Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply, 1 artillery, 1 infantry and 1 matilda EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 G-antitank moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: Germans undo move 2. EDIT: Germans undo move 1. 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Germans creates battle in territory Mersa Brega Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAntholin vs. Stalingradski Game One
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Japan repairs Tokyo 4 IPC’s worth. Moves around, reinforcing their Axis brethren and freeing Ethiopia from British oppression.
Convoy raids.
a
Rolls: 14@2; Total Hits: 614@2: (1, 1, 3, 1, 2, 6, 2, 6, 3, 4, 1, 4, 5, 6) -
Japan collects nadda ting. Wah, wah, wah….
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US purchases 4 Transports, 11 Infantry, 6 Artillery, Minor IC = 97 IPCs.
Combat
Take Norway.
Kazahkstan
a
Rolls: 1@1, 4@3; Total Hits: 21@1,: (6)4@3: (3, 4, 5, 1)
d
Rolls: 1@2; Total Hits: 01@2: (4)British Somaliland
Bombard
Rolls: 1@3, 1@4; Total Hits: 21@3,: (1)1@4: (3)
a
Rolls: 1@1, 1@3, 2@4; Total Hits: 11@1,: (2)1@3,: (4)2@4: (5, 2)Strat Bomb Volgograd
AA
Rolls: 1@1; Total Hits: 11@1: (1)
Damage
Rolls: 1@6; Total Hits: 11@6: (3)+2Strat Bomb Moscow
AA
Rolls: 1@1; Total Hits: 01@1: (3)
Damage
Rolls: 1@6; Total Hits: 11@6: (4)+2 -
I messed up in Somaliland and never gave you a swing back…
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Good shootin’!
US collects 71 + 25 NO = 96 IPCs.
China purchases 5 Artillery, 3 Infantry = 29 IPCs.
Moves, places, collects 23 + 6 NO = 29 IPCs.
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UK London purchases 5 Mech, Armor, 5 Infantry = 41 IPCs.
UK Calcutta purchases Fighter, 3 Infantry, Armor = 25 IPCs.
Combat
Liberate Kenya.
Ethiopia
a
Rolls: 4@1; Total Hits: 04@1: (3, 4, 3, 5)
d
Rolls: 1@2; Total Hits: 11@2: (2)Strat Bomb Volgograd… let’s test those gunners again!
AA
Rolls: 1@1; Total Hits: 11@1: (1)
Damage
Rolls: 1@6; Total Hits: 11@6: (6)+2 -
Um… wow? Those are some sharp gunners.
Ethiopia 2
a
Rolls: 3@1; Total Hits: 03@1: (6, 2, 4)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Ok, a turn bordering on silly.
Eth 3
a
Rolls: 2@1; Total Hits: 02@1: (3, 5)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
I’ll keep going, I guess.
a
Rolls: 1@1; Total Hits: 01@1: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 6@1; Total Hits: 06@1: (6, 6, 2, 3, 5, 3)
d
Rolls: 6@2; Total Hits: 36@2: (2, 3, 6, 1, 2, 3) -
So, a precious Bomber shot down (2 in as many rounds), 2 Infantry and 2 Mech lost, and no casualties for Japan or Germany… worst … turn… ever!
Turkey is letting the Allies use their eastern border as an overflow (for NW Persia) for Brit and Anzacian troops. However, they are firm in not allowing Russian soldiers anywhere near their people.
UK London collects 32 IPCs.
UK Calcutta collects 20 + 5 NO = 25 IPCs.
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Italy turn 13 buys: 2 Infantry & 2 Artillery=14 IPC’s.
Attacking Caucasus with 2 Mechs & 1 Strat.
a
Rolls: 2@1, 1@4; Total Hits: 12@1,: (5, 3)1@4: (4)d
Rolls: 1@2; Total Hits: 11@2: (2) -
Convoy Raids.
Western France.
a
Rolls: 2@2; Total Hits: 02@2: (6, 5)Mediterranean.
a
Rolls: 8@2; Total Hits: 58@2: (2, 3, 2, 3, 2, 6, 2, 2) -
Non-com, unit adjustment & placement. Italy collects 14 IPC’s after raids. I did not thank you earlier for giving me Greece in the last round, I appreciate it.
Apparently my lone Japanese soldier in Africa is a Ronin warrior hell bent on conquest of blood diamonds. The crazy little bastard.
Mmm, Turkey, we shall see. I’m still in talks with them to join the Axis. So far they have not seen reason and joined the cause, but they’ll see the light.
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Ooh, hold the presses :-o. Italy is at 15 IPC’s. Ooh rah, powerhouse.
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I’m thinking about leaving that Ronin alone… he deserves a quiet retirement. Our boys are a little spooked by what happened last time we tried…
Later today I’ll post Anzac/France (Franzac?)… I’m away as well. See you soon.
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Anzac purchases 6 Infantry, 2 Mech Infantry, Armor = 29 IPCs.
Combat
Caucasus
a
Rolls: 2@1, 2@3; Total Hits: 12@1,: (6, 2)2@3: (2, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Anzac collects 21 + 10 NO = 31 IPCs.
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Sorry - use this instead -
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Well sir, we’ve played 13 incredible rounds and I’ve learned quite a bit. However, the time has come to throw in the towel and declare the Allies as the victors. Norway is not looking good for me, and the Middle East, as per the norm, is a cauldron of chaos. Even the mighty Wehrmacht cannot crack the Allies there. I have quite a bit of sway left with Germany, but instead of the slow grind of their forces being reduced to a mere shadow of themselves, I will remember them in their current state of bad assery.
Now, let us debrief on the game and trade comments, strategies and suggestions back and forth. Then onto game 2 with you as the Axis and myself as the valiant Allies. Well played sir, and I salute you.





