > sz30
dd sz10 > sz25
sea units + tr sz10 + inf, art Haw > sz26 > Haw
fgt, tac sz10 > Haw
dd sz35 > sz38
ss sz35 > sz54
tnk Cus > Wus
bmb Cus > Haw
Place units:
AC, ss, tr sz10
dd sz101
collect : 52 IPC
just glad you didn’t get shipyards
yeah, shipyards is my very favorite for US !
and i have never seen bmb firing at 3 dices…2 dices @4 in anniversary is the most powerful that i know of.
China 1
Buy: 4inf (12)
CM
Yun (inf, art)
2inf Kwe
inf, fgt Sze
Yun
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 4, 1)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Yun rd 2
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
Yun twlo inf
NCM
fgt Yun > Sze
inf She > Sze
2inf Sui > She
Place 4inf Sze
Collect : 15 IPC
Game Masters, Milton Bradley Edition in the 1980’s. Heavy bombers rolled 3 dice, which was pared down to 2, and now effectively one with a rerole
UK 1
Buy:
UK= 9inf (27), save 1
Ind= 6inf (18)
CM
sz96 (tr, dd)
fgt Mal
tac sz98
Eth (2inf, art)
inf, art Sud
Mec Egy
inf, tnk Alx > tr sz98 > sz76 > Eth
CA sz39 > sz76 bmb
sz96
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
sz96 cwol
Eth
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (3, 2)2@2: (1, 4)2@3: (1, 3)
Rolls: 3@2; Total Hits: 13@2: (2, 3, 4)
Eth twlo inf
NCM
fgt, tac sz96 > sz92
all units sz110, 91, 98 > sz92
fgt Gib > Uk
2inf, AAgun, fgt Sco > Uk
mec UK > Eir
2inf Saf > Rho
dd sz71 > sz76
dd sz39 > sz76
tr sz39 > sz37 pick up 2inf Mal > sz41 > Sum
inf Wind > Epr
BB sz37 > sz79
inf, art Alx > Egy
fgt Bur > Ind
Place units:
9inf UK
6inf Ind
Conv sz106
Rolls: 2@3; Total Hits: 22@3: (1, 1)