@The_Good_Captain Game History
Round: 2 Actions - AustroHungarians Purchase Units - AustroHungarians AustroHungarians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians Italians roll mine dice in SZ 17 : 0/5 hits, 0.83 expected hits Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from Venice to Tyrolia 2 artilleries and 7 infantry moved from Romania to Sevastopol 3 battleships, 1 cruiser and 1 transport moved from SZ 18 to SZ 17 Combat - AustroHungarians AustroHungarians creates battle in territory Serbia AustroHungarians creates battle in territory Venice AustroHungarians has abandoned SZ 11 to Russians AustroHungarians has abandoned SZ 20 to Russians Battle in SZ 17 AustroHungarians attack with 3 battleships, 1 cruiser and 1 transport Italians defend with 1 mines; French defend with 1 transport 1 transport owned by the French lost in SZ 17 AustroHungarians win, taking SZ 11 from Germans, taking SZ 20 from Ottomans, taking SZ 17 from Italians with 3 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for French: 1 transport Turning on Edit Mode EDIT: Changing unit hit damage for these AustroHungarians owned units to: battleship = 1, battleship = 1 EDIT: Turning off Edit Mode Battle in Sevastopol AustroHungarians attack with 2 artilleries and 7 infantry; Ottomans loiter and taunt Russians defend with 1 infantry and 1 port AustroHungarians roll dice for 2 artilleries and 7 infantry in Sevastopol, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Sevastopol 1 infantry owned by the Russians lost in Sevastopol AustroHungarians win, taking Sevastopol from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry AustroHungarians roll dice for 2 artilleries and 4 infantry in Serbia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Serbia 1 infantry owned by the Russians lost in Serbia AustroHungarians win, taking Serbia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 infantry Battle in Venice AustroHungarians attack with 1 infantry Italians defend with 3 artilleries and 8 infantry AustroHungarians roll dice for 1 infantry in Venice, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 artilleries and 8 infantry in Venice, round 2 : 5/11 hits, 5.50 expected hits 1 infantry owned by the AustroHungarians lost in Venice Italians win with 3 artilleries and 8 infantry remaining. Battle score for attacker is -3 Casualties for AustroHungarians: 1 infantry Combat Move - AustroHungarians Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToBerlinMine: Germans captures territory SZ 11 Trigger ChangeToConstantinopleMine: Ottomans captures territory SZ 20 Trigger RemoveSevastopolMine: has removed 1 mines owned by Russians in SZ 21 Turning on Edit Mode EDIT: Adding units owned by AustroHungarians to Venice: 1 infantry EDIT: Turning off Edit Mode Place Units - AustroHungarians 1 artillery, 2 fighters and 5 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Italians mine : -0.83 Russians regular : 1.00 AustroHungarians regular : 1.33I vomitted this out in like 5 minutes before leaving the house so I had to do some edits.
#1 - Accidentally committed to combat in Venice so had to put the INF back.
#2 - Accidentally closed TripleA. The first movement of my naval units resulted in my eating 2 mines so I had to edit the hits on.
Rolls: 4@1 4@2 7@3; Total Hits: 44@1: (3, 5, 1, 4)4@2: (2, 4, 5, 5)7@3: (6, 5, 6, 5, 2, 6, 3)




