@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsTrajan (axis) vs Alexgreat (Allies) G40 A3
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1 Damage so Ger is 48.
J9:
Tech rolls:
Rolls: 2@6; Total Hits: 22@6: (6, 2)
Second List:
Rolls: 10@6; Total Hits: 1010@6: (4, 5, 1, 3, 1, 1, 1, 2, 4, 2) -
Super Subs.
Repair CV z35
Build:
3 Inf (9)
2 Rt (8 )
4 Mec (16)
5 DD (35)
1 SS (5)
Save -0-Combat:
Kaz (Inf):
2 Mec Tsi
Bom SIta
Ftr CPr
2 Tac Yun
A:
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (2, 6)2@3: (3, 3)2@4: (6, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Kaz twol.
Non-Com:
All Kaz planes land CPr
Ftr SIta to Egy
2 Tac SIta to CPr
Mec, 2 Tk, 2 Ftr Mal to Bur
Rt, Tk Yun to Bur
Tk, 2 Mec Kwe to Bur
Ftr Man to Bur
2 Ftr z35 to Bur
3 Tr z35 to z37 (Carrying 4 Inf, Rt, Mec to Mal)
Cr, DD, 2 CV (carry 2 Ftr), 2 SS, Tr z35 to z37
3 CV, 2 Ftr, 2 Tac, 2 Sub z35 to z6
2 Inf Sib to Sak
Tk, Mec She to Tsi
Tk, Mec Ksu to Kwe
Inf Ksu to Anh
2 Inf Jap to Kor via Tr z6Build:
5 DD, Sub z6
Rt, 2 Mec Mal
3 Inf, Rt Jap
2 Mec KsuEarn 69 Ter + 5 NO = 74.
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USA 9
1. PURCHASE (79)
1 RD (5)
- Minor IC (12)
- 3 Arm (18)
- 4 Inf (12)
- 2 TT (14)
- Bomber (12)
- Sub (6)
Rolling 1d6:
(6) -
Rolling 10d6:
(1, 1, 2, 2, 3, 5, 6, 6, 6, 6) -
sorry, this was the wrong command, this way results are ordered automatically
Rolls: 10@1; Total Hits: 310@1: (5, 1, 5, 1, 6, 6, 5, 6, 1, 2) -
Heavy Bomber
2. COMBAT MOVES
N-Italy <– Inf Lyb, TT SZ 96 to SZ 97; reduces N-Italian factory to a minor one
FCA <-- Arm, Inf FWA (blitzing through Nig)
SZ 106 <-- Sub, DD SZ 101
A
Rolls: 1@3 1@2; Total Hits: 21@3: (3)1@2: (2)
D
Rolls: 1@1; Total Hits: 01@1: (4) -
3. NON-COMBAT MOVES
Inf, Arm Brazil –> FWA
2 Inf Brazil --> Gib
Fig Mor --> Nor
Fig SZ 86 --> Nor
2 Fig, Tac Norway --> Fin
Fleet SZ 96 --> SZ 91
Inf, Art Lyb --> Gib
Sub, DD SZ 89 --> SZ 91
Sub, 3 TT SZ 101 --> SZ 91
2 Inf, 2 Art E-US --> Gib
TT Sz 112 --> SZ 91
DD SZ 26 --> SZ 25
Fleet SZ 26 --> SZ 10, land units to W-US4. MOBILIZATION
MIC Fin
2 Arm, Inf Nor
2 TT, Sub SZ 10
Arm, 3 Inf W-US
Bomber W-US5. INCOME
63 (terr) + 20 (NO) = 83
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UK 9
1. RD
Rolling 1d6:
(6) -
Rolling 1d6:
(4) -
Radar. Cant complain about success rate, but I dont get what I need.
2. PURCHASE (21/5)
Europe
- 4 Inf (12)
- 1 AA (5)
- Mech (4)
Pacific
- Inf
save 2
3. COMBAT MOVES
Congo <– Blitz and back
West India <-- 9 Inf, 5 Art India
A
Rolls: 10@2 4@1; Total Hits: 410@2: (4, 6, 6, 4, 4, 6, 1, 3, 4, 1)4@1: (2, 2, 1, 1)
D
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
4. NON-COMBAT
2 TT SZ 112 –> SZ 91
All UNits S-Afr --> Rhod
Fleet SZ 96 --> SZ 91
AA Nor --> Fin
3 AA Ind --> W-Ind5. MOBILIZATION
3 Inf, AA UK
Inf, Mech S-Afr
Inf India6. INCOME
Europe 23 (terr), Pacific 5 (terr)
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ANZAC 9
1. PURCHASE
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has 10, not 16.
1. PURCHASE (10)
- TT (7)
- Inf (3)
2. COMBAT MOVES
3. NON-COMBAT MOVES
Fig India –> N-T
Fig NSW --> N-T
2 Inf NSW --> Queens
Sub SZ 56 --> SZ 544. MOBILIZATION
Inf NSW
TT SZ 625. INCOME
10 (terr)
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You unfortunately can’t move that Ftr out of Ind before Italy goes.
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Sorry, ignore that. Of course you can move the Ftr out before Japan goes.
I really shouldn’t post when not infront of the board. -
I9:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (2, 1)
Second List:
Rolls: 1@6; Total Hits: 11@6: (3) -
again nothing…
Build:
6 Inf (18)
2 Mec (8 )
Tk (6)
Ftr (10)Combat:
Mal, Lib ():
1 Inf Each from SIta via Tr z 98NIta (Inf):
4 Inf SIta
Bom Egy
Ftr, Tac z98
A:
Rolls: 1@1 1@3 2@4; Total Hits: 41@1: (1)1@3: (2)2@4: (1, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (3)z97 (tr):
Fr EgyCon ():
Tk Ken Blitz to Sud -
Mal, Lib, NIta, Con, z97 twol
Non-Com:
Planes:
Nita to Sita
z97 to z96
Others:
DD z98 to z92
Navy z98 to z96 except Trs to z81
Sub to z96
Mec Egy to Tob
Everything else Egy, Ken to Sud
Tk Npr to Cpr
AA TRj to IrqPlace:
I just realized I build 10 units w/ only 9 slots. I’ll take away an inf and save 3 if that’s ok?
Inf, Mec, Tk CPr
2 Inf, Mec Egy
2 Inf, Ftr SItaEarn 27 Ter + 16 NO + 3 Saved = 46
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G10:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (4, 1)
First List:
Rolls: 1@6; Total Hits: 11@6: (5)





