@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAntholin vs. Stalingradski Game One
-
Ok… I’ve missed on 20 pips, which is 3 2/3 hits in the real world…
I might become a broken record, but after we get a few games under out belts, I’d like to show you Steve and I’s low luck variant… you still get lots of dice, but avoid the wierdness of the last several combat rounds.
To me A&A is a strategy game with dice, not a dice game with strategy. I’d play Risk otherwise. :-P
I’ll keep going in Anhwe, with some hope…
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (2, 2)1@3: (5)
d
Rolls: 3@2; Total Hits: 23@2: (2, 1, 3) -
R-I just brought up the map again for Anhwe, and I’m only supposed to have 1 Infantry & 1 Mech.
So, please redo your rolls from the start of the battle with your full forces. I’m sorry the map I sent you was not updated properly.
-
I retreat.
China collects 18 + 6 NO + 2 Saved = 26 IPCs.
UK London purchases Carrier, Destroyer, 4 Infantry, Mech Infantry = 40 IPCs.
Combat
SZ91 redux.
a
Rolls: 1@2, 3@3, 1@4; Total Hits: 21@2,: (3)3@3,: (2, 2, 5)1@4: (6)
d
Rolls: 3@2, 1@3; Total Hits: 23@2,: (4, 4, 1)1@3: (1)Land in Morocco if successful in SZ91.
Gibraltar
Bombard
Rolls: 1@3; Total Hits: 11@3: (2)
a
Rolls: 2@2; Total Hits: 02@2: (5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4)India
a
Rolls: 2@2; Total Hits: 12@2: (3, 2)
d
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
By the Gods of War… you roll well.
SZ91
a
Rolls: 2@3, 1@4; Total Hits: 12@3,: (5, 3)1@4: (5)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (4)1@3: (1)Here’s how I feel about Anhwe - looking over your rolls - you rolled well and I missed completely. All three of your rolls hit at one time or another. I’d feel best if I removed one Infantry and started at 3 Inf/Ftr vs Inf/Mech. It feels more fair to me than just starting over, for your account, but takes into consideration great dice already rolled.
Anhwe
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 5, 3)1@3: (1)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
SZ91
a
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (4)
d
Rolls: 1@3; Total Hits: 01@3: (6)Anhwe
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (4, 4)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Thanks - I appreciate the chance to do that again -
China collects 27 IPCs… noted on map.
UK London collects 36 + 5 NO = 41 IPCs.
UK Calcutta no longer collects!
Italy is up.
-
Italy turn V buys: 2 Mechs, 4 Infantry=19 IPC’s.
Attacking North Ukraine with 4 Infantry, 2 Mechs.
a
Rolls: 6@1; Total Hits: 06@1: (3, 3, 4, 4, 6, 6)d
Rolls: 1@2; Total Hits: 01@2: (5)Attacking Bryansk with 2 Infantry, 1 Fighter, 1 Strat.
a
Rolls: 2@1, 1@3, 1@4; Total Hits: 22@1,: (5, 1)1@3,: (3)1@4: (5)d
Rolls: 1@2; Total Hits: 01@2: (4)Attacking Smolensk with 1 Infantry, 2 Artillery, 2 Tanks, 1 Fighter.
a
Rolls: 3@2, 3@3; Total Hits: 23@2,: (5, 5, 4)3@3: (3, 1, 4)d
Rolls: 1@2; Total Hits: 01@2: (4) -
Pressing the fight in North Ukraine.
a
Rolls: 6@1; Total Hits: 16@1: (4, 6, 6, 3, 6, 1)d
Rolls: 1@2; Total Hits: 01@2: (6) -
Convoy disruption in SZ97
a
Rolls: 2@3; Total Hits: 12@3: (6, 2) -
Ah, how quickly the Italian Empire has fallen into economical disarray. Italy collects 15 IPC’s after disruption.
ANZAC and France respectively.
-
Anzac purchases Destroyer, Transport, Artillery = 19 IPCs.
Combat
Claim Borneo.
Anzac collects 18 + 5 NO = 23 IPCs.
France moves around.
Germany 6!
-
Germany turn VI buys: 9 Infantry, 6 Artillery, 3 Mechs=63 IPC’s.
Attacking Archangel with 6 Infantry, 2 Artillery, 1 Strat.
a
Rolls: 4@1, 4@2, 1@4; Total Hits: 04@1,: (2, 4, 5, 6)4@2,: (6, 5, 6, 4)1@4: (6)d
Rolls: 1@2; Total Hits: 01@2: (6)Attacking Rostov with 2 Mechs, 2 Tac’s, 1 Fighter.
a
Rolls: 2@1, 2@3, 1@4; Total Hits: 32@1,: (4, 6)2@3,: (3, 1)1@4: (1)d
Rolls: 1@2; Total Hits: 01@2: (3)Attacking South Ukraine with 2 Mechs, 2 Tac’s, 1 Fighter.
a
Rolls: 2@1, 2@3, 1@4; Total Hits: 12@1,: (1, 3)2@3,: (5, 5)1@4: (6)d
Rolls: 1@2; Total Hits: 01@2: (6)Attacking Bessarabia with 4 Infantry, 2 Strats.
a
Rolls: 4@1, 2@4; Total Hits: 14@1,: (6, 2, 4, 2)2@4: (5, 3)d
Rolls: 1@2; Total Hits: 01@2: (5)Walking into Vyborg.
Rolling into Vologda.
Also, had deployed 10 Infantry to Germany, along with 1 Strat last round. Exceeded that facilitie’s limit. Will place the additional in Normandy.
-
Continuing the fight in Archangel.
a
Rolls: 4@1, 4@2, 1@4; Total Hits: 24@1,: (4, 6, 2, 1)4@2,: (6, 4, 6, 5)1@4: (2)d
Rolls: 1@2; Total Hits: 01@2: (4) -
Mighty Wehrmacht!
-
Non-com, unit adjustment and placement. Germany collects 66 IPC’s.
I double counted my territories and IPC’s earned. It appears as though I over counted for last turn by 6. I apologize for this and will deduct 2 Infantry from my unit’s purchased this turn. I will be more dilligent with this for future rounds, and for each power. Sorry for the mixup.
-
Here is the map with the adjusted German units. Oddly, I didn’t include with the ones above. Go figure. :roll:
-
Russia 6 purchases 9 Infantry, Artillery = 31 IPCs.
Combat
Vologda
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (5, 6)1@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (3)Bryansk
a
Rolls: 1@1, 2@2, 1@3; Total Hits: 01@1,: (5)2@2,: (4, 4)1@3: (5)
d
Rolls: 2@2; Total Hits: 12@2: (2, 6)Rostov
a
Rolls: 3@1, 1@3; Total Hits: 23@1,: (1, 3, 4)1@3: (2)
d
Rolls: 2@2; Total Hits: 12@2: (5, 1)All winnable… all scary!
-
Some winnable… some still scary…
Vologda
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (6, 5)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (4)Bryansk
a
Rolls: 2@2, 1@3; Total Hits: 22@2,: (2, 4)1@3: (3)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Vologda
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (2, 4)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (5)A bahn burnah…
-
Russia collects 25 IPCs, and turtles…
I overspent by 4, so I take back the artillery I purchased.
With Japan - both Okinawa and Formosa (among other territories) are subject to convoy raiding… just letting you know because I just noticed it myself.
The Chinese hope to account well for themselves in the upcoming bloodbath!





