@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsTrajan (axis) vs Alexgreat (Allies) G40 A3
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G10:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (4, 1)
First List:
Rolls: 1@6; Total Hits: 11@6: (5) -
jeez. I don’t even want to look at how many G & I have missed.
Build:
12 Inf (36)
3 Mec (12)Combat:
Bes (Inf):
2 Inf, Ftr Rom
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Bal (3 Inf):
Tk, 2 Mec Hun
Bom, Ftr, Tac WGr
A:
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (4, 6)2@3: (1, 4)2@4: (1, 4)
D:
Rolls: 3@2; Total Hits: 03@2: (6, 5, 3)EPl (10 Inf, 2 AA):
8 Inf, 2 Rt Rom
Tac, 3 Ftr Rom
Tac WGr
AA Guns:
Rolls: 5@1; Total Hits: 05@1: (2, 2, 5, 4, 6) -
Bes, Bal cwol
EPl:
A:
Rolls: 6@1 4@2 3@3 2@4; Total Hits: 96@1: (2, 1, 2, 1, 1, 1)4@2: (4, 5, 6, 2)3@3: (2, 1, 4)2@4: (4, 2)
D:
Rolls: 10@2; Total Hits: 210@2: (1, 4, 5, 6, 1, 5, 6, 6, 5, 6) -
I lose 2 Inf. You lose 2 AA, 7 Inf.
Rd 2:
A:
Rolls: 4@1 4@2 3@3 2@4; Total Hits: 34@1: (1, 5, 5, 4)4@2: (5, 3, 4, 4)3@3: (5, 6, 5)2@4: (4, 3)
D:
Rolls: 3@2; Total Hits: 13@2: (4, 4, 1) -
EPl tw 5 Inf, 2 Rt, Air remain.
Non-Com:
Land Epl, Bom Bal in Wgr except 1 Ftr z113
Land Bal, Bes in Hun
All Tk, AA Rom to Hun
All Ger to Pol
5 Inf, Rt Hun to Rom
Inf Irq to CPr
Tr to z80Build:
3 Mec, 6 Inf Ger
7 Inf WGr
Inf FraWFr CRD:
Rolls: 2@3; Total Hits: 12@3: (2, 4) -
Earn 41 ter + 5 NO - 2 CRD = 44
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USSR 10
1. PURCHASE (39)
- Arm (6)
- 3 Mech (12)
- 7 Inf (21)
2. COMBAT MOVES
N-Persia <– Mech Cau
Kaz <-- 2 Mech Cau; 2 Mech, Arm Vol; 9 Inf, 2 Mech Sam
A
Rolls: 1@3 15@1; Total Hits: 21@3: (2)15@1: (4, 4, 1, 4, 5, 2, 2, 5, 4, 2, 4, 5, 2, 2, 2)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)Bal <-- Fig, 2 Tac, Inf, Mech Nov; 2 Inf Bel
A
Rolls: 1@4 2@3 4@1; Total Hits: 31@4: (1)2@3: (6, 1)4@1: (2, 6, 2, 1)
D
Rolls: 1@3 2@2; Total Hits: 11@3: (2)2@2: (3, 3) -
3. NON-COMBAT MOVEMENTS
2 Fig, Tac Bal –> Nov
6 Arm, 12 Mech Bel --> Bry
9 Inf, 10 Art N-Ukr --> Bry
Inf Rus --> Bry
Inf Fin --> Nor
2 AA Sam --> Kaz4. MOBILIZATION
Arm, 2 Mech Vol
Inf S-Ukr
3 Inf Nov
3 Inf, Mech Rus5. INCOME
33 (terr) + 5 (NO) = 38
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J10:
Build:
2 Tech Roll (10)
3 Inf (9)
2 Rt (8 )
3 Mec (12)
1 Bom (12)
1 Sub (5)
3 Tr (18 )
Save zero.Tech Roll:
Rolls: 2@6; Total Hits: 22@6: (1, 4)
Second List:
Rolls: 20@6; Total Hits: 2020@6: (3, 1, 4, 5, 6, 6, 4, 4, 2, 2, 2, 1, 2, 2, 2, 5, 3, 2, 1, 5) -
Nothing, save 2 tokens.
Combat:
SBR Vol mIC:
Bom CPr
AA:
Rolls: 1@1; Total Hits: 01@1: (3)
SBR:
Rolls: 1@6; Total Hits: 11@6: (5)z25 (DD)
Sub, 4 Ftr, 2 Tac z6
Attack:
Rolls: 5@3 2@4; Total Hits: 35@3: (4, 1, 5, 4, 4)2@4: (1, 3)
Defend:
Rolls: 1@2; Total Hits: 11@2: (1)NPr (Mec):
Tac CPr
2 Ftr Bur
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (4)Ind (Inf):
3 Inf, 3 Rt Mal via 3 Tr
3 Tk 3 Mec Bur
A:
Rolls: 3@1 6@2 3@3; Total Hits: 63@1: (1, 5, 5)6@2: (3, 3, 2, 6, 2, 5)3@3: (3, 1, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
SBR Max Damage.
z25 cwlo Sub
NPr cwol
Ind twol Inf. MIC => mIC. 5 IPC Plundered.Non-Com:
Land Planes:
Vol, NPr to CPr
z25 to z33Other:
Ftr, 3 Tac CPr to WGr
CV z37 to z39 (move 1 Ftr Bur, 1 Ftr Egy onto it)
Rest of z37 to z35
All Tsi, Kwe to She
Navy z6 to z33 except 2 DD, Sub, 1 CV
3 Inf, Rt Jap to Car via 2 Tr
Ksu to Kwe
All Bur to Yun
3 Mec Mal to Yun
Inf Mal to Shn
Inf Anh to Kwe
Bom Mal to CPrPlace:
3 Inf 2 Rt Jap
3 Tr, SS z6
3 Mec Mal
Bom KsuEarn 71 Ter + 10 NO + 5 Plunder = 86.
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USA 10
1. PURCHASE (83)
- 2 BB (40)
- AC (16)
- 2 Inf (6)
- Art (3)
- Bomber (12)
- RD (5)
Rolling 1d6:
(4) -
actually, change the bomber to a minor IC, same money
2. COMBAT MOVES
Denmark <– 5 Inf, 3 Art, 2 Arm from Gib / Norway via 5/6 TTS
Gold Coast <-- Arm, Inf FWA
A
Rolls: 1@3 1@1; Total Hits: 01@3: (5)1@1: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)FEA, CON <-- blitz from FCA
SFA <-- 8 Inf, 2 Mech, 2 Art, Arm, AA
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Gold Coast
A
Rolls: 1@3 1@1; Total Hits: 01@3: (5)1@1: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Gold Coast
A
Rolls: 1@3 1@1; Total Hits: 11@3: (6)1@1: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
3. NON-COMBAT
DD, Sub SZ 106 –> 109
Inf, AA Nor --> Den
Inf Bra --> FWA
Inf FCA --> FEA
Inf, Mech, Art Fin --> Nor
2 Fig, Tac Fin --> Nor
2 Fig Nor --> SZ 113 to land on newly built AC
Bomb W-US --> UK4. MOBILIZATION
2 BB, AC SZ 113
2 Inf, Art Fin
MIC Brazil5. INCOME
61 (terr) + 20 (NO) = 81
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UK 10
1. PURCHASE (23)
- 5 Inf (15)
- 2 Mech (8)
2. COMBAT MOVES
Arm Rho –> Tan --> Con
E-Pers <-- 7 Inf, 5 Art, 3 AA3. Non-COMBAT
all Rho --> Cong
Mech SAF --> Con
Fleet SZ 91 --> SZ 112
5 Fig to Denmark
4 Inf, 2 AA to Denmark
AA Fin --> Nor
Inf Nor --> Fin4. MOBILIZATION
2 Mech, Inf SAF
4 Inf UK5. INCOME
25 (terr)
So whats in Denmark, map totally overloaded:
3 AA (2 UK, 1 US)
5 Fig (UK)
10 Inf (4UK, 6 US)
3 Art (US)
2 Arm (US)SZ 113
2 BB, AC, 2 Fig, 3 potential scramblers from NorwayGo on with Italy and Germany, ANZAC to follow Germany.
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I10:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (6, 2)
First List:
Rolls: 1@6; Total Hits: 11@6: (4) -
Increased Factory Prod.
Build:
15 Inf (45)
Save 1Combat:
Cauc ():
Tk from CPr Blitz NPrAlg ():
Mec Tob + Inf Egy via Tr z81Mor, Gib ():
1 Inf each from Lib and Malta via Tr z96All combats are resolved.
Non-Com:
Inf Mec Egy to CPr via Tr
All Sud to Egy
Ftr z96 to CPr
Ftr z96 to Egy
Tac SIta to Egy
Fleet z96 to z92
4 Inf NIta to WGr
All SIta to NIta
3 Inf Yugo to Hun
AA Irq to CPrPlace:
5 Inf Each NIta, CPr, EgyEarn: 27 Ter + 21 NO + 1 Saved = 49
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G11:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (5, 6)
First List:
Rolls: 1@6; Total Hits: 11@6: (5)





