@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAntholin vs. Stalingradski Game One
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Japan collects 41 IPC’s. 2 left over from buys, 3 from territores gained and 10 from NO’s.
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China! Purchases 3 Artillery = 12 IPCs. I have to take advantage of this one chance with the Burma Road open.
No combat. Japan is too burly.
NCM, place, collect 9 + 6 NO = 15 IPCs.
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UK1 London purchases 6 Infantry, Fighter = 28 IPCs.
UK1 Calcutta purchases 3 Infantry, Artillery, Mech Infantery = 17 IPCs.
Combat
Do you scramble any aircraft in SZ97? If so, which ones (you have 2 Ita and 2 Ger fighters, of up to 3 total of any kind can join in)
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I will scramble 2 German Fighters and 1 Italian. BRING IT ON.
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Will do soon! Tonight if I can, if not, after work tomorrow…
I’ll bring it! :)
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Ok -
Combat
SZ111
a
Rolls: 1@2, 2@3; Total Hits: 11@2,: (4)2@3: (3, 6)
d
Rolls: 2@1; Total Hits: 12@1: (1, 6)SZ96
a
Rolls: 2@3; Total Hits: 02@3: (4, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)SZ97
a
Rolls: 1@2, 3@3, 2@4; Total Hits: 31@2,: (4)3@3,: (3, 5, 6)2@4: (4, 3)
d
Rolls: 1@3, 4@4; Total Hits: 31@3,: (2)4@4: (6, 2, 1, 6)Ethiopia
Bombard
Rolls: 1@3; Total Hits: 11@3: (1)
a
Rolls: 2@1, 2@2; Total Hits: 02@1,: (3, 3)2@2: (6, 6)
d
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3)Liberate Celebes from the Dutch.
Liberate Eastern Persia from the Eastern Persians.
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Well then. Your navies are performing superbly.
SZ96
a
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (5)SZ97
a
Rolls: 2@3, 3@4; Total Hits: 32@3,: (5, 6)3@4: (1, 2, 4)
d
Rolls: 3@4; Total Hits: 23@4: (5, 2, 2) -
Forgot Ethiopia
a
Rolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (2, 3)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
A barnburner! When you have a small one-on-one battle, you can do it this way… roll six (or whatever) of each dice, then line them up until someone hits… so, compare the first two rolls for each of us, the second two rolls for each of us, etc… it saves time).
a
Rolls: 6@2; Total Hits: 56@2: (2, 5, 1, 1, 2, 2)
d
Rolls: 6@2; Total Hits: 46@2: (2, 1, 3, 4, 1, 2) -
We whacked each other - an artillery duel on the first roll.
UK London collects 28 + 5 NO = 33 IPCs.
UK Calcutta collects 20.
Map is updated completely… Italy is up! Clear the Med!
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Please use this map instead - I forgot to leave an infantry behind in Alexandria.
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And here comes the Italian powerhouse. Buying 1 Fighter, IPC’s fully spent.
Attacking SZ93 with 1 Cruiser, 1 Destroyer, 1 Sub, 1 Strat, 1 Fighter.
a
Rolls: 1@3, 2@2, 1@4, 1@3; Total Hits: 21@3,: (5)2@2,: (1, 4)1@4,: (4)1@3: (5)d
Rolls: 1@3, 1@2; Total Hits: 11@3,: (6)1@2: (2)Attacking Tunisia with 1 Infantry, 1 Artillery, 1 Tank.
a
Rolls: 2@2, 1@3; Total Hits: 22@2,: (2, 5)1@3: (3)d
Rolls: 1@2; Total Hits: 01@2: (4)Also, walking into Kenya with 1 Infantry from Iso. Now onto the beginnings of Mare Nostrum.
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Combat map.
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Have made all my non-combat moves, and placed my 1 Fighter in S. Italy.
Italy collects 17 IPC’s. 5 from NO, 2 from territores.
Huzzah.
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Anzac purchases Transport, Infantry = 10 IPCs.
Combat - swim into Java, liberate from the Dutch.
Collect 14 IPcs.
France does practically nothing… as usual.
Germany 2!
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Round 2 purchases for Germany: 8 Mech, 2 Tanks, 2 Transports, 2 Artillery, 2 Infantry totaling 70 IPC’s.
Attacking Southern France with 2 Infantry, 2 Artillery, 1 Fighter, 1 Tac.
a
Rolls: 4@2, 1@3, 1@4; Total Hits: 24@2,: (2, 5, 3, 3)1@3,: (3)1@4: (6)d
Rolls: 2@2; Total Hits: 12@2: (4, 1)Attacking Greece with 5 Infantry, 2 Strat.
a
Rolls: 5@1, 2@4; Total Hits: 55@1,: (2, 1, 2, 1, 1)2@4: (3, 4)d
Rolls: 4@2; Total Hits: 14@2: (5, 4, 2, 3)Attacking SZ109 with 1 U-boat against undefended transport.
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I’ve cleaned up the board, as well as making all my non-combat moves, and placements. Germany collects 56 IPC’s.
And now to Mother Russia.
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What is our ally Germany up to? Why would they need so many halftracks?? And are those transports for England? Certainy they’re not for Leningrad…
Russia 2 purchases 9 Infantry, Armor, Artillery = 37 IPCs.
You have a very smart, and versatile Germany you’re playing right now.
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Emperor Hirohito has stepped down, and I have taken command in his stead. For our glorious war purchases turn 2: 2 Transports, 3 Tanks, 4 Infantry=41 IPC’s spent.
Attacking Suiyuyan with 1 Infantry, 1 Artillery, 2 Strat
a
Rolls: 2@2, 2@4; Total Hits: 42@2,: (2, 1)2@4: (1, 3)d
Rolls: 1@2; Total Hits: 11@2: (2)Attacking Hopei with 1 Infantry, 2 Fithers, 2 Tacs
a
Rolls: 1@1, 2@3, 2@4; Total Hits: 41@1,: (1)2@3,: (1, 3)2@4: (3, 6)d
Rolls: 1@2; Total Hits: 01@2: (6)Attacking Kweichow with 11 Infantry, 4 Artillery, 1 Tank, 1 Mech, 2 Fighters, 2 Tacs
a
Rolls: 8@1, 8@2, 3@3, 2@4; Total Hits: 88@1,: (5, 1, 3, 2, 5, 4, 1, 4)8@2,: (3, 5, 2, 2, 3, 2, 6, 4)3@3,: (3, 2, 5)2@4: (5, 4)d
Rolls: 1@2; Total Hits: 01@2: (6)Attacking Yunnan with 2 Infantry, 2 Fighters, 2 Tacs
a
Rolls: 2@1, 2@3, 2@4; Total Hits: 32@1,: (5, 6)2@3,: (1, 6)2@4: (1, 4)d
Rolls: 1@1; Total Hits: 01@1: (2)





