Thank you for the feedback, it is much appreciated.
I like your idea of keeping the fighters on the Western Front, whilst the Tac’s stay on the Eastern front supporting the tank armies. I am lacking in experience in building a powerful and effective Navy for any power, as well as an accompanying air armada. I am much better skilled at land army buildup and maneuvering. Each turn for Germany, I wanted to buy a fighter, or a Naval piece, but found myself constantly focusing on Russia and in turn, pumping out ground units to contend with their massive army. That also led to my fighters being tied up on the Eastern front, just like in the real war, as the need for them was greater there, until the last few turns. On average, do you find yourself buying 1 Fighter for a turn, and then 1 Tac for the next round? Or do you try and split them up, buying only when the need arises for certain battles? I very much want to build up a strong Luftwaffe and Kriegsmarine in the next game for a serious contender against the Allies.
For Italy, I agree that I let the Med go too quickly. I thought I was buying the appropriate amount of Naval units, but it just never seemed enough, even with a bit of German support. I couldn’t seem to take my focus off of Russia. I didn’t get their NO’s nearly long enough to make a difference, and they weren’t able to make any gains without Germany to back them up, as it should be. However, in my game against Infrastructure, I have seen many moves with a German Navy to back Italy, and I will definitely be employing them in future campaigns. One thing I learned the hard way for Italy and Japan, was the convoy raids. What a tough nut to crack with no navy. It cannot be done, and I have taken that lesson to heart.
For Japan, well, I just want to say I was the most frustrated with them. I was actually quite angry at my moves for them for most of the game. As when your US fleet took the Caroline Islands, I just kept pulling back, thinking that I could do in your fleet. But, the option never came and I just kept running like a Rising Sun sissy. And for the next time, I’m not going to worry about India, that was a waste of time and resources, as it never made a difference in the long run for the war effort. I will definitely be more focused in the home sea’s area as you suggested. However, some good came out of that, as I am applying a similar method of Allied buildup in the Pacific to nullify the Imperial Japanese Navy.
You played a very solid and consistent Allies. I was constantly trying to think up new ways to deal with your moves, and pulling your army out of Moscow was a great maneuver. I had to keep chasing it and stalling it, as opposed to destroying it, then rebuilding my army to focus on campaigns against the other Allies. I believe that was a fantastic move. I have never seen an A&A game where the Allies focus and work so closely together. It was outstanding and very daunting to be on the opposite side. The Middle East for example, left me wondering how to deal with it. And no result was favorable for me.
Again, thank you for the feedback and for a very fun game. Throw any more suggestions out that you can think of.