a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Trajan (axis) vs Alexgreat (Allies) G40 A3
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Hun twol
Yun Rd 2:
Attack:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (3)1@4: (6)
Defend:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
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guess it’s not so obvious. I’ll retreat to Kwa as no way can i hold the Road closed.
Non-Com:
All Hun, Yun air to Kwa
Inf Ksi to Hun
3 Inf 1 Rt Ksu to Anh
1 Inf Oki to Ksu via Tr Z20
1 Mec Man to Cha
5 Inf Man to Jen
4 Inf Kor to Man
1 Tk 1 Rt Jap to Ksu via Tr z19
All other navy z19 z20 z33 to z36
Navy z6 (incl 2 Ftr 2 Tac) to z33
2 Ftr 2 Tac 2 Bom Jap to Sha
Ftr Kor and Ftr Oki to ShaWow Japan has a lot of air…
Build:
mIC Ksu
2 Tr z6Collect 31 Ter + 10 NO = 41
For the scramble z110, if you decide to do it, roll the first round and post it with your order of loss and I’ll pick it up hopefully tomorrow.
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From NY! A pleasure to meet you. With “the game” I guess you mean an event that lead to some serious celebrating in NY yesterday, congratulations :)
As for my location, I am living in a city that was a major military camp in what Trajan created and called Pannonia Superior. Time difference to NY city is 6 hours :)
Will do my turns later today!
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I can confirm that poor mother Russia gets nothing except confirmation that Japan is the warmonger we always suspected she is, anyway.
With your J1 opening, I really need the visual of the map to get a global view (no access right now) to decide what to do. Will certainly post before your evening, though! I have a feeling this will be a great game. And still no decision regarding the scramble….in three minds, at least. Good thing we are not at a board right now :wink:
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USA 1
1. PURCHASE (52)
1 Research token (5)
Rolling 1d6:
(6) -
SUCCESS, token discarded.
Rolling on table 2:
Rolling 1d6:
(4) -
Radar.
PURCHASE (47)
- 2 AC (32)
- TT (7)
- DD (8)
2. COMBAT MOVES
3. NON-COMBAT MOVES
Fleet SZ 10 –> SZ 89
Fig W-US --> SZ 101
2 Fig Haw, CR, DD, Sub, TT --> SZ 10
DD, Sub SZ 35 --> SZ 54
Fig Phil --> Guam
Fig E-US --> SZ 101
Bomber E-US --> W-Indies
Arm, 3 Mech, Inf C-US --> E-US
2 Inf, Art, Mech W-US --> C-US4. MOBILIZATION
AC SZ 10
AC, TT, DD SZ 1015. INCOME
52 (terr)
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CHINA 1
1. PURCHASE (12)
- 4 Inf (12)
2. COMBAT MOVES
3. NON-COMBAT MOVES
Inf Kwe –> She
Inf Sui --> SHe
6 Inf, Fig Sze --> She4. MOBILIZATION
4 Inf She
5. INCOME
9 (terr) + 6 (NO) = 15
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UK 1
1. PURCHASE (28/17)
Europe
- 6 Inf (18)
save 10
India
- 3 Inf (9)
- 2 Art (8)
2. COMBAT MOVES
SZ 96 <– Fig Malta, Tac SZ 98
A
Rolls: 1@4 1@3; Total Hits: 01@4: (6)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
- 6 Inf (18)
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SZ 96
A
Rolls: 1@4 1@3; Total Hits: 01@4: (5)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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I dont believe it. Tac down
SZ 96
A
Rolls: 1@3; Total Hits: 11@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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3. NON-COMBAT MOVES
Inf, Fig Sco –> Malta
DD, TT SZ 109 --> SZ 106
Art, Inf Ont --> Que
CR SZ 91 --> SZ 106
CR, Tac SZ 98 --> SZ 91
Fig SZ 96 --> SZ 91
Fig Malta --> UK
DD SZ 98 --> SZ 94
TT SZ 98 --> SZ 91, taking Inf, AA from Mal to Gib
Bomber UK --> Nova S
DD SZ 71 --> SZ 78
2 Inf S-Afr --> Rho
All Alex --> Egy
BB SZ 37 --> SZ 39
Inf W-India activate E-Persia
2 Inf Mal --> Sham
Inf India via TT --> Sum
all other India --> Bur
Inf Sudan --> Egy
Inf Egy --> TJ4. MOBILIZATION
6 Inf UK
3 Inf, 2 Art India5. INCOME
Europe: 28 (terr) + 5 (NO) + 10 (saved) = 43
India: 21 (terr) -
Minor US correction, Mech from W-US goes to S-Mex
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another one for UK, DD moves to SZ 110 and bomber stays put and one suicide TT brings 2 Inf from Canada
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I guess if your opponent is gonna get a Tech roll…US / Radar is the way to go.
I1
Purchase:
1 Tr (7)
Save 3Combat Moves:
It’s a nice format to do the attacks right below. I may be new but I’ll learn quick.SFr (1 Inf 1 Rt)
2 Inf 1 Rt 1 Tk NItaA:
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (5, 4)1@3: (4)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Gre (4 Inf)
2 Inf 1 Tk Alb
2 Inf SIta via Tr z97
1 Rt NIta 1 Inf SIta via Tr z96A:
Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (6, 2, 3, 4)2@2: (4, 4)1@3: (3)
D:
Rolls: 4@2; Total Hits: 14@2: (5, 4, 4, 1)
z93 (1 Cr 1 DD)
1 BB 1 Cr z97
1 SS 1 Cr z95A:
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)
z94 (1 DD)
1 DD z95
2 Ftr SItaA:
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Tun (1 Inf)
1 Inf 1 Rt Lib
1 Mec Tob
1 Strat NItaA:
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (2, 4)1@4: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Ken ()
1 Inf 1 Rt Eth
1 Inf ISoSud ()
1 Inf Eth -
Apparently nobody wants to hit anybody.
Round 2:
Sfr
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
D:
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Gre:
A:
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 3, 1)2@2: (2, 6)1@3: (4)
D:
Rolls: 3@2; Total Hits: 13@2: (3, 5, 1)
z93:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (4, 4)1@4: (2)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
z94 twol
Tun twol
Ken, Sud walk-in -
Seriously S Fr is holding out…
Round 3:
SFr (might as well keep going, i’ll need that naval base)
A:
Rolls: 1@3; Total Hits: 01@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Gre twlo 2 inf
z93:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 1)1@4: (2)
D:
Rolls: 1@3; Total Hits: 11@3: (1)
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SFr Rd 4
A:
Rolls: 1@3; Total Hits: 11@3: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z93 twlo SS
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SFr cleared, not taken. :?
Non-Com
All planes land in TobPlace Tr z95
Earn 15 Ter + 5 NO + 3 Saved = 23
Map attached. If you run A1 and F1 tomorrow I’ll get to G2 tomorrow night.