The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
Round 5, Germany; continued
Combat RUSSIA, Attacker, Round 1:
Germany loses Infantry x13!
Russia loses Infantry x15, Artillery x3, Tank x6!
Round 5, Germany; continued
Combat RUSSIA, Attacker, Round 2: Infantry x8, Artillery x1, Tank x30, Fighter x3, Bomber x1
Rolls: 7@1 2@2 33@3 1@4; Total Hits: 177@1: (3, 2, 6, 6, 2, 1, 4)2@2: (4, 5)33@3: (1, 6, 2, 5, 1, 2, 4, 5, 4, 2, 4, 5, 3, 2, 3, 6, 1, 5, 4, 3, 1, 6, 6, 3, 5, 5, 4, 6, 2, 2, 4, 2, 2)1@4: (5)
Combat RUSSIA, Defender, Round 2: Tank x7, Fighter x3
Rolls: 7@3 3@4; Total Hits: 67@3: (1, 2, 1, 4, 6, 5, 6)3@4: (3, 3, 2)
Round 5, Germany; continued
Combat RUSSIA, Round 2:
Germany loses an additional Infantry x6!
Russia loses all remaining units!
Moscow has been captured by the Axis!
Round 5, Germany; continued
Non-Combat Movement:
–-1.) Germany Tank x6 to Karelia
—2.) Germany Infantry x2 to Karelia via SZ 5 Transport
—3.) Germany Infantry x2 to West Europe
—4.) South Africa Infantry x1 to Rhodesia
—5.) Russian air units remaining to Caucasus
Mobilize:
—1.) Tank x4 to Caucasus
—2.) Tank x6 to Germany
—3.) Infantry x4 to Germany
—4.) Infantry x1 to South Europe
Collect Income:
Seized $8 from Russian treasury after the fall of Moscow.
Germany collect $72, total $80 on hand
Summary:
—1.) Germany: Infantry x4, Tank x6
—2.) Western Europe: Inf x12, Fighter x2
—3.) South Europe: Infantry x1
—4.) Karelia: Infantry x5, Tank x6
—5.) Caucasus: Tank x4, Fighter x3, Bomber x1
—6.) Egypt: Tank x1, Inf x1, Art x1
—7.) SZ 14: Sub x2
—8.) SZ 5: Destroyer x1, Transport x1
—9.) Rhodesia: Infantry x2, Artillery x1
—10.) Russia: Infantry x2, Artillery x1, Tank x30
—all others 0
UK’s turn!
The Axis now controls 9 Victory Cities. If this total does not change by the end of USA’s turn, then the Axis wins!
United Kingdom5
buy fighter, 2 tanks
save0
combat-
2 fighters in Gbr to zone 5
3bomber in Haw and sub in zone 52 to zone 60
zone 5
Rolls: 2@3; Total Hits: 02@3: (5, 5)
defender
Rolls: 1@2; Total Hits: 11@2: (2)
2 zone5
Rolls: 1@3; Total Hits: 01@3: (5)
defender
Rolls: 1@2; Total Hits: 01@2: (3)
3 zone5
Rolls: 1@3; Total Hits: 11@3: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (5)
zone60
Rolls: 3@4 1@2; Total Hits: 23@4: (4, 6, 2)1@2: (6)
defender
Rolls: 1@4 1@2; Total Hits: 21@4: (1)1@2: (1)
dont know what to do with your sub?
Dont know what you want to lose and
if you want your sub to do a surprise attack
and maybe sink my sub before I take out battleship or destroyer?
Tell me when you got time.
UK, Round 5, continued:
SZ 60, Combat Round 1:
The Japanese sub will remain surfaced and roll a surprise attack each round. It may not be taken as a hit by any planes due to the absence of British Destroyers, nor may any of its hits go to planes. However, it may be taken as a hit by your sub.
Defending Sub x1… if it hits, attacking sub is sunk:
Rolls: 1@1; Total Hits: 01@1: (6)
Your planes dealt two hits. One is absorbed by my Battleship. The other destroys my Destroyer.
My ships dealt two hits. You may choose any of the units that you have (and lose a total of two of them). Then you may retreat or continue!
zone 60, round2
lose 2bomber
Rolls: 1@4; Total Hits: 11@4: (3)
surprise attack
Rolls: 1@2; Total Hits: 01@2: (5)
defender
Rolls: 1@4; Total Hits: 01@4: (6)
defenders
surprise attack
Rolls: 1@2; Total Hits: 01@2: (5)
zone 60, round 3
surprise attack
Rolls: 1@2; Total Hits: 11@2: (1)
defenders
surprise attack
Rolls: 1@2; Total Hits: 01@2: (5)
noncombat-
bomber in Zone 60 to Mid
fighter in zone 5 to Gbr
Fleet zone 19 to zone 54
Place fighter, 2tanks in Gbr
Collect 17, 17 on hand
Round 5, Japan
Purchase: $44 on hand
–-1.) Destroyer x1, Carrier x1, Fighter x2 (-$42, 2 remaining)
Combat Movement:
—1.) SZ 50 Transport x1 loads Infantry x1 from Carolines, proceeds to SZ 38, invades Australia
—2.) SZ 50 Fleet (minus the Destroyer) loads remaining Caroline units and proceeds to SZ 60
Round 5, Japan; continued
I’ll assume the British sub in SZ 60 submerges. However, if you want to roll for combat we can! It would be attacking BB x2 and CV x3 vs. defending Sub x1.
Round 5, Japan; continued
Non-Combat Movement:
–-1.) SZ 60 Transport x1 loads Infantry x1 and Tank x1 from Buryatia
—2.) SZ 60 Transports unload Infantry x3, Tank x3 to Japan
—3.) SZ 50 Destroyer x1 to SZ 57
—4.) Caroline Bomber x1 to Japan
—5.) Sinkiang Infantry x2 to China
—6.) Novosibirsk/Evenki: Infantry x1 each to Yakut
Mobilize:
—1.) Destroyer x1, Carrier x1, Fighter x2 to SZ 60
Collect Income:
Japan collect 41, total 43 in hand
Summary:
—1.) Yakut: Infantry x2
—2.) China: Infantry x2
—3.) FIC: Infantry x4
—4.) SZ 60: Carrier x4, Fighter x8, Battleship x2, Destroyer x1, Transport x3
—5.) Borneo/Solomons: Infantry x1 each
—6.) East Indies: Infantry x2
—7.) Buryatia: Infantry x4, Artillery x1, Tank x2
—8.) Japan: Infantry x3, Tank x3, Bomber x1
—9.) SZ 38: Transport x1
—10.) Australia: Infantry x1
—all others 0
SZ 57 has a single Destroyer in it as well, as shown on the map file.
USA’s turn!
Theirs no way I can get a victory city back. So you win.
CONGRATULATIONS!!!