Actually, I changed my ANZAC turn. This is the correct file:
Tex (allies) and Varn H (axis) Spring 1942
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Round 1, Japan; continued
SZ 52 cleared with loss of Japanese Sub x1 and Cruiser x1!
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Round 1, Japan; continued
Non-Combat Movement:
–-1.) China Fighter x2 to FIC
—2.) China Fighter x1 to Manchuria
—3.) Japan Infantry x1 and Tank x1 via Transport in SZ 60 to SZ 61 and then Manchuria
—4.) SZ 60 BB x1 to SZ 61
—5.) SZ 50 Carrier x1 to SZ 60
—6.) SZ 37 Fleet to SZ 36
—7.) SZ 59 Transport x1 to SZ 49, load Infantry x2 from Phillipines and proceed to SZ 36, unload in FIC
—8.) SZ 52 Fighter x1 to SZ 60
—9.) SZ 52 Bomber x1 back to JapanMobilize:
—1.) Transport x2 to SZ 61
—2.) Tank x2, Infantry x2 to JapanCollect Income:
Japan collect 32, total 32 in handSummary:
—1.) China: Infantry x4
—2.) FIC: Infantry x4, Fighter x2
—3.) Manchruia: Infantry x1, Tank x1, Fighter x1
—5.) SZ 36: Carrier x1, Fighter x2, Battleship x1, Transport x1
—6.) SZ 61: Battleship x1, Transport x3
—7.) SZ 60: Carrier x1, Fighter x1
—8.) Japan: Bomber x1, Infantry x5, Artillery x1, Tank x2
—9.) Okinawa/Borneo/Carolines/Wake/Solomons/New Guinea: Infantry x1
—10.) East Indies: Infantry x2
—all others 0 -
USA’s turn!
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United States1
buy bomber, sub, aircraft carrier
save 10combat moves-
sub in zone 52 to 60 -
Surprise attack
Rolls: 1@2; Total Hits: 01@2: (4)
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defender
Rolls: 1@2; Total Hits: 01@2: (6)
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surprise attack2
Rolls: 1@2; Total Hits: 01@2: (3)
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defender
Rolls: 1@2; Total Hits: 01@2: (3)
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surprise attack 3
Rolls: 1@2; Total Hits: 01@2: (4)
defender3
Rolls: 1@2; Total Hits: 01@2: (4)
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surprise attack4
Rolls: 1@2; Total Hits: 01@2: (6)
defender
Rolls: 1@2; Total Hits: 01@2: (5)
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Oh come on!!
surprise attack 5
Rolls: 1@2; Total Hits: 11@2: (1)
defender
Rolls: 1@2; Total Hits: 11@2: (1)
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I dont think I did the surprise attack right.
Tell me if I did anything wrong, and I will redo it.noncombat moves-
2infantry in Sin to Nov
destroyer in Zone 20 to zone55
cruiser, 2transports in zone10 to zone 20
Bomber in Eus to GbrPlace
Sub , aircraft carrier in Zone 55
Bomber in Euscollect 40, 50 on hand
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Sorry for intruding on your game. Tex, it does seem you did the attacking correctly, you might just want to add what we all already know, that if your hit the defending dice can be ignored. So you sunk the carrier and your sub lives.
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Ok thank you
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Soviet Union2
buy fighter, 2tanks,2artillary
save 0combat moves-
Battleship in zone 16 to zone15 -
Zone 15
Rolls: 1@4; Total Hits: 11@4: (1)
defender
Rolls: 1@4; Total Hits: 11@4: (4)
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zone 15
2
Rolls: 1@4; Total Hits: 11@4: (4)
defender
Rolls: 1@4; Total Hits: 01@4: (5)
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noncombat moves-
3infantry in Arc to RusPlace fighter, 2tanks, 2 infantry in Rus
Collect 18, 18 on hand
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Round 2, Germany
Purchase: $49 on hand
–-1.) repair $6 in damage to German factory
—2.) Tank x5, Infantry x6 (-$43, 0 remaining)Combat Movement:
—1.) Egypt Tank x1 blitz to West Africa via French Equatorial Africa (uncontested)
—2.) Egypt Infantry x1 to Trans-Jordan (uncontested)
—3.) Egypt Infantry x1 to Italian East Africa (uncontested)
—4.) Egypt Artillery x1 to Congo (uncontested)
—5.) Caucasus Infantry x1 and Artillery x1 with Ukraine Fighter x1 to Persia
—6.) Caucasus Tank x1 blitz to Kazakh (return to Caucasus, uncontested)
—7.) SZ 13 Sub x1, Libya Bomber x1, Ukraine Fighter x3 to SZ 15
—8.) Karelia Infantry x1 to Archangel -
Round 2, Germany; continued
Combat PERSIA, Attacker, Round 1: Fighter x1, Infantry x1, Artillery x1
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 2)1@3: (6)
Combat PERSIA, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (3)