@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAntholin vs. Stalingradski Game One
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See? That’s what I get for complaining. I had a good round, and it makes me look like a doofus for crying about the dice.
My subs hit the two destroyers, and my destroyer hits one of your fighters.
I lose a sub, and continue on with two destroyers… the subs can’t hit you.
a
Rolls: 2@2; Total Hits: 02@2: (3, 4)
d
Rolls: 1@4; Total Hits: 11@4: (4) -
I’ll take one last crack at your fighter.
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 1@4; Total Hits: 11@4: (1) -
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Italy turn IX buys: 2 Artillery, 2 Infantry=14 IPC’s.
Attacking North Ukraine with 3 Mechs, 1 Strat.
a
Rolls: 3@1, 1@4; Total Hits: 23@1,: (4, 1, 5)1@4: (1)d
Rolls: 1@3; Total Hits: 11@3: (1)Attacking Northwest Persia with 2 Inf, 2 Mechs, 2 Tanks.
a
Rolls: 4@1, 2@3; Total Hits: 24@1,: (5, 3, 4, 6)2@3: (3, 2)d
Rolls: 1@2; Total Hits: 01@2: (4) -
Convoy raids.
a
Rolls: 6@2; Total Hits: 36@2: (4, 1, 2, 6, 5, 2) -
Non-com, unit adjustment & placement. Italy collects 10 IPC’s after raids.
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Anzac produces Transport, 3 Mech, 2 Infantry = 25 IPCs.
Combat
Roll into W Australia.
Anzac collects 21 + 10 NO = 31 IPCs.
French travelling air show moves to Iraq.
Germany 10… the fall of Moscow!
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Germany turn 10 buys: 3 Tanks, 7 Infantry, 9 Artillery=75 IPC’s.
Assault on Moscow with 14 Infantry, 14 Artillery.
a
Rolls: 28@2; Total Hits: 828@2: (6, 1, 2, 5, 3, 6, 3, 4, 4, 5, 5, 4, 5, 2, 3, 3, 2, 1, 1, 3, 6, 3, 3, 3, 6, 4, 2, 1)d
Rolls: 4@2; Total Hits: 04@2: (6, 4, 5, 5)Attacking Vologda with 4 Inf, 1 Fighter, 2 Tacs.
a
Rolls: 4@1, 2@3, 1@4; Total Hits: 24@1,: (5, 1, 4, 2)2@3,: (6, 1)1@4: (6)d
Rolls: 3@2; Total Hits: 03@2: (4, 5, 4)Attacking Bryansk with 3 Inf, 2 Fighters, 1 Tac.
a: aaa 3@1, 2@3, 1@4:
d
Rolls: 2@2; Total Hits: 12@2: (2, 4)Attacking Western France with 2 Inf, 1 Art, 1 Fighter.
a
Rolls: 1@1, 2@2, 1@3; Total Hits: 21@1,: (6)2@2,: (4, 1)1@3: (1)d
Rolls: 1@2; Total Hits: 01@2: (5)Attacking Denmark with 5 Inf, 1 Fighter, 1 Strat.
a
Rolls: 5@1, 1@3, 1@4; Total Hits: 35@1,: (1, 4, 4, 4, 6)1@3,: (1)1@4: (3)d
Rolls: 3@2; Total Hits: 03@2: (3, 3, 3)Attacking Norway with 4 Inf, 1 Strat, 1 Cruiser shot, 1 BB shot.
a
Rolls: 4@1, 1@3, 2@4; Total Hits: 44@1,: (3, 1, 2, 1)1@3,: (6)2@4: (2, 4)d
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
I’ll be redoing Bryansk, but will keep your 1 defense hit regardless.
Attacking Bryansk with 3 Inf, 2 Fighters, 1 Tac.
a
Rolls: 3@1, 2@3, 1@4; Total Hits: 13@1,: (5, 4, 5)2@3,: (6, 3)1@4: (5)d
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Bryansk.
a
Rolls: 1@1, 2@3, 1@4; Total Hits: 31@1,: (6)2@3,: (2, 3)1@4: (4)d
Rolls: 1@2; Total Hits: 01@2: (3)Vologda.
a
Rolls: 4@1, 2@3, 1@4; Total Hits: 34@1,: (1, 4, 3, 2)2@3,: (1, 6)1@4: (4)d
Rolls: 1@2; Total Hits: 01@2: (3) -
Convoy raids.
Norway.
a
Rolls: 2@2; Total Hits: 02@2: (3, 4)Southern France.
a
Rolls: 2@2; Total Hits: 02@2: (6, 5)Meditteranean.
a
Rolls: 6@2; Total Hits: 26@2: (3, 3, 5, 3, 1, 1) -
Non-com, unit adjustment & placement. Germany collects 96 IPC’s after raids.
And because I’ve waited so long:
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Believe it or not, I listened to the entire song, and gave you your due. :-D
Russia fights on.
Bryansk
a
Rolls: 4@1; Total Hits: 04@1: (5, 4, 4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Volgograd
a
Rolls: 3@1, 2@2; Total Hits: 03@1,: (6, 5, 3)2@2: (5, 6)
d
Rolls: 1@2; Total Hits: 01@2: (6)Rostov… I’ll roll the 2’s.
a
Rolls: 16@2; Total Hits: 216@2: (6, 3, 5, 3, 4, 4, 5, 3, 1, 6, 4, 6, 6, 5, 2, 4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Retake Kazahkstan. Retake Tsaagan-Olom.
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Wow… I barely took Rostov…
Bryansk
a
Rolls: 4@1; Total Hits: 04@1: (2, 2, 3, 2)
d
Rolls: 1@2; Total Hits: 01@2: (3)Volgograd
a
Rolls: 3@1, 2@2; Total Hits: 23@1,: (1, 2, 6)2@2: (1, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Bryansk
a
Rolls: 4@1; Total Hits: 24@1: (6, 1, 1, 6)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
Russia collects nothing.
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Japan turn 10 buys: nadda, with a side of zilch. Saving 12 IPC’s.
Attacking Timguska with 9 Inf, 1 Strat.
a
Rolls: 9@1; Total Hits: 39@1: (2, 1, 3, 6, 3, 1, 5, 1, 6)d
Rolls: 1@2; Total Hits: 11@2: (2)Rolling into East Persia.
Settting up a far Western Imperial Outpost on the game preserve that is Madagascar.
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Convoy raids.
Japan.
a
Rolls: 8@2; Total Hits: 28@2: (2, 6, 3, 4, 5, 5, 1, 4)India.
a
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Non-com and unit adjustment. Japan collects 26 IPC’s.
I take solace in the fact that I have left India in worse shape than when I found it. It will be years before tech support companies will be operational again. Mwahahaha :-P.
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We were tired of their tech support anyhow! The US will show them how to do it.
US purchases 2 Fighters, Sub, Strat Bomber, 11 Infantry, 3 Transports, Destroyer = 100 IPCs.
Combat
Denmark
AA
Rolls: 3@1; Total Hits: 23@1: (1, 1, 5)Drive into Caucasus.
Liberate India!





