Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAntholin vs. Stalingradski Game One
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China 3 purchases 4 Infantry, saves 1 = 13 IPCs.
Step into Chahar and Hopei… nervously.
Collect 8 + 1 saved = 9 IPCs.
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UK 3 London purchases Airbase, Sub, 5 Infantry = 36 IPCs.
UK Calcutta purchases 4 Infantry, 2 Artillery, Mech Infantry = 24 IPCs. The last big splurge.
Combat
West Germany is open, but I won’t take it. Practice game! I just noticed it -
Iraq
a
Rolls: 3@1, 2@3, 2@4; Total Hits: 33@1,: (2, 2, 2)2@3,: (1, 2)2@4: (1, 6)
d
Rolls: 3@2; Total Hits: 23@2: (1, 2, 4)Holy crap, Yunnan…
a
Rolls: 13@1, 4@2, 4@3, 1@4; Total Hits: 813@1,: (1, 6, 5, 6, 1, 2, 1, 5, 3, 6, 1, 3, 5)4@2,: (6, 5, 6, 3)4@3,: (5, 2, 2, 2)1@4: (3)
d
Rolls: 17@2, 1@3; Total Hits: 217@2,: (4, 4, 4, 5, 4, 3, 5, 5, 1, 6, 5, 6, 6, 5, 1, 6, 3)1@3: (4)Here goes…
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Um. This is why Steve and I play a revised version of low luck. Sorry about those rolls.
Yunnan
a
Rolls: 11@1, 4@2, 4@3, 1@4; Total Hits: 611@1,: (3, 3, 4, 5, 5, 5, 2, 2, 1, 3, 1)4@2,: (6, 2, 4, 5)4@3,: (5, 2, 5, 1)1@4: (2)
d
Rolls: 9@2, 1@3; Total Hits: 69@2,: (4, 4, 3, 3, 1, 1, 1, 1, 1)1@3: (3) -
That was more like it…
a
Rolls: 5@1, 4@2, 4@3, 1@4; Total Hits: 45@1,: (2, 3, 5, 6, 4)4@2,: (6, 3, 5, 6)4@3,: (2, 3, 5, 1)1@4: (3)
d
Rolls: 3@2, 1@3; Total Hits: 13@2,: (4, 3, 2)1@3: (4) -
Trying to cause as much mayhem as possible.
UK London collects 33 IPCs.
UK Calcutta collects 10 IPCs.
Maybe not…
Convoy raid Shan State -
Rolls: 1@2; Total Hits: 01@2: (4) -
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Sorry for the delay, was away for part of the weekend. Onto Italy, and to ultimate victory.
Italy turn III purchases: 6 Infantry, 1 Mech=22 IPC’s.
Attacking Morocco with 1 Infantry, 1 Tank, 1 Artillery
a
Rolls: 2@2, 1@3; Total Hits: 02@2,: (4, 3)1@3: (5)d
Rolls: 1@2; Total Hits: 11@2: (2)Attacking East Poland with 4 Infantry, 2 Artillery, 2 tanks, 1 Strat.
a
Rolls: 2@1, 4@2, 2@3, 1@4; Total Hits: 32@1,: (2, 3)4@2,: (5, 1, 6, 2)2@3,: (3, 5)1@4: (6)d aaa: 3@2:
Walking 1 Infantry into Alexandria.
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Oops, I put the E Poland defenders in backwards. Yeah, I’ll get it eventually.
d
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1)And pressing the attack in Morocco
a
Rolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (3)d
Rolls: 1@2; Total Hits: 01@2: (3) -
Units adjusted, non-com and new units placed. Itally collects 24 IPC’s.
ANZAC & France have the con.
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Anzac purchases Sub, Transport, Save 1 = 14 IPCs.
SZ45
a
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 1@1; Total Hits: 01@1: (3)Alexandria
a
Rolls: 2@1; Total Hits: 12@1: (1, 6)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Lucky in Alexandria…
SZ45
a
Rolls: 1@2; Total Hits: 11@2: (1)
d
Rolls: 1@1; Total Hits: 11@1: (1) -
Mutual annhilation! I enjoy those battles.
Anzac collects 14 + 1 Saved + 5 NO = 20 IPCs.
France moves around…
Germany 4!
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Germany round IV buys: 10 Infantry, 4 Tanks, 1 Mech=54 IPC’s.
Attacking Novgorod with 9 Tanks, 8 Mechs, 16 Infantry, 5 Artillery.
a
Rolls: 9@3, 10@2, 19@1; Total Hits: 109@3,: (6, 4, 4, 6, 5, 4, 1, 2, 2)10@2,: (3, 1, 4, 6, 2, 5, 1, 1, 3, 4)19@1: (2, 6, 4, 3, 2, 2, 5, 6, 1, 5, 5, 1, 4, 3, 5, 3, 1, 3, 3)d
Rolls: 1@2; Total Hits: 01@2: (3)Attacking Belarus with 2 Infantry, 4 Tac’s, 2 Strat’s.
a
Rolls: 2@1, 4@3, 2@4; Total Hits: 22@1,: (4, 6)4@3,: (4, 2, 6, 5)2@4: (1, 6)d
Rolls: 1@2; Total Hits: 01@2: (5)Attacking SZ87 with 1 U-boat
a
Rolls: 1@2; Total Hits: 01@2: (4)d
Rolls: 1@2; Total Hits: 01@2: (4)Attacking SZ109 with 2 U-boats. From what I have read between the new rules & past, I don’t believe fighters can be scrambled, as you have no Destoyer present. However, if it turns out you can, I will not attack there. Due to it being up in the air, at least on my end, I will play out all the normal combats, along with the potential scramble.
a
Rolls: 2@2; Total Hits: 02@2: (6, 4)d
Rolls: 1@1; Total Hits: 01@1: (2)Also, parking a U-boat in SZ125 to negate Soviet NO.
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Continuing attack in SZ109
a
Rolls: 2@2; Total Hits: 22@2: (2, 2)d
Rolls: 1@1; Total Hits: 11@1: (1)SZ87
a
Rolls: 1@2; Total Hits: 01@2: (4)d
Rolls: 1@2; Total Hits: 01@2: (5) -
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Let’s try this again.
a
Rolls: 1@2; Total Hits: 11@2: (1)d
Rolls: 1@2; Total Hits: 11@2: (2) -
Another battle of mutual annihilation, excellent. They are amusing.
Germany collects 62 IPC’s after non-com, adjustment and placement.
If the sramble needs to be redone, I can easily fix that. Just let me know. Thanks.
Attack of the Red’s…
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The SZ109 battle - you’re right - without a destroyer on my part the fighters can not dcramble.
However! Subs on defense, without destroyers present, can submerge before battle if they choose. I would absolutely submerge in that (or most )situations when I could… although I wish I could keep the results! Do you want to leave your sbs there (I can’t touch them), or do something completely different with them?
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I will actually leave one there, while two are stationed at SZ125. Question, if you build any naval unit for UK next turn into SZ109, does the convoy disruption still go off?
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Yes - I have to clear the SZ to not have the disruption happen, so I could place and you’d still get to raid.
Russia!
Purchases Armor, Mech, Artillery, 10 Infantry = 44 IPCs. No fancy units!
Combat
Belarus
a
Rolls: 3@1, 2@3, 1@4; Total Hits: 33@1,: (4, 2, 2)2@3,: (3, 3)1@4: (3)
d
Rolls: 2@2; Total Hits: 02@2: (6, 4)





