Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 5 infantry moved from Tuscany to Venice 4 infantry moved from Rome to Tuscany Combat - Italians Combat Move - Italians Place Units - Italians 5 infantry placed in Rome Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsSpoox (Allies) vs Alsch (Axis) Alpha 2 Round 3
-
Mistake with purchases-
5 Inf (15)
2 Art (8)
1 CV (16)
1 DD (8)
3 SS (18)save 0
Combat
1 Yen to Yak (mt)
1 Inf Sib to Sfe (mt)
1 Arm Sib to Sak (mt) blitz to Bury (mt)
1 TT SZ 5 to SZ 6, take
2 Inf Jap to Kor
1 Fig, 1 Tac Sha to Kor1 Inf, 1 Fig Sha to Jeh
2 Fig, 1 Tac Kwa to Jeh1 Inf Anh to Hun
2 Fig, 2 Tac Kwa to Hun1 Inf Sze to Sik
3 Strat Kwa to Sik1 DD SZ 6 to SZ 16
2 Fig, 2 Tac Jap to SZ 16 -
Sfe twol
Sak twol
Bury twol
Yak twolSik
Attack (1 Inf, 3 Strat)
Rolls: 1@1 3@4; Total Hits: 31@1: (2)3@4: (2, 4, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Hun
Attack (1 Inf, 2 Fig, 2 Tac)
Rolls: 1@1 2@3 2@4; Total Hits: 41@1: (1)2@3: (3, 1)2@4: (6, 2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Jeh
Attack (1 Inf, 3 fig, 1 Tac)
Rolls: 1@1 3@3 1@4; Total Hits: 41@1: (3)3@3: (3, 1, 1)1@4: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 16
Attack (1 DD, 2 Fig, 2 Tac)
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (4)2@3: (1, 1)2@4: (1, 5)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (6)
-
Sik twol
Hun twol
Jeh twol
SZ 16 cwolKorea
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (4, 3)1@3: (6)1@4: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
-
Kor R2
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 6)1@3: (6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
-
Kor lwol
Non-coms
3 Strat Sik to Kwa
2 Fig Hun to Kwa
2 Tac Hun to Anh
3 Fig, 1 Tac Jeh to Anh
11 Inf Sha to Anh
2 Fig, 2 Tac SZ 16 to Jap
1 Fig, 1 Tac Kor to SZ 6
1 Inf Yun to Sze
3 Inf Fic to Yun
1 BB SZ 36 to SZ 33
2 DD, 1 CA, 1 BB, 2 CV, 2 Fig, 2 Tac, 2 TT SZ 49 to SZ 33, take
2 Inf, 2 Art Sol to Car
4 SS, 1 TT SZ 6 to SZ 33, take
1 Inf, 1 Art Jap to CarPlace
1 Inf Jap
2 Inf, 1 Art Fic
2 Inf, 1 Art Sha
3 SS, 1 DD, 1 CV SZ 6Collect
63 + 10 NO = 73 IPCs
-
USA turn 7
–>Purchase & repair
purchase: 3 DD (24) + 3 TT (21) + 3 INF (9) + 2 ART (8 + 1 CA (12) = 74
save 0 ipc–>Combat movement
/
–>NCM
Eus: 3 INF, 3 ART --> Gib
z101: 1 CA --> z91
z26: 1 DD --> z31
z10: 2 DD, 1 SS --> z26–>Placement
z10: 3 DD
z101: 3 TT, 1 CA
Eus: 3 INF, 2 ART–>Income
territories: 54
no’s: 20
total: 74 -
China turn 7
–>Purchase & repair
purchase: 4 INF (12) = 12
save 2 ipc–>Combat movement
/
–>NCM
Hop: 15 INF, 1 Fig --> Sui
–>Placement
Tsi: 1 INF
Sui: 3 INF–>Income
territories: 10
saved: 2
total: 12 -
UK turn 7
–>Purchase & repair
purchase: /
–>Combat movement
/
–>NCM
Cpr: 3 INF, 2 ARM --> Epr
–>Income
UKp: 5 - 3 = 2
total: 10 -
Anzac turn 7
–>Purchase & repair
purchase: 1 DD (8 = 8
save 2 ipc–>Placement
z62: 1 DD
–>Income
territories: 10
saved: 2
total: 12 -
I7
22 IPCs
6 Inf (18)
1 Art (4)save 0
-
Combat
1 Inf Trj to Egy
1 Arm Tob to Egy
1 Mech Alx to Egy
1 Arm, 1 Fig, 1 Tac Irq to Egy
Fleet SZ 97 to SZ 98, take
4 Inf, 1 Art Sita, 1 Art Lib to Egy5 Inf, 1 Art Irq to Cpr
-
Cpr twol
Egy
AA guns- 1 Fig, 1 Tac
Rolls: 1@1 1@1; Total Hits: 01@1: (6)1@1: (4)
-
Egy
Attack (5 Inf, 2 Art, 1 Mech, 2 Arm, 1 Fig, 1 Tac, 2 CA, 1 BB)
Rolls: 4@1 4@2 5@3 2@4; Total Hits: 34@1: (4, 5, 4, 2)4@2: (2, 6, 3, 5)5@3: (6, 4, 3, 4, 4)2@4: (5, 2)
Defense (5 Inf, 2 Art, 2 Arm, 1 Fig)
Rolls: 7@2 2@3 1@4; Total Hits: 57@2: (3, 4, 2, 5, 4, 5, 1)2@3: (1, 3)1@4: (2)
-
Ug dammit. Hitting at 1/2 while you hit 1 over. :roll:
I lose 4 Inf, 1 Art and retreat to Trj.
Only 1 Art from the amphibious assault has to stay.
Egy R2
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 4@2 2@3 1@4; Total Hits: 14@2: (3, 4, 6, 4)2@3: (4, 5)1@4: (3)
-
At least I got that.
Egy hwlo 4 Inf.
Non-coms
1 Fig, 1 Tac Egy to SZ 98
10 Inf Nita to SitaPlace
3 Inf Irq
2 Inf, 1 Art Sita
1 Inf NitaCollect
20 + 6 NO = 26 IPCs
-
France does nothing
-
Germany 8
60 IPCs
20 Inf (60)
save 0
-
Combat
4 Inf, 2 Art Fin to Vyb
5 Inf, 1 Art Fin to Kar
8 Inf, 2 Art Pol to Bal
-
Vyb
Attack (4 Inf, 2 Art)
Rolls: 2@1 4@2; Total Hits: 42@1: (2, 1)4@2: (1, 6, 2, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Kar
Attack (5 Inf, 1 Art)
Rolls: 4@1 2@2; Total Hits: 14@1: (3, 2, 5, 2)2@2: (1, 3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Bal
Attack (8 Inf, 2 Art)
Rolls: 6@1 4@2; Total Hits: 36@1: (5, 4, 1, 5, 5, 2)4@2: (3, 1, 3, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
-
Vyb twol
Bal twlo 1 Inf
Kar twlo 1 InfNon-coms
3 Inf Hun to Epl
9 Inf, 2 Art Ger to Pol
1 Fig, 1 Tac Rom to Wgr
1 Fig, 1 Tac Wgr to UK
1 Fig Wgr to SZ 112
3 Inf Wgr to GerPlace
3 Inf UK
10 Inf Ger
3 Inf Fra
4 Inf WgrCollect
52 + 10 NO = 62 IPCs