@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3
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Anzac turn 5
–>Purchase & repair
purchase: 1 Fig (10) + 2 INF (6) = 16
save 0 ipc–>Combat movement
/
–>NCM
z61: 1 DD --> z54
–>Placement
Nsw: 1 Fig, 2 INF
–>Income
territories: 10
no’s: 5
total: 15 -
I5
24 IPCs
4 Inf (12)
1 mIC (12)save 0
-
Combat
1 Arm Irq to Egy
1 Inf Trj to Egy
2 CA, 1 BB, 3 TT SZ 97 to SZ 98, take
3 Inf, 1 Art Sita
1 Mech, 1 Arm Lib to Egy
1 Fig, 1 Tac SZ 97 to Egy
2 Fig Sita to Egy -
Actually scratch that. Sorry.
Combat
1 Mech, 1 Arm Lib to Alx (mt)
Alx twol
Non-coms
1 Art Tun to Lib
1 Fig, 1 Tac SZ 97 to IrqPlace
1 mIC Irq
2 Inf Sita
2 Inf NitaCollect
19 + 2 NO = 21 IPCs
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G 6
59 IPCs
1 SS (6)
15 Inf (45)
2 Art (8)save 0
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Combat
None
Non-coms
17 Inf, 6 Art Ger to Hun
1 Fig, 1 Tac Fra to Nita
1 Fig, 1 Tac SZ 112 to UK
1 DD SZ 125 to SZ 112
1 SS SZ 125 to SZ 112
1 SS SZ 114 to SZ 112
1 Strat Irq to Wgr
3 Inf Wgr to SgrPlace
3 Inf UK
8 Inf, 2 Art Ger
3 Inf Fra
1 Inf WgrCollect
49 + 10 NO = 59 IPCs
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-
Forgot to place the sub in 112
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France does nothing
Russia turn 6
–>Purchase & repair
purchase: 1 ARM (6) + 1 Mech (4) + 1 ART (4) + 7 INF (21) = 35
save 1 ipc–>Combat movement
Jeh: 14 INF, 2 ARM --> Man
–>Combat
Man
A:
Rolls: 14@1 2@3; Total Hits: 514@1: (4, 1, 1, 2, 4, 3, 6, 5, 1, 2, 3, 3, 3, 5)2@3: (2, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (1) -
Man twlo 1 INF
–>NCM
Jeh: 1 AA --> Man
Kor: 1 INF --> Man
Smo: 6 INF --> Bel
Vol: 3 INF --> Cau
Rus: 1 ARM --> Nukr
Nukr: 3 INF --> Sukr–>Placement
Sukr: 1 ART, 2 INF
Rus: 1 ARM, 1 Mech
Vol: 3 INF
Rus: 2 INF–>Income
territories: 38
saved: 1
total: 39 -
J6
61 IPCs
8 Inf (24)
1 Art (4)
1 DD (8)
4 SS (24)save 1
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Oh and repair BB SZ 33. :lol:
Combat
1 Inf Eve to Yen (mt)
1 TT SZ 17 to SZ 5, take
1 Inf, 1 Arm Jap to Sib (mt)1 TT SZ 17 to SZ 6, take
1 Inf Jap to Kor
3 Tac Jap to Kor1 Inf, 4 Fig Sha to Jeh
1 Inf Sha to Anh
2 Fig, 2 Tac Yun to Anh1 Inf Yun to Sze
1 Fig, 1 Tac Kwa to Sze1 SS, 2 Fig, 2 Tac SZ 33 to SZ 54
2 TT SZ 33 to SZ 49, take
2 Inf, 2 Art Car to Sol (mt)3 Strat Kwa to Ind for Strat bomb on IC
Should be it.
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Yen twol
Sib twol
Sol twolStrat bomb in Ind
3 Strats
Rolls: 3@1; Total Hits: 03@1: (4, 5, 5)damage for each -
Rolls: 3@6; Total Hits: 33@6: (6, 3, 6)Sze
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (1)1@4: (4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)Anh
Attack (1 Inf, 2 Fig, 2 Tac)
Rolls: 1@1 2@3 2@4; Total Hits: 41@1: (6)2@3: (2, 1)2@4: (2, 1)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)Jeh
Attack (1 Inf, 4 Fig)
Rolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (5, 3, 3, 3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Kor
Attack (1 Inf, 3 Tac)
Rolls: 1@1 3@3; Total Hits: 21@1: (3)3@3: (3, 1, 5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)SZ 54
Attack (1 SS, 2 Fig, 2 Tac)
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (5)2@3: (5, 3)2@4: (5, 3)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2) -
IC in India takes max 20 damage.
Sze twol
Anh twol
Jeh cwlo 1 Inf
Kor cwlo 1 Inf
SZ 54 cwlo 1 SSNon-coms
3 Strat Ind to Kwa
3 Inf Fic to Yun
1 Fig, 1 Tac Sze to Kwa
2 SS SZ 36 to SZ 37
1 BB SZ 41 to SZ 36
1 Fig Sum to Kwa
2 Fig, 2 Tac Anh to Kwa
2 Fig Jeh to Jap
2 Fig Jeh to Sha
1 Tac Kor to Sha
2 Tac Kor to Jap
1 DD SZ 33 to SZ 16
2 DD, 1 CA, 1 BB, 2 CV SZ 33 to SZ 49
2 Fig, 2 Tac SZ 54 to SZ 49Place
3 Inf Fic
3 Inf Sha
2 Inf, 1 Art Jap
4 SS, 1 DD SZ 6Collect
54 + 10 NO = 64 IPCs
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Mistake again. Sorry about that. :lol:
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USA turn 6
–>Purchase & repair
purchase: 2 DD (16) + 1 CA (12) + 3 TT (21) + 3 INF (9) + 3 ART (12) + 1 SS (6) = 75
save 0 ipc–>Combat movement
Alg: 1 INF --> Tun (walk in)
z26: 1 SS, 4 Fig --> z16 (land z26)–>Combat
z16
A:
Rolls: 1@2 4@3; Total Hits: 31@2: (2)4@3: (1, 2, 5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (3) -
z16 twol
–>NCM
z31: 1 DD --> z26
z10: 2 CA --> z26
z101: 1 CV, 2 Fig --> z91
Cus+Eus: 1 ARM, 1 INF --> TT --> Gib–>Placement
z10: 2 DD, 1 SS
z101: 1 CA, 3 TT
Eus: 3 INF, 3 ART–>Income
territories: 54
no’s: 20
total: 74 -
China turn 6
–>Purchase & repair
purchase: 4 INF (12) = 12
save 1 ipc–>Combat movement
Kwe: 1 INF --> Hun (walk in)
–>NCM
Sui: 1 INF --> She
Hop: 1 INF --> Kwe–>Placement
Sik: 1 INF
Jeh: 1 INF
Hop: 2 INF–>Income
territories: 13
saved: 1
total: 14UK/Anzac tomorrow
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UK turn 6
–>Purchase & repair
purchase: /
–>Combat movement
/
–>NCM
Epr: 1 ARM --> Cpr
Npr: 1 INF --> Cpr
z92: 1 DD --> z98–>Income
2 + 6 = 8





