@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsSpoox (Allies) vs Alsch (Axis) Alpha 2 Round 3
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USA turn 8
–>Purchase & repair
purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 TT (7) + 2 INF (6) + 1 ART (4) + 2 SS (12) + 1 DD (8 = 74
save 0 ipc–>Combat movement
z26: 1 DD, 4 Fig --> z30 (land z10)
Tun: 1 INF --> Lib (walk in)–>Combat
z30
A:
Rolls: 1@3 4@3; Total Hits: 41@3: (3)4@3: (1, 6, 2, 2)
D:
Rolls: 1@1; Total Hits: 11@1: (1) -
z30 twlo 1 DD
–>NCM
z26: 1 DD --> z30
z10: 1 DD --> z31
z26: fleet --> z10
z91: 1 DD --> z104
z91: fleet --> z92, 3 planes to Gib
Eus: 3 INF, 2 ART, 1 AA --> Gib
z101: 1 CA --> z92–>Placement
z10: 1 TT, 1 CV, 1 Fig, 1 TacB, 2 SS
z101: 1 DD
Wus: 1 ART, 1 INF–>Income
territories: 55
no’s: 20
total: 75 -
China turn 8
–>Purchase & repair
purchase: 4 INF (12) = 12
save 0 ipc–>Combat movement
Tsi: 1 INF --> Sik (walk in)
She: 1 INF --> Sze (walk in)
Hop: 1 INF --> Kwe
Sui: 1 Fig --> Kwe (land Sui)–>Combat
Kwe
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
retreat Kwe wlo 1 INF
–>NCM
Sui: 1 INF --> Hop
–>Placement
She: 1 INF
Sui: 3 INF–>Income
territories: 11
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UK turn 8
–>Purchase & repair
purchase: /
–>Combat movement
z92: 3 CA, 1 DD, 1 CV, 2 Fig (land Egy) --> z98
Gib: 2 Fig --> z98 (land Egy)
Egy: 1 Fig --> z98 (land Egy)–>Combat
z98
A:
Rolls: 1@2 8@3; Total Hits: 61@2: (4)8@3: (2, 6, 5, 2, 1, 2, 2, 3)
D:
Rolls: 2@2 3@3 2@4; Total Hits: 22@2: (3, 2)3@3: (4, 6, 4)2@4: (6, 2) -
damage CV, lose DD
I take it you lose: DD, 2 CA, 1 CV and damage BB
z98 round 2
A:
Rolls: 8@3; Total Hits: 38@3: (5, 3, 2, 5, 1, 6, 5, 6)
D:
Rolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (2, 1) -
z98 twlo 1 DD, 1 CV, 1 CA
sorry forgot also to mention 1 ARM in Egy blitzing to Alx and back
–>NCM
z91: 1 TT --> z92
–>Income
territories: 5
damage: -2
saved: 10
total: 13 -
Anzac turn 8
–>Purchase & repair
purchase: 1 ARM (6) + 2 INF (6) = 12
save 0 ipc–>Placement
Nsw: 1 ARM, 2 INF
–>Income
territories: 10
damage: -3
total: 7 -
Geez Italians had rough dice all game so far.
I8
26 IPCs
6 Inf (18)
2 Art (8)save 0
-
Combat
4 Inf, 1 Art Cpr to Npr
3 Inf Irq to Npr
1 Mech, 2 Arm Trj to Npr -
Npr
Attack (7 Inf, 1 Art, 1 Mech, 2 Arm)
Rolls: 7@1 2@2 2@3; Total Hits: 37@1: (3, 6, 2, 1, 3, 2, 6)2@2: (2, 1)2@3: (5, 5)Defense (5 Inf)
Rolls: 5@2; Total Hits: 15@2: (2, 5, 3, 3, 4) -
Npr R2
Attack (6 Inf, 1 Art, 1 Mech, 2 Arm)
Rolls: 6@1 2@2 2@3; Total Hits: 36@1: (3, 4, 4, 2, 1, 2)2@2: (1, 4)2@3: (3, 5)Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Npr twlo 1 Inf
Non-coms
1 Inf Nita to Sita
Place
2 Inf, 1 Art Irq
2 Inf, 1 Art Sita
2 Inf NitaCollect
19 + 6 NO - 2 = 23 IPCs
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G9
62 IPCs
18 Inf (54)
1 DD (8)save 0
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Combat
1 SS SZ 112 to SZ 104
3 Fig, 3 Tac UK to SZ 104
1 Strat Wgr to SZ 104
1 Strat Fra to SZ 1044 Inf, 1 Art Kar to Nov
4 Inf, 2 Art Vyb to Nov
7 Inf, 2 Art Bal to Nov6 Inf, 2 Mech, 8 Arm Epl to Bes
-
SZ 104
Attack (1 SS, 3 Fig, 3 Tac, 2 Strat)
Rolls: 1@2 3@3 5@4; Total Hits: 51@2: (6)3@3: (3, 5, 2)5@4: (6, 2, 2, 6, 3)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)Nov
Attack (15 Inf, 5 Art)
Rolls: 10@1 10@2; Total Hits: 310@1: (6, 5, 1, 2, 6, 3, 6, 6, 5, 4)10@2: (2, 5, 5, 4, 3, 5, 2, 5, 3, 3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)Bes
Attack (6 Inf, 2 Mech, 8 Arm)
Rolls: 8@1 8@3; Total Hits: 48@1: (3, 5, 4, 4, 5, 5, 6, 5)8@3: (2, 4, 4, 1, 5, 6, 1, 1)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 104 cwol
Nov twol
Bes twolNon-coms
3 Fig, 3 Tac, 1 Strat SZ 104 to Fra
1 DD SZ 112 to SZ 104
1 Strat SZ 104 to Wgr
1 Fig SZ 112 to Sita
1 Fig, 2 Tac Wgr to Sita
9 Inf, 2 Art Pol to Bal
5 Inf Epl to Bal
10 Inf Ger to Pol
3 Inf Sgr to Hun
4 Inf Wgr to SGr-and forgot Italy’s -
1 AA gun Nita to FraPlace
3 Inf UK
3 Inf Fra
1 DD SZ 112
10 Inf Ger
2 Inf WgrCollect
54 + 15 NO = 69 IPCs
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Russia turn 9
–>Purchase & repair
purchase: 10 INF (30) = 30
save 0 ipc–>Combat movement
Eve: 1 ARM, 1 Mech --> Yen --> blitz Yak
Vol: 1 INF --> Kaz
Novo: 1 Fig --> Kaz (land (Eve)–>Combat
Kaz
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (1) -
retreat Kaz, lose 1 INF
–>NCM
Vol: 2 INF --> Cau
–>Placement
Rus: 7 INF
Vol: 3 INF–>Income
territories: 26
-
J9
74 IPCs
2 CV (32)
2 Inf (6)
1 Art (4)
1 DD (8)
4 SS (24)save 0





