Trajan (axis) vs Alexgreat (Allies) G40 A3
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 Hun twol Yun Rd 2: 
 Attack:
  Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (3)1@4: (6) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (3)1@4: (6)
 Defend:
  Rolls: 2@2; Total Hits: 12@2: (2, 5) Rolls: 2@2; Total Hits: 12@2: (2, 5)
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 guess it’s not so obvious. I’ll retreat to Kwa as no way can i hold the Road closed. Non-Com: 
 All Hun, Yun air to Kwa
 Inf Ksi to Hun
 3 Inf 1 Rt Ksu to Anh
 1 Inf Oki to Ksu via Tr Z20
 1 Mec Man to Cha
 5 Inf Man to Jen
 4 Inf Kor to Man
 1 Tk 1 Rt Jap to Ksu via Tr z19
 All other navy z19 z20 z33 to z36
 Navy z6 (incl 2 Ftr 2 Tac) to z33
 2 Ftr 2 Tac 2 Bom Jap to Sha
 Ftr Kor and Ftr Oki to ShaWow Japan has a lot of air… Build: 
 mIC Ksu
 2 Tr z6Collect 31 Ter + 10 NO = 41 For the scramble z110, if you decide to do it, roll the first round and post it with your order of loss and I’ll pick it up hopefully tomorrow. 
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 From NY! A pleasure to meet you. With “the game” I guess you mean an event that lead to some serious celebrating in NY yesterday, congratulations :) As for my location, I am living in a city that was a major military camp in what Trajan created and called Pannonia Superior. Time difference to NY city is 6 hours :) Will do my turns later today! 
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 I can confirm that poor mother Russia gets nothing except confirmation that Japan is the warmonger we always suspected she is, anyway. With your J1 opening, I really need the visual of the map to get a global view (no access right now) to decide what to do. Will certainly post before your evening, though! I have a feeling this will be a great game. And still no decision regarding the scramble….in three minds, at least. Good thing we are not at a board right now :wink: 
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 USA 1 1. PURCHASE (52) 1 Research token (5) 
  Rolling 1d6: Rolling 1d6:
 (6)
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 SUCCESS, token discarded. Rolling on table 2: 
  Rolling 1d6: Rolling 1d6:
 (4)
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 Radar. PURCHASE (47) - 2 AC (32)
- TT (7)
- DD (8)
 2. COMBAT MOVES3. NON-COMBAT MOVES Fleet SZ 10 –> SZ 89 
 Fig W-US --> SZ 101
 2 Fig Haw, CR, DD, Sub, TT --> SZ 10
 DD, Sub SZ 35 --> SZ 54
 Fig Phil --> Guam
 Fig E-US --> SZ 101
 Bomber E-US --> W-Indies
 Arm, 3 Mech, Inf C-US --> E-US
 2 Inf, Art, Mech W-US --> C-US4. MOBILIZATION AC SZ 10 
 AC, TT, DD SZ 1015. INCOME 52 (terr) 
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 CHINA 1 1. PURCHASE (12) - 4 Inf (12)
 2. COMBAT MOVES3. NON-COMBAT MOVES Inf Kwe –> She 
 Inf Sui --> SHe
 6 Inf, Fig Sze --> She4. MOBILIZATION 4 Inf She 5. INCOME 9 (terr) + 6 (NO) = 15 
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 UK 1 1. PURCHASE (28/17) Europe - 6 Inf (18)
 save 10
 India - 3 Inf (9)
- 2 Art (8)
 2. COMBAT MOVES SZ 96 <– Fig Malta, Tac SZ 98 
 A
  Rolls: 1@4 1@3; Total Hits: 01@4: (6)1@3: (5) Rolls: 1@4 1@3; Total Hits: 01@4: (6)1@3: (5)
 D
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
- 6 Inf (18)
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 SZ 96 
 A
  Rolls: 1@4 1@3; Total Hits: 01@4: (5)1@3: (5) Rolls: 1@4 1@3; Total Hits: 01@4: (5)1@3: (5)
 D
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 I dont believe it. Tac down SZ 96 
 A
  Rolls: 1@3; Total Hits: 11@3: (2) Rolls: 1@3; Total Hits: 11@3: (2)
 D
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 3. NON-COMBAT MOVES Inf, Fig Sco –> Malta 
 DD, TT SZ 109 --> SZ 106
 Art, Inf Ont --> Que
 CR SZ 91 --> SZ 106
 CR, Tac SZ 98 --> SZ 91
 Fig SZ 96 --> SZ 91
 Fig Malta --> UK
 DD SZ 98 --> SZ 94
 TT SZ 98 --> SZ 91, taking Inf, AA from Mal to Gib
 Bomber UK --> Nova S
 DD SZ 71 --> SZ 78
 2 Inf S-Afr --> Rho
 All Alex --> Egy
 BB SZ 37 --> SZ 39
 Inf W-India activate E-Persia
 2 Inf Mal --> Sham
 Inf India via TT --> Sum
 all other India --> Bur
 Inf Sudan --> Egy
 Inf Egy --> TJ4. MOBILIZATION 6 Inf UK 
 3 Inf, 2 Art India5. INCOME Europe: 28 (terr) + 5 (NO) + 10 (saved) = 43 
 India: 21 (terr)
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 Minor US correction, Mech from W-US goes to S-Mex 
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 another one for UK, DD moves to SZ 110 and bomber stays put and one suicide TT brings 2 Inf from Canada 
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 I guess if your opponent is gonna get a Tech roll…US / Radar is the way to go. I1 Purchase: 
 1 Tr (7)
 Save 3Combat Moves: 
 It’s a nice format to do the attacks right below. I may be new but I’ll learn quick.SFr (1 Inf 1 Rt) 
 2 Inf 1 Rt 1 Tk NItaA: 
  Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (5, 4)1@3: (4) Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (5, 4)1@3: (4)
 D:
  Rolls: 2@2; Total Hits: 12@2: (1, 5) Rolls: 2@2; Total Hits: 12@2: (1, 5)Gre (4 Inf) 
 2 Inf 1 Tk Alb
 2 Inf SIta via Tr z97
 1 Rt NIta 1 Inf SIta via Tr z96A: 
  Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (6, 2, 3, 4)2@2: (4, 4)1@3: (3) Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (6, 2, 3, 4)2@2: (4, 4)1@3: (3)
 D:
  Rolls: 4@2; Total Hits: 14@2: (5, 4, 4, 1) Rolls: 4@2; Total Hits: 14@2: (5, 4, 4, 1)z93 (1 Cr 1 DD) 
 1 BB 1 Cr z97
 1 SS 1 Cr z95A: 
  Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6) Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6)
 D:
  Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4) Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)z94 (1 DD) 
 1 DD z95
 2 Ftr SItaA: 
  Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (3, 5) Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (3, 5)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Tun (1 Inf) 
 1 Inf 1 Rt Lib
 1 Mec Tob
 1 Strat NItaA: 
  Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (2, 4)1@4: (3) Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (2, 4)1@4: (3)
 D:
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)Ken () 
 1 Inf 1 Rt Eth
 1 Inf ISoSud () 
 1 Inf Eth
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 Apparently nobody wants to hit anybody. Round 2: 
 Sfr
 A:
  Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2) Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
 D:
  Rolls: 2@2; Total Hits: 22@2: (1, 1) Rolls: 2@2; Total Hits: 22@2: (1, 1)Gre: 
 A:
  Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 3, 1)2@2: (2, 6)1@3: (4) Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 3, 1)2@2: (2, 6)1@3: (4)
 D:
  Rolls: 3@2; Total Hits: 13@2: (3, 5, 1) Rolls: 3@2; Total Hits: 13@2: (3, 5, 1)z93: 
 A:
  Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (4, 4)1@4: (2) Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (4, 4)1@4: (2)
 D:
  Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2) Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)z94 twol 
 Tun twol
 Ken, Sud walk-in
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 Seriously S Fr is holding out… Round 3: SFr (might as well keep going, i’ll need that naval base) 
 A:
  Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@3; Total Hits: 01@3: (4)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Gre twlo 2 inf z93: 
 A:
  Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 1)1@4: (2) Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 1)1@4: (2)
 D:
  Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)
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 SFr Rd 4 
 A:
  Rolls: 1@3; Total Hits: 11@3: (2) Rolls: 1@3; Total Hits: 11@3: (2)
 D:
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)z93 twlo SS 
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 SFr cleared, not taken. :? Non-Com 
 All planes land in TobPlace Tr z95 Earn 15 Ter + 5 NO + 3 Saved = 23 Map attached. If you run A1 and F1 tomorrow I’ll get to G2 tomorrow night. 




 
		 
		






