TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from New Guinea to 55 Sea Zone
5 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 64 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone
6 artilleries, 2 fighters, 8 infantry, 1 marine and 2 tactical_bombers moved from 64 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Java to New South Wales
1 infantry moved from Southern Manchuria to Northern Manchuria
2 fighters moved from 6 Sea Zone to Northern Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Northern Manchuria
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in New South Wales
Japanese attack with 6 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 5 tactical_bombers
ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10.83 expected hits
ANZAC roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry in New South Wales, round 2 : 6/17 hits, 6.00 expected hits
6 infantry owned by the Japanese lost in New South Wales
10 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 3 : 8/20 hits, 9.17 expected hits
ANZAC roll dice for 3 artilleries, 1 fighter and 3 infantry in New South Wales, round 3 : 3/7 hits, 2.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 5 artilleries, 2 bombers, 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
Casualties for ANZAC: 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 2 cruisers moved from 47 Sea Zone to 35 Sea Zone
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
2 carriers and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 aaGun moved from Shansi to Inner Mongolia
1 aaGun moved from Kwangtung to Kiangsi
6 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Shansi
2 fighters moved from Northern Manchuria to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from New South Wales to Queensland
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 destroyer and 8 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,5,3,4,1,5,1,1,1,2,2,4,2,1,3,2,6,5,1,2,3,5,5,3,2
Japanese collect 50 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
ANZAC AA : 0.00
ANZAC regular : 0.33
Savegame