Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsSpoox (Allies) vs Alsch (Axis) Alpha 2 Round 3
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SZ 104 cwol
Nov twol
Bes twolNon-coms
3 Fig, 3 Tac, 1 Strat SZ 104 to Fra
1 DD SZ 112 to SZ 104
1 Strat SZ 104 to Wgr
1 Fig SZ 112 to Sita
1 Fig, 2 Tac Wgr to Sita
9 Inf, 2 Art Pol to Bal
5 Inf Epl to Bal
10 Inf Ger to Pol
3 Inf Sgr to Hun
4 Inf Wgr to SGr-and forgot Italy’s -
1 AA gun Nita to FraPlace
3 Inf UK
3 Inf Fra
1 DD SZ 112
10 Inf Ger
2 Inf WgrCollect
54 + 15 NO = 69 IPCs
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Russia turn 9
–>Purchase & repair
purchase: 10 INF (30) = 30
save 0 ipc–>Combat movement
Eve: 1 ARM, 1 Mech --> Yen --> blitz Yak
Vol: 1 INF --> Kaz
Novo: 1 Fig --> Kaz (land (Eve)–>Combat
Kaz
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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retreat Kaz, lose 1 INF
–>NCM
Vol: 2 INF --> Cau
–>Placement
Rus: 7 INF
Vol: 3 INF–>Income
territories: 26
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J9
74 IPCs
2 CV (32)
2 Inf (6)
1 Art (4)
1 DD (8)
4 SS (24)save 0
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Combat
1 Inf Kaz to Novo (mt)
1 SS, 2 Fig, 2 Tac SZ 33 to SZ 30
1 SS, 1 Fig, 1 Tac SZ 33 to SZ 31
1 Fig, 1 Tac SZ 6 to SZ 313 TT SZ 33 to SZ 25, take
3 Inf, 3 Art Car to Mid (mt)
1 TT SZ 6 to SZ 25, take
2 Inf Jap to Mid -
Mid twol
Novo twolSZ 30
Attack (1 SS, 2 Fig, 2 Tac)
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (2)2@3: (4, 5)2@4: (1, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 31
Attack (1 SS, 2 Fig, 2 Tac)
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (5, 4)2@4: (4, 2)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)
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SZ 30 cwlo 1 SS
SZ 31 cwlo 1 SSNon-coms
Fleet SZ 33 to SZ 25
Fleet SZ 6 to SZ 25
1 DD SZ 16 to SZ 25
2 Fig, 2 Tac SZ 30 to SZ 25
2 Fig, 2 Tac SZ 31 to SZ 25
3 Strat Car to Kwa
21 Inf, 7 Art, 1 Arm Yun to Bur
3 Arm Fic to Bur
1 SS SZ 39 to SZ 37
1 SS SZ 80 to SZ 39
1 AA gun Hun to Anh
3 Inf, 1 Art Sha to Anh
1 Inf Anh to Kwe
1 Inf Amu to Bury
1 SS SZ 62 to SZ 49
1 Inf Anh to Hun
1 Fig, 1 Tac Kwa to SZ 6Place
2 Inf, 1 Art Sha
4 SS, 1 DD, 2 CV SZ 6Collect
61 + 10 NO = 71 IPCs
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surrender once again :oops:
Wanted to continue but that would be just postponing the inevitable. Was planning to land in Greece and the middle east and setting up USA factories there. But it’s too late to stop Japan now, even with a dedidcated Pacific buy it wouldn’t be enough to hold them of taking Hawaii and India. -
I think you’re right; Japan can’t be stopped at this point.
After taking Leningrad, Germany’s earning 69 a turn. Europe will only get harder to crack as time goes on.
If you’d like to try again, I’d be perfectly willing to go again. Either side would be okay with me.
Just let me know. :-) -
sure, that would be cool :-D
I’d be happy to try axis now just to have some change. However, would you mind waiting untill after the weekend to start it up? Got some things going on at the moment.
I’ll send you a PM as soon as I start up the game. -
Sure thing, sounds good to me.
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btw is it alpha 2 again or do you want to play the latest alpha?
can you post a map with both setups please? -
I’d prefer to keep playing Alpha 2. Here’s a map of A2 -