intro post test global
Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3
-
Amu twol
Kaz twolKwe
Attack (1 Inf, 5 Fig, 3 Tac)
Rolls: 1@1 5@3 3@4; Total Hits: 31@1: (3)5@3: (5, 5, 5, 6, 2)3@4: (3, 6, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 31
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (4)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 30
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (6)1@3: (6)1@4: (6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
-
SZ 31 cwlo 1 SS
SZ 30 R2
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
SZ 62
Attack (3 SS)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
-
SZ 30 cwol
SZ 62 cwolNon-coms
1 Fig, 1 Tac SZ 30 to SZ 33
1 Fig, 1 Tac SZ 31 to SZ 33
2 SS, 1 DD, 1 CV, 1 Fig, 1 Tac SZ 6 to SZ 33
1 Inf Sze to Yun
1 Inf Hun to Yun
2 Inf, 1 Art Fic to Yun
5 Fig, 3 Tac Kwe to Kwa
1 TT SZ 6 - 5 - 6, take
1 Inf Sfe to Jap
1 SS SZ 39 to SZ 80
1 Inf Yak to Bury
1 Fig, 1 Tac Jap to SZ 6
3 Strat Kwa to CarPlace
3 Arm Fic
1 Inf Sha
1 CV, 6 SS SZ 6Collect
64 + 10 = 74 IPCs
-
-
USA turn 8
–>Purchase & repair
purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 TT (7) + 2 INF (6) + 1 ART (4) + 2 SS (12) + 1 DD (8 = 74
save 0 ipc–>Combat movement
z26: 1 DD, 4 Fig --> z30 (land z10)
Tun: 1 INF --> Lib (walk in)–>Combat
z30
A:
Rolls: 1@3 4@3; Total Hits: 41@3: (3)4@3: (1, 6, 2, 2)
D:
Rolls: 1@1; Total Hits: 11@1: (1)
-
z30 twlo 1 DD
–>NCM
z26: 1 DD --> z30
z10: 1 DD --> z31
z26: fleet --> z10
z91: 1 DD --> z104
z91: fleet --> z92, 3 planes to Gib
Eus: 3 INF, 2 ART, 1 AA --> Gib
z101: 1 CA --> z92–>Placement
z10: 1 TT, 1 CV, 1 Fig, 1 TacB, 2 SS
z101: 1 DD
Wus: 1 ART, 1 INF–>Income
territories: 55
no’s: 20
total: 75 -
China turn 8
–>Purchase & repair
purchase: 4 INF (12) = 12
save 0 ipc–>Combat movement
Tsi: 1 INF --> Sik (walk in)
She: 1 INF --> Sze (walk in)
Hop: 1 INF --> Kwe
Sui: 1 Fig --> Kwe (land Sui)–>Combat
Kwe
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
-
retreat Kwe wlo 1 INF
–>NCM
Sui: 1 INF --> Hop
–>Placement
She: 1 INF
Sui: 3 INF–>Income
territories: 11
-
UK turn 8
–>Purchase & repair
purchase: /
–>Combat movement
z92: 3 CA, 1 DD, 1 CV, 2 Fig (land Egy) --> z98
Gib: 2 Fig --> z98 (land Egy)
Egy: 1 Fig --> z98 (land Egy)–>Combat
z98
A:
Rolls: 1@2 8@3; Total Hits: 61@2: (4)8@3: (2, 6, 5, 2, 1, 2, 2, 3)
D:
Rolls: 2@2 3@3 2@4; Total Hits: 22@2: (3, 2)3@3: (4, 6, 4)2@4: (6, 2)
-
damage CV, lose DD
I take it you lose: DD, 2 CA, 1 CV and damage BB
z98 round 2
A:
Rolls: 8@3; Total Hits: 38@3: (5, 3, 2, 5, 1, 6, 5, 6)
D:
Rolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (2, 1)
-
z98 twlo 1 DD, 1 CV, 1 CA
sorry forgot also to mention 1 ARM in Egy blitzing to Alx and back
–>NCM
z91: 1 TT --> z92
–>Income
territories: 5
damage: -2
saved: 10
total: 13 -
Anzac turn 8
–>Purchase & repair
purchase: 1 ARM (6) + 2 INF (6) = 12
save 0 ipc–>Placement
Nsw: 1 ARM, 2 INF
–>Income
territories: 10
damage: -3
total: 7 -
Geez Italians had rough dice all game so far.
I8
26 IPCs
6 Inf (18)
2 Art (8)save 0
-
Combat
4 Inf, 1 Art Cpr to Npr
3 Inf Irq to Npr
1 Mech, 2 Arm Trj to Npr -
Npr
Attack (7 Inf, 1 Art, 1 Mech, 2 Arm)
Rolls: 7@1 2@2 2@3; Total Hits: 37@1: (3, 6, 2, 1, 3, 2, 6)2@2: (2, 1)2@3: (5, 5)
Defense (5 Inf)
Rolls: 5@2; Total Hits: 15@2: (2, 5, 3, 3, 4)
-
Npr R2
Attack (6 Inf, 1 Art, 1 Mech, 2 Arm)
Rolls: 6@1 2@2 2@3; Total Hits: 36@1: (3, 4, 4, 2, 1, 2)2@2: (1, 4)2@3: (3, 5)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
-
Npr twlo 1 Inf
Non-coms
1 Inf Nita to Sita
Place
2 Inf, 1 Art Irq
2 Inf, 1 Art Sita
2 Inf NitaCollect
19 + 6 NO - 2 = 23 IPCs
-
G9
62 IPCs
18 Inf (54)
1 DD (8)save 0
-
Combat
1 SS SZ 112 to SZ 104
3 Fig, 3 Tac UK to SZ 104
1 Strat Wgr to SZ 104
1 Strat Fra to SZ 1044 Inf, 1 Art Kar to Nov
4 Inf, 2 Art Vyb to Nov
7 Inf, 2 Art Bal to Nov6 Inf, 2 Mech, 8 Arm Epl to Bes
-
SZ 104
Attack (1 SS, 3 Fig, 3 Tac, 2 Strat)
Rolls: 1@2 3@3 5@4; Total Hits: 51@2: (6)3@3: (3, 5, 2)5@4: (6, 2, 2, 6, 3)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)
Nov
Attack (15 Inf, 5 Art)
Rolls: 10@1 10@2; Total Hits: 310@1: (6, 5, 1, 2, 6, 3, 6, 6, 5, 4)10@2: (2, 5, 5, 4, 3, 5, 2, 5, 3, 3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Bes
Attack (6 Inf, 2 Mech, 8 Arm)
Rolls: 8@1 8@3; Total Hits: 48@1: (3, 5, 4, 4, 5, 5, 6, 5)8@3: (2, 4, 4, 1, 5, 6, 1, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)