@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAntholin vs. Stalingradski Game One
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I will actually leave one there, while two are stationed at SZ125. Question, if you build any naval unit for UK next turn into SZ109, does the convoy disruption still go off?
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Yes - I have to clear the SZ to not have the disruption happen, so I could place and you’d still get to raid.
Russia!
Purchases Armor, Mech, Artillery, 10 Infantry = 44 IPCs. No fancy units!
Combat
Belarus
a
Rolls: 3@1, 2@3, 1@4; Total Hits: 33@1,: (4, 2, 2)2@3,: (3, 3)1@4: (3)
d
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Russia collects 33 IPCs. Here comes the bleeding…
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Japan turn IV buys: 10 Infantry, 3 Tanks, 1 Mech=49 IPC’s.
Attacking Yunnan with 4 Infantry, 1 Artillery, 2 Tanks, 7 Tac’s, 8 Fighters, 2 Strat’s. AA guns first.
a
Rolls: 6@1; Total Hits: 26@1: (6, 5, 1, 1, 2, 6)Landing 2 Infantry in FIC.
Walking 1 Infantry into Sham State.
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Air units adjusted. Now for the actual battle.
a
Rolls: 3@1, 2@2, 8@3, 9@4; Total Hits: 113@1,: (5, 6, 2)2@2,: (5, 4)8@3,: (2, 3, 1, 1, 6, 4, 5, 5)9@4: (5, 6, 2, 1, 4, 4, 2, 3, 4)d
Rolls: 8@2, 2@3; Total Hits: 58@2,: (1, 6, 1, 3, 5, 1, 3, 5)2@3: (2, 1) -
Here is the adjusted map just prior to the battle of Yunnan.
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Units adjusted, non-com and new units placed. Japan collects 50 IPC’s.
And now, the Arsenal of Democracy.
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US 4… release the Kraken! Purchase Carrier, Cruiser, Destroyer, Tac Bomber, 2 Transports, 3 Infantry = 70 IPCs.
Combat
Gibraltar - this is for 5 IPCs for the UK!
a
Rolls: 2@2; Total Hits: 12@2: (5, 1)
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)Swim into Korea - Kamikazes are only active against surface warships in the combat move phase… subs and transports are immune, as are warships in non-combat.
SZ17
a
Rolls: 1@2, 2@3, 2@4; Total Hits: 11@2,: (5)2@3,: (5, 3)2@4: (6, 5)
d
Rolls: 1@2; Total Hits: 11@2: (1)SZ21
a
Rolls: 1@2, 3@3; Total Hits: 11@2,: (5)3@3: (1, 5, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)SZ36 - cleared.
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Gibraltar
a
Rolls: 2@2; Total Hits: 12@2: (2, 4)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
US collects 53 + 20 IPCs = 73 IPCs.
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Ok - been a busy couple days…
China purchases 3 infantry… big surprise!
Combat
Yunnan - hoping for a one-hit strafe and only one hit fron your armor… please.
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (6)1@3: (5)
d
Rolls: 2@3; Total Hits: 12@3: (6, 1)Walk into Kweichow, Anhwe, Jehol.
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UK London purchases 2 Destroyers, 3 Infantry, 2 Mech Infantry = 33 IPCs.
UK Calcutta purchases 2 Infantry, Mech Infantry = 10 IPCs.
Combat
Shan State
a
Rolls: 1@1, 2@3, 1@4; Total Hits: 21@1,: (4)2@3,: (3, 6)1@4: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)NCM - activate Brazil.
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Convoy raid London
Rolls: 2@3; Total Hits: 02@3: (5, 5) -
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Italy turn IV buys: 3 Mech’s, 4 Infantry=24 IPC’s.
Attacking Gibraltar with 1 Infantry, 1 Artillery, 1 Cruiser shot.
a
Rolls: 2@2, 1@3; Total Hits: 22@2,: (2, 2)1@3: (4)d
Rolls: 1@2; Total Hits: 11@2: (1)Attacking Belarus with 3 Infantry, 2 Artillery, 2 Tanks, 1 Strat.
a
Rolls: 1@1, 4@2, 2@3, 1@4; Total Hits: 31@1,: (5)4@2,: (4, 2, 5, 4)2@3,: (3, 6)1@4: (2)d
Rolls: 3@2; Total Hits: 03@2: (4, 6, 4) -
Averting nautical disaster in the Mediterranean at the hands of the bloodthirsty Brit’s, the Italian armada makes for the Atlantic. Non-com, units adjusted and placed.
Italy collects 19 IPC’s.
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I’m sorry, here is the adjusted map with the Italian Infantry deducted from Gibraltar. Tsk, tsk, tsk.
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Anzac 4 purchases Fighter, Transport, Infantry = 20 IPCs.
Combat
Liberate the Phillipines… Friends Helping Friends!
SZ18
a
Rolls: 1@2, 2@3; Total Hits: 11@2,: (1)2@3: (5, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Nice shot!
Sorry - on the map I never added the teo fighters from Carolines to SZ18 fight, but they were represented in the dice -
Anzac collects 14 + 5 NO = 19 IPCs.
France moves some stuff around.
Now the fun really begins… Germany 5.





