Antholin vs. Stalingradski Game One
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I’ll go again just because we’ve reached the realm of the absurd.
Caucasus
a
Rolls: 5@1, 1@4; Total Hits: 25@1,: (2, 6, 5, 5, 1)1@4: (1)
d
Rolls: 7@2; Total Hits: 37@2: (1, 2, 4, 3, 5, 2, 3) -
I’ll continue because I’m stupid.
Caucasus
a
Rolls: 2@1; Total Hits: 02@1: (3, 4)
d
Rolls: 5@2; Total Hits: 05@2: (6, 4, 4, 5, 3) -
Oops, left out the bomber -
Rolls: 1@4; Total Hits: 01@4: (6) -
Right.
Caucasus
a
Rolls: 2@1, 1@4; Total Hits: 12@1,: (2, 4)1@4: (1)
d
Rolls: 5@2; Total Hits: 25@2: (6, 3, 5, 2, 1) -
Retreat the bomber. That’s why I hate the lack of low luck rules of some sort. That was ridiculous. By normal odds, I should have taken it with 2 Infantry and a Mech. Instead, you have 4 land units left. That was a 7 unit shift on the front, plus economy and momentum for Italy/Germany.
If you would have kept the Japanese bombers - let me know. I peeled off your casualties based on ability to inflict max damage. We can go back and look at the rolls if we need to.
After a couple games, I really need to introduce you to a relatively easy low luck system that Steve and I use. I have a really hard time accepting crazy dice for either myself or my opponent. It doesn’t reflect strategy, only luck. Yuck. I’ll say it again - this is a strategy game with dice - not a dice game with strategy. A huge difference.
I’m done venting.
I await your decision to scramble in SZ97.
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Since there is some absurdity about this here battlefield, I’ll go ahead and tempt the fates by scrambling.
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Ok! I’ll try to be a good, non-complaining opponent… :-)
I don’t blame you for scrambling!
SZ97
a subs (can’t hit aircraft)
Rolls: 4@2; Total Hits: 34@2: (2, 1, 4, 2)
a destroyers
Rolls: 2@2; Total Hits: 12@2: (4, 1)
d
Rolls: 2@2, 2@4; Total Hits: 12@2,: (3, 4)2@4: (1, 6) -
See? That’s what I get for complaining. I had a good round, and it makes me look like a doofus for crying about the dice.
My subs hit the two destroyers, and my destroyer hits one of your fighters.
I lose a sub, and continue on with two destroyers… the subs can’t hit you.
a
Rolls: 2@2; Total Hits: 02@2: (3, 4)
d
Rolls: 1@4; Total Hits: 11@4: (4) -
I’ll take one last crack at your fighter.
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 1@4; Total Hits: 11@4: (1) -
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Italy turn IX buys: 2 Artillery, 2 Infantry=14 IPC’s.
Attacking North Ukraine with 3 Mechs, 1 Strat.
a
Rolls: 3@1, 1@4; Total Hits: 23@1,: (4, 1, 5)1@4: (1)d
Rolls: 1@3; Total Hits: 11@3: (1)Attacking Northwest Persia with 2 Inf, 2 Mechs, 2 Tanks.
a
Rolls: 4@1, 2@3; Total Hits: 24@1,: (5, 3, 4, 6)2@3: (3, 2)d
Rolls: 1@2; Total Hits: 01@2: (4) -
Convoy raids.
a
Rolls: 6@2; Total Hits: 36@2: (4, 1, 2, 6, 5, 2) -
Non-com, unit adjustment & placement. Italy collects 10 IPC’s after raids.
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Anzac produces Transport, 3 Mech, 2 Infantry = 25 IPCs.
Combat
Roll into W Australia.
Anzac collects 21 + 10 NO = 31 IPCs.
French travelling air show moves to Iraq.
Germany 10… the fall of Moscow!
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Germany turn 10 buys: 3 Tanks, 7 Infantry, 9 Artillery=75 IPC’s.
Assault on Moscow with 14 Infantry, 14 Artillery.
a
Rolls: 28@2; Total Hits: 828@2: (6, 1, 2, 5, 3, 6, 3, 4, 4, 5, 5, 4, 5, 2, 3, 3, 2, 1, 1, 3, 6, 3, 3, 3, 6, 4, 2, 1)d
Rolls: 4@2; Total Hits: 04@2: (6, 4, 5, 5)Attacking Vologda with 4 Inf, 1 Fighter, 2 Tacs.
a
Rolls: 4@1, 2@3, 1@4; Total Hits: 24@1,: (5, 1, 4, 2)2@3,: (6, 1)1@4: (6)d
Rolls: 3@2; Total Hits: 03@2: (4, 5, 4)Attacking Bryansk with 3 Inf, 2 Fighters, 1 Tac.
a: aaa 3@1, 2@3, 1@4:
d
Rolls: 2@2; Total Hits: 12@2: (2, 4)Attacking Western France with 2 Inf, 1 Art, 1 Fighter.
a
Rolls: 1@1, 2@2, 1@3; Total Hits: 21@1,: (6)2@2,: (4, 1)1@3: (1)d
Rolls: 1@2; Total Hits: 01@2: (5)Attacking Denmark with 5 Inf, 1 Fighter, 1 Strat.
a
Rolls: 5@1, 1@3, 1@4; Total Hits: 35@1,: (1, 4, 4, 4, 6)1@3,: (1)1@4: (3)d
Rolls: 3@2; Total Hits: 03@2: (3, 3, 3)Attacking Norway with 4 Inf, 1 Strat, 1 Cruiser shot, 1 BB shot.
a
Rolls: 4@1, 1@3, 2@4; Total Hits: 44@1,: (3, 1, 2, 1)1@3,: (6)2@4: (2, 4)d
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
I’ll be redoing Bryansk, but will keep your 1 defense hit regardless.
Attacking Bryansk with 3 Inf, 2 Fighters, 1 Tac.
a
Rolls: 3@1, 2@3, 1@4; Total Hits: 13@1,: (5, 4, 5)2@3,: (6, 3)1@4: (5)d
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Bryansk.
a
Rolls: 1@1, 2@3, 1@4; Total Hits: 31@1,: (6)2@3,: (2, 3)1@4: (4)d
Rolls: 1@2; Total Hits: 01@2: (3)Vologda.
a
Rolls: 4@1, 2@3, 1@4; Total Hits: 34@1,: (1, 4, 3, 2)2@3,: (1, 6)1@4: (4)d
Rolls: 1@2; Total Hits: 01@2: (3) -
Convoy raids.
Norway.
a
Rolls: 2@2; Total Hits: 02@2: (3, 4)Southern France.
a
Rolls: 2@2; Total Hits: 02@2: (6, 5)Meditteranean.
a
Rolls: 6@2; Total Hits: 26@2: (3, 3, 5, 3, 1, 1) -
Non-com, unit adjustment & placement. Germany collects 96 IPC’s after raids.
And because I’ve waited so long:
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Believe it or not, I listened to the entire song, and gave you your due. :-D
Russia fights on.
Bryansk
a
Rolls: 4@1; Total Hits: 04@1: (5, 4, 4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Volgograd
a
Rolls: 3@1, 2@2; Total Hits: 03@1,: (6, 5, 3)2@2: (5, 6)
d
Rolls: 1@2; Total Hits: 01@2: (6)Rostov… I’ll roll the 2’s.
a
Rolls: 16@2; Total Hits: 216@2: (6, 3, 5, 3, 4, 4, 5, 3, 1, 6, 4, 6, 6, 5, 2, 4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Retake Kazahkstan. Retake Tsaagan-Olom.





