Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsShohoku (axis) vs dadragon (allies) AA1940 Alpha3 +NO - Tech
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Forgot to add one SUB in SZ 112
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Map updated.
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Map updated.
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ANZAC 3
1. PURCHASE 19
1XFTR 10
1XSUB 6
SAVE 3 IPC2. COMBAT MOVEMENT
1XFTR FROM INDIA TO SHAM STATE
2XFTR FROM SUMATRA TO SHAM STATE
1XDD FROM SEAZONE 62 TO SEAZONE 42SHAM STATE
ATTACKER
Rolls: 3@3; Total Hits: 13@3: (1, 4, 5)DEFENDER
Rolls: 1@2; Total Hits: 01@2: (3)SEAZONE 42
ATTACKER
Rolls: 1@2; Total Hits: 01@2: (5)DEFENDER
Rolls: 1@1; Total Hits: 01@1: (4) -
SEAZONE 42 CONT.
ATTACKER
Rolls: 1@2; Total Hits: 01@2: (3)DEFENDER
Rolls: 1@1; Total Hits: 01@1: (3) -
SEAZONE 42 ROUND 3
ATTACKER
Rolls: 1@2; Total Hits: 01@2: (4)DEFENDER
Rolls: 1@1; Total Hits: 01@1: (3) -
SEAZONE 42 ROUND 4
ATTACKER
Rolls: 1@2; Total Hits: 01@2: (4)DEFENDER
Rolls: 1@1; Total Hits: 11@1: (1) -
hehe
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how does it feel when a 1 hits?
don’t feel too good does it?
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Convoy SZ 44
Rolling 2d6:
(5, 6) -
what the heck, that’s twice my subs hit nothing!
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RUSSIA 4
1. PURCHASE 35
4XARM 24
2XART 8
1XINF 32. COMBAT MOVEMENT
1XINF FROM NOVGOROD TO BALTIC STATES
1XFTR, 1XTAC FROM NOVGOROD TO BALTIC STATES
1XINF FROM BELARUS TO EASTERN POLAND
1XFTR FROM RUSSIA TO EASTERN POLAND
1XFTR FROM NORTH UKRAINE TO EASTERN POLANDBALTIC STATES
ATTACKER
Rolls: 1@4 1@3 1@1; Total Hits: 11@4: (6)1@3: (2)1@1: (3)DEFENDER
Rolls: 1@2; Total Hits: 01@2: (6) -
EASTERN POLAND
ATTACKER
Rolls: 2@3 1@1; Total Hits: 22@3: (3, 1)1@1: (3)DEFENDER
Rolls: 1@2; Total Hits: 01@2: (5) -
3. NON COMBAT MOVEMENT SEE MAP
4. MOBILIZATION3XARM AT UKRAINE
1XARM, 1XART, 1XINF AT VOLGOGRAD5. COLLECT INCOME
37 TERRITORY
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Japan 4
1. Purcchase (50)
- AC (16)
- Minor IC (12)
- 2 DD (16)
- SUB (6)
2. Combat Movement
ARM from Szechwan to Sikang to Tsinghai
2 INF from Shensi to Tsinghai
BMB from Hunan to Tsinghai
2 TACT, 2 FIG, BMB from Kwangsi to Tsinghai
BB, AC, DD, 2 TT from SZ 37, load INF, 2 ART from Malaya to SZ 54
CR, AC, FIG, DD, 2 TT from SZ 35, load 2 INF, ART to SZ 34, load INF, to SZ 54
2 TACT, FIG from Siam to SZ 54
SUB from SZ 42 to SZ 38
2 FIG, TACT from Siam to SZ 38
SUB from SZ 44 to SZ 54SZ 54
Attacker
Rolls: 3@4 3@3 3@2; Total Hits: 43@4: (5, 3, 5)3@3: (2, 2, 1)3@2: (6, 4, 3)
Defender
Rolls: 1@3 1@2; Total Hits: 11@3: (3)1@2: (5)Tsinghai
Attacker
Rolls: 4@4 3@3 2@1; Total Hits: 44@4: (5, 1, 3, 4)3@3: (4, 1, 5)2@1: (6, 6)
Defender
Rolls: 1@4 5@2; Total Hits: 41@4: (2)5@2: (1, 6, 2, 3, 1)SZ 38
Attacker
Rolls: 1@4 2@3 1@2; Total Hits: 11@4: (5)2@3: (6, 3)1@2: (5)
Defender
Rolls: 1@2; Total Hits: 11@2: (2) -
Damn… nice defense
Tsinghai Round 2
Attacker
Input ErrorThere was an error in your dice throw: "/>Defenderaaa 1@4 1@2: -
Attacker
Rolls: 3@4 2@3; Total Hits: 13@4: (1, 6, 6)2@3: (4, 6)
Defender
Rolls: 1@4 1@2; Total Hits: 01@4: (5)1@2: (6) -
Tsinghai Round 3
Attacker
Rolls: 3@4 2@3; Total Hits: 33@4: (4, 2, 3)2@3: (5, 6)
Defender
Rolls: 1@4; Total Hits: 11@4: (1) -
3. Non Combat Movement
See Map
4. Mobilization
AC, 2 DD, SUB in SZ 6
Minor IC in FIC5. Collect Income
Collect: 48 IPC (territory) Total





