Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3


  • Eth twlo 2 INF, 1 Mech

    –>NCM

    z91: 1 CA --> z92
    Gib: 1 Fig --> z92
    Mal: 1 Fig --> z92
    z98: 1 CV, 1 CA, 1 DD --> z92
    Mal: 1 INF, 1 AA --> TT from z98 --> Egy
    Alx: 2 INF, 1 ARM, 1 ART --> Egy
    Mal: 3 INF --> Shn
    Bur: 2 INF, 1 Fig --> Ind
    z37: 1 BB --> z54
    z71: 1 DD --> z81
    Saf: 2 INF --> Rho
    z109: 1 TT --> z92
    Sco: 1 INF --> Uk
    z111: 1 BB --> z119

    –>Placement

    Uk: 9 INF
    Ind: 1 ARM, 1 ART, 2 INF

    –>Income

    UKe: 29 + 5 + 1 - 2= 33
    UKp: 17 + 1 = 18

    3 Spoox vs Alsch 01fUK.AAM


  • ANZAC turn 1

    –>Purchase & repair

    purchase: 1 DD (8 = 8
    save 2 ipc

    –>Combat movement

    Nsw: 1 INF --> TT --> Jav (walk in)

    –>NCM

    Egy: 1 INF --> Alx
    z62: 1 DD --> z54
    z63: 1 CA --> z54
    Nze: 2 Fig --> Que
    Nsw: 1 INF, 1 AA --> Que

    –>Placement

    z62: 1 DD

    –>Income

    territories: 14
    saved: 2
    total: 16

    3 Spoox vs Alsch 01gAnzac.AAM


  • I1

    10 IPCs

    1 Fig (10)

    save 0


  • Combat

    1 SS SZ 95 to SZ 93
    1 Fig, 1 Tac Nita to SZ 93
    1 Fig Sita to SZ 93

    2 Inf, 2 Art, 1 Arm Nita to Sfr

    1 CA, 1 TT SZ 95 to SZ 99
    1 CA, 1 BB, 2 TT SZ 97 to SZ 99, take
    5 Inf Sita, 1 Arm Alb to Syr

    1 Inf, 1 Art Lib to Tun
    1 Mech Tob to Tun

    1 Inf Iso to Ken (mt)


  • Ken twol

    Sfr

    Attack (2 Inf, 2 Art, 1 Arm)
    DiceRolls: 4@2 1@3; Total Hits: 24@2: (4, 1, 4, 2)1@3: (5)

    Defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

    SZ 93

    Attack (1 SS, 2 Fig, 1 Tac)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (4, 5)1@4: (4)

    Defense (1 DD, 1 CA)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)

    Tun

    Attack (1 Inf, 1 Art, 1 Mech)
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Syr

    Attack (5 Inf, 1 Arm, 2 CA, 1 BB)
    DiceRolls: 5@1 3@3 1@4; Total Hits: 25@1: (2, 3, 5, 3, 5)3@3: (4, 3, 2)1@4: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • I’ll assume you’ll lose the CA.  If you roll a 3 I’ll lose the SS anyway.
    Sfr twlo 1 Inf
    Syr twlo 1 Inf

    Tun R2
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ 93
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (4, 4)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SZ 93 cwol

    Tun R3
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (3, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ug waste of time.

    Tun R4
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Urg

    Tun R5
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Tun twlo 1 Inf

    Non-coms

    1 DD SZ 95 to SZ 96
    1 DD SZ 95 to SZ 99
    2 Fig, 1 Tac SZ 93 to Fra
    1 Inf Sita to Nita
    2 Inf Alb to Bul
    1 Arm Tob to Lib

    Place

    1 Fig Sita

    Collect

    15 - 1 = 14 IPCs

    3 Spoox vs Alsch 01hI.AAM


  • standard ncm’s for France in Africa and Indian Ocean

    3 Spoox vs Alsch 01IFrance.AAM


  • Might be a bit risky here, but it wouldn’t hurt to try.  Certainly would be fun to do-

    G2

    70 IPCs

    10 TT (70)

    save 0


  • And- repair BB SZ 112.  :-D

    Combat

    1 SS, 1 Fig, 1 Tac SZ 112 to SZ 119
    1 Strat Wgr to SZ 119

    2 TT SZ 112 to SZ 111, take
    2 Inf Nor,
    1 Inf Wgr,
    1 Inf Ger to Sco (mt)


  • Sco twol

    SZ 119

    Attack (1 SS, 1 Fig, 1 Tac, 1 Strat)
    DiceRolls: 1@2 1@3 2@4; Total Hits: 21@2: (4)1@3: (2)2@4: (5, 3)

    Defense (1 BB)
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • SZ 119 cwlo 1 SS

    Non-coms

    1 Strat SZ 119 to Wgr
    1 Fig, 1 Tac SZ 119 to SZ 111
    Fleet SZ 112 to SZ 111, take
    1 Inf Ger,
    1 AA gun Wgr to Sco
    1 SS SZ 106 to SZ 118
    2 Art, 4 Arm Fra to Wgr
    2 Mech Fra to Ger
    1 Arm Wfr to Wgr
    2 Inf, 1 Art Wfr to Hol
    3 Arm Yugo to Wgr
    5 Inf Bul to Rom
    5 Inf, 2 Art Yugo to Hun
    3 Inf Fin to Nor
    1 Inf Pol to Ger
    1 Inf Yugo to Alb
    2 Fig Sita to Wgr

    Place

    10 TT SZ 113

    Collect

    43 + 10 NO = 53 IPCs

    3 Spoox vs Alsch 02aG.AAM


  • Russia turn 2

    –>Purchase & repair

    purchase: 2 ARM (12) + 8 INF (24) = 36
    save 2 ipc

    –>NCM

    Nukr: 5 INF, 1 ART --> Bry
    Sukr: 3 INF --> Bry
    Ros: 2 INF --> Bry
    Smo: 1 INF, 1 ART --> Bel
    Rus: 2 INF --> Bry
    Rus: 2 ARM --> Bel
    Nov: 6 INF --> Bel
    Novo: 2 MEch, 2 ARM --> Yen
    z111: 1 SS --> z125

    –>Placement

    Nov: 2 ARM, 1 INF
    Rus: 4 INF
    Sukr: 3 INF

    –>Income

    territories: 37
    saved: 2
    total: 39

    3 Spoox vs Alsch 02bRussia.AAM


  • J2

    45 IPCs

    1 mIC (12)
    1 DD (8)
    4 SS (24)

    save 1


  • Combat

    1 Inf Anh to Hop (mt)

    1 Inf Anh to Kwe (mt)

    1 Inf Hun to Yun
    1 Inf, 7 Fig, 5 Tac, 2 Strat Kwa to Yun

    2 Inf Cha to Sui
    1 Fig Jeh to Sui


  • Hop twol
    Kwe twol

    Sui

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Yun

    Attack (2 Inf, 7 Fig, 5 Tac, 2 Strat)
    DiceRolls: 2@1 7@3 7@4; Total Hits: 82@1: (2, 6)7@3: (4, 3, 5, 4, 4, 2, 3)7@4: (6, 6, 1, 2, 3, 3, 3)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • Cha twlo 1 Inf
    Yun twlo 1 Inf

    Non-coms

    All air Yun to Kwa
    1 Fig Sui to Anh
    4 Inf, 3 Art, 1 Mech Anh to Hun
    1 Art Hun to Kwa
    5 Inf, 1 Art, 1 AA gun Jeh to Anh
    2 Inf Man to Jeh
    3 TT SZ 6 to SZ 36, take
    3 Inf, 2 Art, 1 Arm Jap to Kwa
    1 SS, 1 TT SZ 6 to SZ 33, take
    1 Inf Jap, 1 Inf Iwo to Car
    2 DD, 1 TT SZ 33 to SZ 36, take
    1 Inf Car, 1 Inf Pau

    Place

    1 mIC Sha
    4 SS, 1 DD SZ 6

    Collect

    33 + 10 NO + 1 leftover = 44 IPCs

    3 Spoox vs Alsch 02cJ.AAM

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