@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Trajan (axis) vs Alexgreat (Allies) G40 A3
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not that grea. Pls allocate 4 hits.
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actually, its not that difficult, may I presume? Taking into account that you can land and have a naval base, I damage both BBs, one AC and take away one sub. Your defense is maximised, you still can land the figs, and you can repair your ships.
I will remove both ACs (battle to the death here), damage my BB and remove one sub.
Round 2 then
A
Rolls: 3@4 4@3 4@2; Total Hits: 43@4: (5, 6, 4)4@3: (4, 4, 6, 1)4@2: (1, 6, 2, 4)
D
Rolls: 3@4 3@3 4@2; Total Hits: 33@4: (6, 5, 5)3@3: (6, 3, 6)4@2: (6, 2, 3, 2) -
Ok, now I think your decision is needed, cannot presume now what you’d like to do.
Pls allocate 4 hits.
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You have 2 damaged BBs, 2 CRs, 3 DDs, 1 damaged AC, Fig and Tac next to your Hawaii
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I lose 3 DD and the CV.
I didn’t see the extra Tac and Bom from the Long Range Aircraft…nice move -
I remove 2 DD and a Fig.
Round 3, two subs with surprise strike first
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
A
Rolls: 3@4 3@3; Total Hits: 23@4: (5, 4, 1)3@3: (4, 5, 5)D
Ships
Rolls: 2@3 2@4; Total Hits: 12@3: (4, 4)2@4: (4, 5)
Aif
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4) -
pls allocate 2 hits
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I lose 2 of His Holiness’s Cruisers. Just like June 5-6, 1942.
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lol
I lose CR and TacRound 4
2 Subs surprise…or not, more likely
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
A
Rolls: 2@4 2@3; Total Hits: 32@4: (2, 1)2@3: (5, 2)D ship
Rolls: 1@4; Total Hits: 01@4: (5)
D air
Rolls: 1@4 1@3; Total Hits: 11@4: (2)1@3: (6) -
It’s actually not that tragic for the IJN.
I see myself losing 145 IPC (incl 2 Tr) vs you losing 97…but I think I get both your Bom and Dmg BB.
So it’s more like Coral Sea than Midway perhaps? If you get to up to I3, I should be able to post it (and G4 if appropriate) tonight. -
SZ cleared with BB, 2 subs, 2 Fig remaining
3. NON-COMBAT MOVEMENTS
2 Fig SZ 26 –> SZ 10, to be landed on newly cranked out AC
Ships SZ 101–> SZ 91, 1 AA, artillery, Arm, 3 Inf to Gib
2 Mech E-US --> W-US
3 Fig SZ 101 --> UK4. MOBILIZATION
BB, AC, TT SZ 10
3 Inf W-US5. INCOME
49 (terr) + 15 (NO) = 64
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Not sure if you have more than AC and DD in reach of Hawaii. Might be costly, and is not assured at all. Maybe I overlooked something, though
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CHINA 3, beaten and bruised
1. PURCHASE (5)
- Inf (3)
save 2
2. COMBAT MOVEMENTS
Yun <– Inf Szech
3. NON-COMBAT MOVEMENT
14 Inf, Fig Szech --> Sik
4. MOBILIZATION
Inf Tsi
5. INCOME
4 (terr) + 6 (NO) + 2 saved = 12
- Inf (3)
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UK 3
1. PURCHASE (28/21)
Europe
- Reduce damage by 12 to 7 (12)
- AC (16)
Pacific
- AC (16)
- AA (5)
2. COMBAT MOVES
Shan <– 2 Inf Burma, 2 Fig, Tac India
A
Rolls: 1@4 2@3 2@1; Total Hits: 21@4: (1)2@3: (5, 2)2@1: (2, 5)
D
Rolls: 2@2; Total Hits: 12@2: (1, 5)Alex <-- Blitz from Egypt
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3. NON-COMBAT MOVEMENT
TT SZ 39 –> SZ 80
Mech S-Afr --> Rhod
2 Fig UK --> SZ 109
DD SZ 109 --> SZ 112
Art Ont --> Alberta
2 Inf India --> Burma4. MOBILIZATION
AC SZ 109
AC SZ 39
AA India5. INCOME
Pacific: 11 (terr)
Europe: 26 (terr) - convoy
Rolling 2d6:
(3, 4) -
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ANZAC 3
1. PURCHASE (14)
*Arm (6)
- 2 Mech (8)
2. COMBAT MOVEMENT
3. NON-COMBAT MOVEMENT
Fig Queens –> SZ 39
Inf Queens --> S-Aus
TT SZ 61 --> SZ 63
Arm, Mech, Art NSW --> Queens4. MOBILIZATION
Arm, 2 Mech NSW
5. INCOME
14 (terr)
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For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 2)1@3: (5)
Defend:
Rolls: 2@2; Total Hits: 02@2: (4, 5)Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 41@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)
Defend:
Rolls: 7@2 1@3; Total Hits: 07@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6)





